Player Matchup

Freya
Freya
Asta_Cool
Freya
Level 68
God Stats
5W - 5L
1,494 SR
Queue Stats
75W - 77L
1,505 Elo+
Solo
Xbalanque
Xbalanque
Erebospinyin
Xbalanque
Level 157
God Stats
5W - 5L
1,489 SR
Queue Stats
425W - 428L
1,511 Elo+
Party 3
Arachne
Arachne
Snellrazor
Arachne
Level 52
God Stats
2W - 3L
1,464 SR
Queue Stats
98W - 80L
1,542 Elo+
Party 3
Osiris
Osiris
Wangity_Hou
Osiris
Level 145
God Stats
10W - 3L
1,638 SR
Queue Stats
57W - 58L
1,476 Elo+
Party 2
Xing Tian
Xing Tian
ZombieCat05
Xing Tian
Level 30
God Stats
17W - 18L
1,606 SR
Queue Stats
62W - 77L
1,482 Elo+
Party 2
Team Averages
Level 90
1,538 SR
1,503 Elo+

VS

Team Averages
Level 89
1,461 SR
1,497 Elo+
Set
Set
CallMeCentaur
Set
Level 63
God Stats
1W - 2L
1,348 SR
Queue Stats
7W - 16L
1,333 Elo+
Solo
Poseidon
Poseidon
ElKevino69
Poseidon
Level 87
God Stats
0W - 1L
1,240 SR
Queue Stats
12W - 12L
1,540 Elo+
Solo
Bellona
Bellona
Icarus-the-Falle
Bellona
Level 128
God Stats
1W - 3L
1,396 SR
Queue Stats
91W - 79L
1,569 Elo+
Party 1
Cupid
Cupid
NicoleNutt
Cupid
Level 23
God Stats
1W - 1L
1,765 SR
Queue Stats
14W - 11L
1,564 Elo+
Party 1
Charon
Charon
Twop69
Charon
Level 145
God Stats
17W - 14L
1,554 SR
Queue Stats
249W - 247L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Asta_Cool
Freya
14
5 / 2 / 4
9,326
622
13,436
11,320
4,894
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Xbalanque
Erebospinyin
Xbalanque
15
5 / 0 / 3
9,635
642
10,953
11,982
4,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arachne
Snellrazor
Arachne
16
7 / 3 / 2
8,938
596
10,112
14,301
6,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Osiris
13
0 / 1 / 1
6,796
453
8,036
11,876
10,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Xing Tian
ZombieCat05
Xing Tian
13
1 / 0 / 0
7,682
512
4,282
10,941
11,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 1
7,680
512
6,768
12,969
7,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
ElKevino69
Poseidon
13
0 / 6 / 3
7,354
490
2,911
11,571
4,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
2 / 7 / 0
8,159
544
8,322
18,433
19,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cupid
13
1 / 1 / 1
7,213
481
9,968
10,154
4,372
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charon
Twop69
Charon
12
0 / 2 / 3
6,987
466
5,731
13,193
11,299
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
14
18
Kills
6
6
Deaths
19
10
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Freya
Asta_Cool
Freya
5
2
4
3.5
L
3
3
1
1.17
L
Poseidon
ElKevino69
Poseidon
0
6
3
0.25
W
Xbalanque
Erebospinyin
Xbalanque
5
0
3
6.5
L
2
7
0
0.29
L
Cupid
1
1
1
1.5
W
Arachne
Snellrazor
Arachne
7
3
2
2.67
L
Charon
Twop69
Charon
0
2
3
0.75
W
Osiris
0
1
1
0.5
W
Xing Tian
ZombieCat05
Xing Tian
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,819
Damage
33,700
60,420
Taken
66,320
37,040
Mitigated
47,016
28,393
Healing
17,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
Asta_Cool
Freya
13,436
4,102
0
4,852
11,320
4,894
1,385
2,991
8,329
59,523
7,791
L
6,768
2,647
0
2,997
12,969
7,171
0
3,467
9,414
0
54,601
L
Poseidon
ElKevino69
Poseidon
2,911
617
0
2,310
11,571
4,467
0
5,364
6,207
49,545
0
W
Xbalanque
Erebospinyin
Xbalanque
10,953
5,007
0
8,393
11,982
4,908
729
354
11,628
0
79,792
L
8,322
3,310
0
2,437
18,433
19,707
0
1,851
16,582
0
57,553
L
Cupid
9,968
6,681
222
5,088
10,154
4,372
1,103
2,595
6,936
0
69,241
W
Arachne
Snellrazor
Arachne
10,112
6,419
0
7,503
14,301
6,115
0
1,619
12,682
0
74,074
L
Charon
Twop69
Charon
5,731
901
374
3,737
13,193
11,299
0
3,539
9,289
26,393
0
W
Osiris
8,036
2,309
0
3,456
11,876
10,055
0
2,369
9,507
0
62,891
W
Xing Tian
ZombieCat05
Xing Tian
4,282
371
0
4,189
10,941
11,068
0
1,309
9,632
31,642
2,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,377
Gold Earned
37,393
487
Minions Killed
417
0
Camps Cleared
0
1,475,455
Distance Traveled
1,389,679
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
9,326
622
112
7
0
292,123
0
L
Set
7,680
512
81
5
0
323,781
0
L
Poseidon
7,354
490
91
6
0
264,398
4
W
Xbalanque
9,635
642
138
9
0
255,927
1
L
Bellona
8,159
544
107
7
0
255,892
0
L
Cupid
7,213
481
108
7
0
271,249
0
W
Arachne
8,938
596
95
6
0
309,506
0
L
Charon
6,987
466
30
2
0
274,359
4
W
Osiris
6,796
453
89
6
0
323,144
0
W
Xing Tian
7,682
512
53
4
0
294,755
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role