Player Matchup

Surtr
Surtr
CapturedBrush28
Surtr
Level 155
God Stats
6W - 5L
1,500 SR
Queue Stats
291W - 288L
1,520 Elo+
Party 1
Scylla
Scylla
EYEamAykzuu
Scylla
Level 67
God Stats
8W - 5L
1,773 SR
Queue Stats
316W - 321L
1,434 Elo+
Party 3
Discordia
Discordia
Gerotuh
Discordia
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
320W - 330L
1,434 Elo+
Party 3
Bacchus
Bacchus
SCH1ZOL
Bacchus
Level 153
God Stats
1W - 1L
1,841 SR
Queue Stats
337W - 320L
1,455 Elo+
Solo
Ullr
Ullr
THELONEHORSE680
Ullr
Level 159
God Stats
5W - 9L
1,500 SR
Queue Stats
289W - 280L
1,516 Elo+
Party 1
Team Averages
Level 121
1,623 SR
1,472 Elo+

VS

Team Averages
Level 116
1,484 SR
1,503 Elo+
Arachne
Arachne
CZDnIEl
Arachne
Level 83
God Stats
17W - 9L
1,625 SR
Queue Stats
27W - 23L
1,526 Elo+
Party 2
Chang'e
Chang'e
FraxisMusic
Chang'e
Level 147
God Stats
3W - 1L
1,269 SR
Queue Stats
25W - 27L
1,428 Elo+
Solo
Nut
Nut
Higgster3700
Nut
Level 129
God Stats
21W - 16L
1,536 SR
Queue Stats
102W - 98L
1,488 Elo+
Party 2
Merlin
Merlin
Murky283
Merlin
Level 66
God Stats
4W - 3L
1,446 SR
Queue Stats
82W - 68L
1,550 Elo+
Party 2
Anubis
Anubis
TelegaTopDodep
Anubis
Level 156
God Stats
47W - 47L
1,543 SR
Queue Stats
651W - 661L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 0
6,639
604
7,079
11,603
10,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Scylla
10
1 / 1 / 1
5,455
496
2,390
6,090
1,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
Gerotuh
Discordia
11
1 / 1 / 0
6,276
571
5,906
6,803
2,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
SCH1ZOL
Bacchus
10
3 / 3 / 2
6,146
559
3,711
11,249
9,015
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
1 / 3 / 3
5,861
533
3,957
9,428
3,330
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CZDnIEl
Arachne
11
1 / 1 / 1
6,184
562
4,351
9,093
3,811
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
FraxisMusic
Chang'e
11
0 / 3 / 1
5,533
503
4,780
9,915
6,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
5 / 2 / 1
7,327
666
7,052
7,881
2,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Merlin
Murky283
Merlin
12
1 / 2 / 0
5,989
544
4,009
6,702
2,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 2 / 3
5,779
525
5,255
6,279
2,588
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
15
9
Kills
9
9
Deaths
10
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Arachne
CZDnIEl
Arachne
1
1
1
1.5
L
3
1
0
3
L
Scylla
1
1
1
1.5
W
Chang'e
FraxisMusic
Chang'e
0
3
1
0.17
L
Discordia
Gerotuh
Discordia
1
1
0
1
W
5
2
1
2.75
W
Merlin
Murky283
Merlin
1
2
0
0.5
L
Bacchus
SCH1ZOL
Bacchus
3
3
2
1.33
L
1
3
3
0.83
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,043
Damage
25,447
45,173
Taken
39,870
26,578
Mitigated
17,762
9,739
Healing
15,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
CZDnIEl
Arachne
4,351
2,973
0
3,086
9,093
3,811
0
1,823
7,142
0
48,614
L
7,079
2,473
0
2,778
11,603
10,103
78
4,819
6,784
1,079
45,012
L
Scylla
2,390
274
0
1,710
6,090
1,691
42
2,253
3,837
34,664
0
W
Chang'e
FraxisMusic
Chang'e
4,780
641
82
4,673
9,915
6,275
0
967
8,073
34,249
0
L
Discordia
Gerotuh
Discordia
5,906
392
0
630
6,803
2,439
0
3,207
3,596
47,359
1,475
W
7,052
4,917
0
4,880
7,881
2,906
293
2,257
5,624
0
54,266
W
Merlin
Murky283
Merlin
4,009
61
0
140
6,702
2,182
0
4,644
1,522
42,333
29
L
Bacchus
SCH1ZOL
Bacchus
3,711
636
0
2,608
11,249
9,015
0
2,016
9,233
27,099
1,112
L
3,957
2,046
0
2,013
9,428
3,330
0
1,720
7,708
0
38,978
W
5,255
117
0
2,584
6,279
2,588
0
1,409
4,705
30,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,377
Gold Earned
30,812
336
Minions Killed
343
0
Camps Cleared
0
1,037,814
Distance Traveled
1,026,067
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,184
562
84
8
0
260,082
0
L
Surtr
6,639
604
70
6
0
202,981
0
L
Scylla
5,455
496
56
5
0
231,502
0
W
Chang'e
5,533
503
51
5
0
183,526
0
L
Discordia
6,276
571
105
10
0
210,144
0
W
Nut
7,327
666
84
8
0
200,314
1
W
Merlin
5,989
544
71
6
0
208,674
3
L
Bacchus
6,146
559
38
3
0
205,534
5
L
Ullr
5,861
533
67
6
0
187,653
0
W
Anubis
5,779
525
53
5
0
173,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role