Player Matchup

Nox
Nox
Brianaraña
Nox
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,046 Elo+
Solo
Kuzenbo
Kuzenbo
God Nub Raj
Kuzenbo
Level 128
God Stats
4W - 2L
1,715 SR
Queue Stats
177W - 182L
1,543 Elo+
Solo
Horus
Horus
GrowGangRigg
Horus
Level 150
God Stats
1W - 2L
1,500 SR
Queue Stats
224W - 232L
1,412 Elo+
Solo
Baba Yaga
Baba Yaga
LilChili4
Baba Yaga
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 17L
1,444 Elo+
Party 2
Ymir
Ymir
Netsua101
Ymir
Level 69
God Stats
0W - 2L
1,274 SR
Queue Stats
25W - 20L
1,443 Elo+
Party 2
Team Averages
Level 94
1,498 SR
1,378 Elo+

VS

Team Averages
Level 89
1,540 SR
1,342 Elo+
Hades
Hades
ANBU_Queen
Hades
Level 148
God Stats
4W - 1L
1,853 SR
Queue Stats
217W - 208L
1,468 Elo+
Solo
Zeus
Zeus
BrewBrew6996
Zeus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,152 Elo+
Party 1
Amaterasu
Amaterasu
CasualtyCDG
Amaterasu
Level 25
God Stats
1W - 1L
1,285 SR
Queue Stats
10W - 21L
1,318 Elo+
Party 1
Loki
Loki
xXSirSatan666Xx
Loki
Level 153
God Stats
11W - 23L
1,561 SR
Queue Stats
539W - 576L
1,468 Elo+
Solo
Chang'e
Chang'e
xxINPHAMOUS5xx
Chang'e
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 13L
1,302 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
5,113
730
865
2,524
1,051
Kuzenbo
God Nub Raj
Kuzenbo
11
0 / 3 / 3
6,180
883
4,377
9,308
11,498
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
2 / 1 / 1
6,647
950
5,449
16,297
11,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Baba Yaga
LilChili4
Baba Yaga
11
0 / 3 / 2
5,726
818
5,546
5,733
2,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
11
1 / 3 / 1
6,599
943
7,043
10,420
9,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
13
8 / 1 / 3
7,967
1,138
12,832
8,087
6,353
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
0 / 1 / 10
6,248
893
3,991
5,336
2,040
Amaterasu
CasualtyCDG
Amaterasu
12
0 / 1 / 11
6,345
906
5,602
12,495
6,410
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
2 / 0 / 8
7,037
1,005
10,202
3,714
1,666
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 1 / 9
6,708
958
5,446
6,916
2,843
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
53
3
Kills
12
12
Deaths
4
7
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Hades
8
1
3
9.5
W
0
1
10
5
L
0
2
0
0
W
Amaterasu
CasualtyCDG
Amaterasu
0
1
11
5.5
L
Kuzenbo
God Nub Raj
Kuzenbo
0
3
3
0.5
L
2
1
1
2.5
L
Baba Yaga
LilChili4
Baba Yaga
0
3
2
0.33
L
Ymir
1
3
1
0.5
W
2
0
8
6
W
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,280
Damage
38,073
44,282
Taken
36,548
36,927
Mitigated
19,312
19,770
Healing
21,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
12,832
1,044
1,361
2,853
8,087
6,353
534
3,848
4,239
18,765
1,518
W
3,991
543
263
1,198
5,336
2,040
46
2,750
2,586
6,978
0
L
865
77
0
0
2,524
1,051
0
1,450
1,074
3,180
0
W
Amaterasu
CasualtyCDG
Amaterasu
5,602
2,431
1,143
2,422
12,495
6,410
472
5,935
6,560
0
7,961
L
Kuzenbo
God Nub Raj
Kuzenbo
4,377
1,491
1,239
1,133
9,308
11,498
0
4,086
5,222
8,857
0
L
5,449
2,000
4,237
9,841
16,297
11,695
0
7,981
8,316
0
13,013
L
Baba Yaga
LilChili4
Baba Yaga
5,546
581
0
733
5,733
2,852
0
3,185
2,548
10,433
0
L
Ymir
7,043
374
1,173
1,414
10,420
9,831
0
4,374
6,046
12,867
0
W
10,202
589
694
589
3,714
1,666
547
2,054
1,660
0
23,430
W
5,446
772
7,693
3,348
6,916
2,843
269
3,244
3,672
13,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,265
Gold Earned
34,305
40
Minions Killed
80
0
Camps Cleared
0
599,590
Distance Traveled
764,829
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,967
1,138
28
4
0
114,603
0
W
Zeus
6,248
893
4
1
0
162,000
0
L
Nox
5,113
730
2
0
0
56,882
0
W
Amaterasu
6,345
906
3
0
0
170,305
0
L
Kuzenbo
6,180
883
8
1
0
132,314
0
L
Horus
6,647
950
8
1
0
153,040
0
L
Baba Yaga
5,726
818
12
2
0
109,100
0
L
Ymir
6,599
943
10
1
0
148,254
0
W
Loki
7,037
1,005
29
4
0
193,297
0
W
Chang'e
6,708
958
16
2
0
124,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role