Player Matchup

Hachiman
Hachiman
Silver I
BLORPIS
Hachiman
Silver I
Level 87
God Stats
1W - 3L
1,523 SR
Queue Stats
53W - 57L
1,238 MMR
Party 3
Eset
Eset
Bronze IV
Cumelera
Eset
Bronze IV
Level 101
God Stats
1W - 1L
1,290 SR
Queue Stats
156W - 181L
1,365 MMR
Party 4
Ares
Ares
Gold II
Fishy4209
Ares
Gold II
Level 190
God Stats
3W - 6L
1,270 SR
Queue Stats
176W - 183L
1,427 MMR
Solo
Awilix
Awilix
Gold II
FreshEdge
Awilix
Gold II
Level 128
God Stats
4W - 4L
1,641 SR
Queue Stats
48W - 48L
1,615 MMR
Party 3
Sol
Sol
Bronze III
jo40mt4dor123
Sol
Bronze III
Level 89
God Stats
2W - 4L
1,319 SR
Queue Stats
89W - 104L
1,500 MMR
Party 4
Team Averages
Silver II
Silver II
Average Tier
Level 119
1,409 SR
1,429 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 122
1,628 SR
1,429 MMR
Athena
Athena
Silver III
BelowSeaLevel
Athena
Silver III
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,408 MMR
Party 1
Agni
Agni
Gold III
CH4C4L K9
Agni
Gold III
Level 206
God Stats
5W - 7L
1,444 SR
Queue Stats
306W - 321L
1,423 MMR
Solo
Achilles
Achilles
Bronze III
Crackm10
Achilles
Bronze III
Level 35
God Stats
26W - 27L
1,530 SR
Queue Stats
380W - 400L
1,400 MMR
Party 2
Chiron
Chiron
Silver III
Gadgenite
Chiron
Silver III
Level 165
God Stats
3W - 2L
1,845 SR
Queue Stats
94W - 88L
1,454 MMR
Party 1
Loki
Loki
Bronze III
yosoytupadre21
Loki
Bronze III
Level 66
God Stats
12W - 21L
1,823 SR
Queue Stats
168W - 167L
1,462 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BLORPIS
Hachiman
14
0 / 2 / 0
8,007
500
3,467
11,507
4,119
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Eset
11
1 / 2 / 0
6,799
425
5,590
8,895
3,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
11
0 / 2 / 3
6,971
436
6,234
17,263
17,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Awilix
FreshEdge
Awilix
15
3 / 1 / 1
7,921
495
5,550
10,813
5,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 5 / 3
7,058
441
7,942
13,241
5,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bans
BastetArachneThanatosAnhur

VS

Bans
Bake KujiraSurtrTyrCharon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 6
7,809
488
5,055
13,202
13,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Agni
15
2 / 2 / 6
9,339
584
13,794
7,260
3,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Achilles
Crackm10
Achilles
15
1 / 1 / 3
9,068
567
4,457
9,560
7,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
Gadgenite
Chiron
18
4 / 0 / 1
10,278
642
11,087
9,653
4,271
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
5 / 1 / 4
8,504
532
10,080
12,370
4,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
4
Kills
12
12
Deaths
4
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hachiman
BLORPIS
Hachiman
0
2
0
0
W
0
0
6
3
W
Agni
2
2
6
2.5
W
Achilles
Crackm10
Achilles
1
1
3
2.5
L
Eset
1
2
0
0.5
L
Ares
0
2
3
0.75
L
Awilix
FreshEdge
Awilix
3
1
1
3.5
W
Chiron
Gadgenite
Chiron
4
0
1
4.5
L
0
5
3
0.3
W
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,783
Damage
44,473
61,719
Taken
52,045
35,606
Mitigated
34,482
13,047
Healing
16,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
BLORPIS
Hachiman
3,467
2,171
0
2,256
11,507
4,119
0
437
11,026
0
69,824
W
5,055
1,385
0
1,778
13,202
13,830
0
7,673
5,529
22,172
1,887
W
Agni
13,794
464
180
1,308
7,260
3,514
133
3,140
4,120
74,900
3,166
W
Achilles
Crackm10
Achilles
4,457
574
0
3,502
9,560
7,953
0
4,018
5,542
0
56,177
L
Eset
5,590
578
396
964
8,895
3,306
0
1,469
6,948
33,626
1,314
L
Ares
6,234
394
0
3,580
17,263
17,116
0
6,787
9,957
30,357
0
L
Awilix
FreshEdge
Awilix
5,550
2,230
0
810
10,813
5,398
0
2,277
8,276
0
68,579
W
Chiron
Gadgenite
Chiron
11,087
5,418
391
3,185
9,653
4,271
534
550
9,103
0
102,028
L
7,942
3,386
0
5,041
13,241
5,667
0
5,925
6,980
49,034
5,283
W
10,080
2,665
0
5,954
12,370
4,914
0
3,553
8,817
0
64,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,756
Gold Earned
44,998
428
Minions Killed
532
0
Camps Cleared
0
1,502,359
Distance Traveled
1,679,856
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,007
500
130
8
0
295,059
1
W
Athena
7,809
488
40
3
0
347,958
4
W
Agni
9,339
584
153
10
0
345,585
0
W
Achilles
9,068
567
94
6
0
264,788
1
L
Eset
6,799
425
52
3
0
304,490
0
L
Ares
6,971
436
44
3
0
316,268
5
L
Awilix
7,921
495
95
6
0
310,319
0
W
Chiron
10,278
642
164
10
0
324,708
5
L
Sol
7,058
441
107
7
0
276,223
4
W
Loki
8,504
532
81
5
0
396,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role