Player Matchup

Rama
Rama
MareloS
Rama
Level 128
God Stats
1W - 0L
1,717 SR
Queue Stats
2W - 4L
1,434 Elo+
Party 1
Tsukuyomi
Tsukuyomi
basior2014
Tsukuyomi
Level 156
God Stats
3W - 1L
1,788 SR
Queue Stats
96W - 99L
1,507 Elo+
Party 1
Surtr
Surtr
kazuja000
Surtr
Level 192
God Stats
1W - 1L
1,769 SR
Queue Stats
38W - 45L
1,432 Elo+
Party 1
Jormungandr
Jormungandr
krysia007
Jormungandr
Level 158
God Stats
1W - 0L
1,288 SR
Queue Stats
12W - 25L
1,324 Elo+
Party 1
Agni
Agni
xDR4GOx
Agni
Level 120
God Stats
3W - 1L
1,488 SR
Queue Stats
24W - 34L
1,455 Elo+
Party 1
Team Averages
Level 151
1,610 SR
1,431 Elo+

VS

Team Averages
Level 138
1,551 SR
1,542 Elo+
Odin
Odin
 
Odin
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
ApoX79
Zeus
Level 170
God Stats
0W - 2L
1,328 SR
Queue Stats
199W - 186L
1,528 Elo+
Solo
Charon
Charon
Omega313
Charon
Level 159
God Stats
3W - 2L
1,828 SR
Queue Stats
68W - 64L
1,598 Elo+
Solo
Da Ji
Da Ji
SuperSayanBurst
Da Ji
Level 128
God Stats
1W - 1L
1,353 SR
Queue Stats
73W - 72L
1,400 Elo+
Solo
Anhur
Anhur
rauloman888
Anhur
Level 82
God Stats
0W - 1L
1,744 SR
Queue Stats
5W - 4L
1,682 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
MareloS
Rama
9
0 / 4 / 2
4,761
476
2,108
7,738
1,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
basior2014
Tsukuyomi
11
3 / 1 / 3
6,066
607
4,365
7,622
2,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Surtr
kazuja000
Surtr
10
2 / 1 / 0
6,028
603
7,132
8,949
5,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
krysia007
Jormungandr
9
2 / 1 / 2
5,927
593
2,375
5,586
3,765
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Agni
xDR4GOx
Agni
10
1 / 1 / 1
5,214
521
2,737
4,199
1,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
10
1 / 2 / 0
5,460
546
5,609
10,203
7,796
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zeus
ApoX79
Zeus
11
1 / 0 / 1
5,972
597
3,309
4,352
1,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Charon
Omega313
Charon
10
0 / 0 / 3
5,898
590
4,088
4,798
3,342
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
2 / 3 / 1
5,217
522
2,829
7,597
3,230
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
4 / 3 / 1
6,578
658
5,242
7,968
2,886
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
14
8
Kills
8
8
Deaths
8
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
1
2
0
0.5
L
Zeus
ApoX79
Zeus
1
0
1
1.5
W
Rama
MareloS
Rama
0
4
2
0.25
L
Charon
Omega313
Charon
0
0
3
1.5
L
2
3
1
0.83
W
Tsukuyomi
basior2014
Tsukuyomi
3
1
3
4.5
W
Surtr
kazuja000
Surtr
2
1
0
2
W
Jormungandr
krysia007
Jormungandr
2
1
2
3
L
4
3
1
1.5
W
Agni
xDR4GOx
Agni
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,717
Damage
21,077
34,094
Taken
34,918
15,001
Mitigated
18,772
11,504
Healing
9,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
5,609
799
0
1,876
10,203
7,796
0
477
8,959
0
37,229
L
Zeus
ApoX79
Zeus
3,309
533
0
2,052
4,352
1,518
308
1,551
2,797
46,016
1,446
W
Rama
MareloS
Rama
2,108
1,555
0
1,747
7,738
1,882
0
855
6,883
0
30,789
L
Charon
Omega313
Charon
4,088
805
0
1,860
4,798
3,342
0
1,424
3,362
17,161
1,715
L
2,829
820
0
1,151
7,597
3,230
0
1,127
6,450
0
30,769
W
Tsukuyomi
basior2014
Tsukuyomi
4,365
1,014
0
3,287
7,622
2,825
0
1,791
5,740
0
40,653
W
Surtr
kazuja000
Surtr
7,132
2,929
0
4,041
8,949
5,194
0
0
8,949
1,666
35,963
W
Jormungandr
krysia007
Jormungandr
2,375
409
0
1,947
5,586
3,765
0
2,993
2,439
16,594
0
L
5,242
2,582
0
2,526
7,968
2,886
816
974
6,994
0
48,053
W
Agni
xDR4GOx
Agni
2,737
149
0
482
4,199
1,335
0
1,142
2,920
39,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,996
Gold Earned
29,125
294
Minions Killed
328
0
Camps Cleared
0
1,027,355
Distance Traveled
939,312
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,460
546
71
7
0
172,051
2
L
Zeus
5,972
597
106
11
0
189,699
0
W
Rama
4,761
476
56
6
0
191,665
0
L
Charon
5,898
590
17
2
0
188,781
2
L
Da Ji
5,217
522
51
5
0
213,648
2
W
Tsukuyomi
6,066
607
74
7
0
249,597
0
W
Surtr
6,028
603
76
8
0
179,679
3
W
Jormungandr
5,927
593
24
2
0
210,725
2
L
Anhur
6,578
658
83
8
0
175,133
0
W
Agni
5,214
521
64
6
0
195,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role