Player Matchup

Martichoras
Martichoras
Epitaphius
Martichoras
Level 159
God Stats
6W - 1L
1,637 SR
Queue Stats
178W - 155L
1,486 Elo+
Solo
Charon
Charon
Giggleberry
Charon
Level 109
God Stats
11W - 4L
1,717 SR
Queue Stats
233W - 235L
1,454 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
KARDYAAAA
Morgan Le Fay
Level 119
God Stats
9W - 3L
1,438 SR
Queue Stats
315W - 327L
1,441 Elo+
Party 1
Ah Puch
Ah Puch
garbagepanda
Ah Puch
Level 158
God Stats
6W - 3L
1,482 SR
Queue Stats
294W - 292L
1,486 Elo+
Party 1
Kuzenbo
Kuzenbo
parsapurjo
Kuzenbo
Level 129
God Stats
4W - 1L
1,731 SR
Queue Stats
345W - 354L
1,426 Elo+
Party 1
Team Averages
Level 135
1,601 SR
1,458 Elo+

VS

Team Averages
Level 99
1,531 SR
1,495 Elo+
Fenrir
Fenrir
Alexklein
Fenrir
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 68L
1,627 Elo+
Solo
Thor
Thor
Arhidontos
Thor
Level 128
God Stats
5W - 11L
1,656 SR
Queue Stats
343W - 331L
1,524 Elo+
Party 2
Surtr
Surtr
PetrovDen
Surtr
Level 104
God Stats
2W - 4L
1,500 SR
Queue Stats
270W - 253L
1,534 Elo+
Party 2
Yu Huang
Yu Huang
Smitetac
Yu Huang
Level 126
God Stats
3W - 5L
1,500 SR
Queue Stats
311W - 291L
1,483 Elo+
Party 2
Athena
Athena
Бабуинчик
Athena
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
100W - 104L
1,306 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Epitaphius
Martichoras
19
12 / 2 / 11
11,891
915
22,058
13,016
7,138
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Charon
16
3 / 3 / 18
10,511
809
10,932
14,627
18,827
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
KARDYAAAA
Morgan Le Fay
17
7 / 3 / 8
10,354
796
11,624
10,406
6,075
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
garbagepanda
Ah Puch
16
4 / 1 / 16
10,052
773
19,018
11,142
6,474
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
parsapurjo
Kuzenbo
16
1 / 4 / 21
10,275
790
6,615
18,042
27,377
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Alexklein
Fenrir
11
2 / 6 / 0
7,743
596
4,547
15,509
16,283
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
6 / 6 / 4
9,566
736
11,814
14,077
6,987
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Surtr
PetrovDen
Surtr
16
2 / 6 / 5
9,066
697
9,823
19,378
20,107
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yu Huang
Smitetac
Yu Huang
17
2 / 3 / 6
9,267
713
18,878
11,042
5,906
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
0 / 6 / 3
8,518
655
3,602
17,453
19,122
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
30
27
Kills
12
13
Deaths
27
74
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Alexklein
Fenrir
2
6
0
0.33
L
6
6
4
1.33
W
Martichoras
Epitaphius
Martichoras
12
2
11
8.75
W
Charon
3
3
18
4
W
Morgan Le Fay
KARDYAAAA
Morgan Le Fay
7
3
8
3.67
L
Surtr
PetrovDen
Surtr
2
6
5
0.75
L
Yu Huang
Smitetac
Yu Huang
2
3
6
1.67
W
Ah Puch
garbagepanda
Ah Puch
4
1
16
12
W
Kuzenbo
parsapurjo
Kuzenbo
1
4
21
2.88
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,247
Damage
48,664
67,233
Taken
77,459
65,891
Mitigated
68,405
17,641
Healing
14,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Alexklein
Fenrir
4,547
449
1,746
2,029
15,509
16,283
0
10,207
5,302
0
8,171
L
11,814
1,452
664
648
14,077
6,987
0
9,189
4,888
0
21,508
W
Martichoras
Epitaphius
Martichoras
22,058
10,396
896
3,759
13,016
7,138
2,658
6,586
5,946
0
46,788
W
Charon
10,932
1,780
601
3,889
14,627
18,827
1,080
4,382
9,915
25,441
0
W
Morgan Le Fay
KARDYAAAA
Morgan Le Fay
11,624
1,145
0
1,472
10,406
6,075
2,710
3,765
6,495
34,473
399
L
Surtr
PetrovDen
Surtr
9,823
2,073
961
3,501
19,378
20,107
0
11,842
7,536
380
22,653
L
Yu Huang
Smitetac
Yu Huang
18,878
1,378
1,063
917
11,042
5,906
0
6,254
4,788
41,633
0
W
Ah Puch
garbagepanda
Ah Puch
19,018
1,717
955
1,990
11,142
6,474
2,179
2,774
8,196
33,123
759
W
Kuzenbo
parsapurjo
Kuzenbo
6,615
2,578
2,105
1,974
18,042
27,377
824
4,196
13,637
11,400
1,516
L
3,602
461
1,710
1,205
17,453
19,122
0
9,681
7,772
6,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,083
Gold Earned
44,160
193
Minions Killed
152
0
Camps Cleared
0
1,120,051
Distance Traveled
1,158,691
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,743
596
13
1
0
237,850
0
L
Thor
9,566
736
25
2
0
228,941
0
W
Martichoras
11,891
915
68
5
0
222,092
0
W
Charon
10,511
809
26
2
0
231,377
0
W
Morgan Le Fay
10,354
796
51
4
0
215,203
0
L
Surtr
9,066
697
32
2
0
227,174
0
L
Yu Huang
9,267
713
72
6
0
247,381
0
W
Ah Puch
10,052
773
36
3
0
245,083
0
W
Kuzenbo
10,275
790
12
1
0
206,296
0
L
Athena
8,518
655
10
1
0
217,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role