Player Matchup

Raijin
Raijin
BlaringMsPiggy
Raijin
Level 150
God Stats
0W - 4L
1,500 SR
Queue Stats
294W - 296L
1,525 Elo+
Solo
Ullr
Ullr
Earth One Flash
Ullr
Level 129
God Stats
3W - 6L
1,500 SR
Queue Stats
78W - 64L
1,584 Elo+
Solo
King Arthur
King Arthur
EdgyFloors
King Arthur
Level 86
God Stats
3W - 4L
1,392 SR
Queue Stats
125W - 99L
1,481 Elo+
Party 1
Lancelot
Lancelot
KageRyuOh
Lancelot
Level 126
God Stats
0W - 2L
1,732 SR
Queue Stats
84W - 103L
1,344 Elo+
Party 1
Ymir
Ymir
TonyZolo
Ymir
Level 105
God Stats
1W - 8L
1,431 SR
Queue Stats
76W - 72L
1,517 Elo+
Party 1
Team Averages
Level 119
1,511 SR
1,490 Elo+

VS

Team Averages
Level 148
1,523 SR
1,496 Elo+
Nu Wa
Nu Wa
AnxietyVI
Nu Wa
Level 148
God Stats
5W - 2L
1,505 SR
Queue Stats
36W - 45L
1,392 Elo+
Solo
Cerberus
Cerberus
BigDaddy_1980g
Cerberus
Level 124
God Stats
1W - 3L
1,343 SR
Queue Stats
64W - 68L
1,516 Elo+
Solo
Zhong Kui
Zhong Kui
Knightfall02
Zhong Kui
Level 156
God Stats
3W - 1L
1,500 SR
Queue Stats
125W - 120L
1,496 Elo+
Party 2
Arachne
Arachne
Shadomoon
Arachne
Level 181
God Stats
5W - 3L
1,774 SR
Queue Stats
209W - 183L
1,533 Elo+
Party 2
Rama
Rama
StSavCAP
Rama
Level 129
God Stats
5W - 5L
1,493 SR
Queue Stats
91W - 90L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 1
7,231
452
3,698
7,281
2,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
1 / 6 / 2
6,964
435
6,446
13,188
4,699
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
EdgyFloors
King Arthur
15
5 / 4 / 1
9,362
585
11,480
17,166
17,153
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Lancelot
KageRyuOh
Lancelot
12
1 / 5 / 3
7,050
441
6,196
13,993
5,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
10
0 / 6 / 1
6,624
414
4,912
17,919
13,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AnxietyVI
Nu Wa
14
5 / 3 / 4
9,306
582
12,848
9,538
3,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
13
1 / 2 / 11
7,602
475
8,283
14,791
9,101
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
Knightfall02
Zhong Kui
16
4 / 0 / 8
9,305
582
10,905
11,859
9,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Shadomoon
Arachne
15
8 / 1 / 7
8,845
553
9,611
16,566
8,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Rama
13
5 / 1 / 6
8,206
513
7,972
8,077
3,578
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
59
7
Kills
23
23
Deaths
7
8
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
AnxietyVI
Nu Wa
5
3
4
2.33
W
Cerberus
1
2
11
3.25
L
0
2
1
0.25
L
1
6
2
0.33
L
King Arthur
EdgyFloors
King Arthur
5
4
1
1.38
L
Lancelot
KageRyuOh
Lancelot
1
5
3
0.5
W
Zhong Kui
Knightfall02
Zhong Kui
4
0
8
8
W
Arachne
Shadomoon
Arachne
8
1
7
11.5
W
Rama
5
1
6
8
L
Ymir
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,732
Damage
49,619
69,547
Taken
60,831
43,642
Mitigated
34,394
13,003
Healing
21,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
AnxietyVI
Nu Wa
12,848
2,729
0
2,195
9,538
3,727
30
1,193
8,345
57,111
1,736
W
Cerberus
8,283
297
207
4,933
14,791
9,101
233
2,966
11,825
56,941
1,498
L
3,698
244
0
742
7,281
2,451
0
4,272
2,853
53,649
0
L
6,446
2,733
0
1,513
13,188
4,699
104
6,330
6,644
0
46,839
L
King Arthur
EdgyFloors
King Arthur
11,480
1,388
112
2,958
17,166
17,153
0
8,228
8,256
0
74,789
L
Lancelot
KageRyuOh
Lancelot
6,196
1,167
0
5,082
13,993
5,933
0
3,280
10,571
0
54,141
W
Zhong Kui
Knightfall02
Zhong Kui
10,905
1,524
0
6,444
11,859
9,830
0
3,231
8,628
80,754
1,455
W
Arachne
Shadomoon
Arachne
9,611
5,478
0
5,658
16,566
8,158
28
918
15,648
0
75,427
W
Rama
7,972
5,455
0
2,380
8,077
3,578
630
703
7,374
0
57,024
L
Ymir
4,912
1,037
229
2,367
17,919
13,406
0
8,104
9,602
26,269
974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,231
Gold Earned
43,264
429
Minions Killed
558
0
Camps Cleared
0
1,427,846
Distance Traveled
1,465,539
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,306
582
118
7
0
238,794
0
W
Cerberus
7,602
475
125
8
0
294,109
0
L
Raijin
7,231
452
111
7
0
220,940
0
L
Ullr
6,964
435
77
5
0
270,890
0
L
King Arthur
9,362
585
115
7
0
288,661
0
L
Lancelot
7,050
441
91
6
0
359,014
0
W
Zhong Kui
9,305
582
124
8
0
294,982
4
W
Arachne
8,845
553
96
6
0
343,062
0
W
Rama
8,206
513
95
6
0
294,592
2
L
Ymir
6,624
414
35
2
0
288,341
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role