Player Matchup

Maui
Maui
Alepeno
Maui
Level 158
God Stats
0W - 2L
1,855 SR
Queue Stats
87W - 70L
1,545 Elo+
Party 2
Sun Wukong
Sun Wukong
ImTrix SOS
Sun Wukong
Level 149
God Stats
0W - 1L
1,720 SR
Queue Stats
6W - 5L
1,194 Elo+
Party 2
Ne Zha
Ne Zha
Room_Temp_IQ
Ne Zha
Level 168
God Stats
4W - 8L
1,813 SR
Queue Stats
401W - 386L
1,618 Elo+
Solo
Danzaburou
Danzaburou
SNLB2
Danzaburou
Level 25
God Stats
2W - 2L
1,138 SR
Queue Stats
3W - 6L
1,121 Elo+
Party 2
Thoth
Thoth
SeanDBD
Thoth
Level 117
God Stats
1W - 3L
1,341 SR
Queue Stats
2W - 5L
1,121 Elo+
Party 2
Team Averages
Level 123
1,573 SR
1,320 Elo+

VS

Team Averages
Level 145
1,653 SR
1,570 Elo+
Ullr
Ullr
 
Ullr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
ATG Hellfire
Cerberus
Level 115
God Stats
19W - 11L
1,500 SR
Queue Stats
192W - 170L
1,581 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
PorkInTush
Ah Muzen Cab
Level 34
God Stats
1W - 0L
1,821 SR
Queue Stats
51W - 58L
1,446 Elo+
Party 1
Poseidon
Poseidon
SaltTheWoundHxC
Poseidon
Level 257
God Stats
6W - 4L
1,944 SR
Queue Stats
174W - 182L
1,490 Elo+
Party 1
Fafnir
Fafnir
macey26
Fafnir
Level 159
God Stats
3W - 2L
1,500 SR
Queue Stats
113W - 93L
1,835 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Alepeno
Maui
13
2 / 2 / 1
8,566
428
6,186
15,094
12,792
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Sun Wukong
ImTrix SOS
Sun Wukong
16
1 / 2 / 1
10,296
515
12,846
20,081
20,640
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ne Zha
15
2 / 5 / 3
8,622
431
9,914
18,398
10,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
SNLB2
Danzaburou
14
0 / 2 / 0
8,593
430
2,840
9,317
3,368
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thoth
SeanDBD
Thoth
15
1 / 2 / 0
8,870
444
12,823
12,087
4,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
19
3 / 0 / 2
11,926
596
7,257
8,619
4,369
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
ATG Hellfire
Cerberus
19
3 / 2 / 3
11,710
586
13,223
22,448
29,978
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Muzen Cab
PorkInTush
Ah Muzen Cab
17
1 / 3 / 5
10,933
547
10,925
14,412
5,473
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Poseidon
19
5 / 1 / 4
11,304
565
7,899
14,008
5,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
macey26
Fafnir
15
1 / 0 / 6
10,660
533
4,939
16,301
21,145
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
6
Kills
13
13
Deaths
6
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
3
0
2
4
W
Cerberus
ATG Hellfire
Cerberus
3
2
3
2.25
L
Maui
Alepeno
Maui
2
2
1
1.25
L
Sun Wukong
ImTrix SOS
Sun Wukong
1
2
1
0.75
W
Ah Muzen Cab
PorkInTush
Ah Muzen Cab
1
3
5
1.17
L
Ne Zha
2
5
3
0.7
L
Danzaburou
SNLB2
Danzaburou
0
2
0
0
W
Poseidon
5
1
4
7
L
Thoth
SeanDBD
Thoth
1
2
0
0.5
W
Fafnir
macey26
Fafnir
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,609
Damage
44,243
74,977
Taken
75,788
51,715
Mitigated
66,306
13,278
Healing
25,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
7,257
2,488
0
2,490
8,619
4,369
1,140
842
7,777
0
115,172
W
Cerberus
ATG Hellfire
Cerberus
13,223
1,786
0
8,074
22,448
29,978
1,252
1,206
21,242
101,768
2,906
L
Maui
Alepeno
Maui
6,186
1,077
0
2,815
15,094
12,792
0
5,162
9,932
38,296
0
L
Sun Wukong
ImTrix SOS
Sun Wukong
12,846
3,688
0
3,795
20,081
20,640
0
11,327
8,754
0
95,176
W
Ah Muzen Cab
PorkInTush
Ah Muzen Cab
10,925
2,465
0
2,270
14,412
5,473
971
8,155
6,257
0
99,451
L
Ne Zha
9,914
1,740
0
2,290
18,398
10,151
0
5,264
13,134
0
78,236
L
Danzaburou
SNLB2
Danzaburou
2,840
884
0
1,597
9,317
3,368
0
1,979
7,338
0
52,777
W
Poseidon
7,899
1,230
0
6,213
14,008
5,341
700
2,887
11,121
110,600
1,535
L
Thoth
SeanDBD
Thoth
12,823
256
0
2,781
12,087
4,764
0
1,915
10,172
72,000
2,955
W
Fafnir
macey26
Fafnir
4,939
2,339
0
6,573
16,301
21,145
221
5,990
10,311
23,008
1,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,947
Gold Earned
56,533
514
Minions Killed
761
0
Camps Cleared
0
1,945,107
Distance Traveled
2,039,195
14
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
11,926
596
179
9
0
376,277
8
W
Cerberus
11,710
586
216
11
0
359,776
9
L
Maui
8,566
428
43
2
0
414,069
5
L
Sun Wukong
10,296
515
152
8
0
402,251
0
W
Ah Muzen Cab
10,933
547
172
9
0
407,868
3
L
Ne Zha
8,622
431
99
5
0
422,414
0
L
Danzaburou
8,593
430
90
5
0
328,581
0
W
Poseidon
11,304
565
164
8
0
469,453
3
L
Thoth
8,870
444
130
7
0
377,792
9
W
Fafnir
10,660
533
30
2
0
425,821
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role