Player Matchup

Persephone
Persephone
 
Persephone
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
LaKToZ_FR
Chaac
Level 87
God Stats
14W - 2L
1,752 SR
Queue Stats
178W - 175L
1,487 Elo+
Party 2
Athena
Athena
MicRo_GaMeR65
Athena
Level 96
God Stats
8W - 1L
1,871 SR
Queue Stats
92W - 88L
1,480 Elo+
Party 2
Medusa
Medusa
SantuxDenYT
Medusa
Level 69
God Stats
58W - 45L
1,557 SR
Queue Stats
100W - 80L
1,429 Elo+
Solo
Fenrir
Fenrir
ShmokedU
Fenrir
Level 53
God Stats
2W - 4L
1,215 SR
Queue Stats
127W - 180L
1,381 Elo+
Solo
Team Averages
Level 75
1,579 SR
1,455 Elo+

VS

Team Averages
Level 100
1,539 SR
1,352 Elo+
Nike
Nike
Fortiethgg
Nike
Level 112
God Stats
1W - 2L
1,500 SR
Queue Stats
141W - 146L
1,262 Elo+
Party 1
Awilix
Awilix
IIBIG-ZII
Awilix
Level 109
God Stats
5W - 4L
1,433 SR
Queue Stats
108W - 113L
1,440 Elo+
Party 3
Kuzenbo
Kuzenbo
chirpy_lava0
Kuzenbo
Level 111
God Stats
1W - 2L
1,746 SR
Queue Stats
58W - 51L
1,224 Elo+
Party 1
Anubis
Anubis
emran1357
Anubis
Level 80
God Stats
10W - 9L
1,515 SR
Queue Stats
84W - 92L
1,417 Elo+
Party 3
Neith
Neith
knight_donbass
Neith
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
177W - 165L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
17
5 / 1 / 4
10,389
649
11,063
8,800
3,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
LaKToZ_FR
Chaac
15
4 / 0 / 5
9,894
618
14,652
14,427
15,954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

14
1 / 2 / 10
9,034
565
5,390
16,567
13,934
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
14
4 / 1 / 3
8,620
539
10,560
11,475
5,391
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
ShmokedU
Fenrir
15
6 / 1 / 5
8,762
548
8,848
11,729
5,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 0
7,840
490
7,071
15,532
13,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Awilix
IIBIG-ZII
Awilix
14
2 / 5 / 1
7,858
491
7,739
16,504
7,955
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
chirpy_lava0
Kuzenbo
11
1 / 2 / 2
7,451
466
7,117
14,197
15,538
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
emran1357
Anubis
13
2 / 7 / 2
7,785
487
8,471
15,205
7,354
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

12
0 / 3 / 1
7,088
443
9,305
10,519
4,330
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
11
20
Kills
5
5
Deaths
20
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
5
1
4
7
L
0
3
0
0
L
Awilix
IIBIG-ZII
Awilix
2
5
1
0.5
W
Chaac
LaKToZ_FR
Chaac
4
0
5
6.5
W
1
2
10
3
W
Medusa
4
1
3
5.5
W
Fenrir
ShmokedU
Fenrir
6
1
5
8.5
L
Kuzenbo
chirpy_lava0
Kuzenbo
1
2
2
1
L
Anubis
emran1357
Anubis
2
7
2
0.43
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,513
Damage
39,703
62,998
Taken
71,957
43,786
Mitigated
48,225
20,627
Healing
12,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
11,063
896
0
1,926
8,800
3,135
264
3,642
5,100
93,042
733
L
7,071
982
162
2,400
15,532
13,048
430
1,622
13,910
0
65,192
L
Awilix
IIBIG-ZII
Awilix
7,739
2,838
0
1,118
16,504
7,955
0
3,009
13,495
0
61,381
W
Chaac
LaKToZ_FR
Chaac
14,652
2,293
0
5,104
14,427
15,954
47
1,771
11,832
3,127
77,404
W
5,390
1,310
0
4,029
16,567
13,934
0
5,230
11,288
26,322
1,931
W
Medusa
10,560
3,657
0
4,612
11,475
5,391
435
2,404
9,071
0
68,980
W
Fenrir
ShmokedU
Fenrir
8,848
2,311
0
4,956
11,729
5,372
0
2,532
9,197
0
54,346
L
Kuzenbo
chirpy_lava0
Kuzenbo
7,117
2,932
0
2,736
14,197
15,538
0
3,838
10,359
22,960
0
L
Anubis
emran1357
Anubis
8,471
314
215
4,334
15,205
7,354
0
7,509
7,696
62,796
0
L
9,305
2,945
0
1,772
10,519
4,330
0
1,487
9,032
0
50,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,699
Gold Earned
38,022
507
Minions Killed
372
0
Camps Cleared
0
1,660,475
Distance Traveled
1,586,912
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
10,389
649
164
10
0
311,958
0
L
Nike
7,840
490
107
7
0
339,610
0
L
Awilix
7,858
491
80
5
0
336,374
0
W
Chaac
9,894
618
123
8
0
325,826
1
W
Athena
9,034
565
45
3
0
359,332
6
W
Medusa
8,620
539
96
6
0
301,194
2
W
Fenrir
8,762
548
79
5
0
362,165
0
L
Kuzenbo
7,451
466
22
1
0
351,655
2
L
Anubis
7,785
487
93
6
0
266,117
2
L
Neith
7,088
443
70
4
0
293,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role