Player Matchup

Jormungandr
Jormungandr
APOCCALYPSIA
Jormungandr
Level 44
God Stats
12W - 12L
1,718 SR
Queue Stats
91W - 105L
1,477 Elo+
Solo
Da Ji
Da Ji
Black_Jooker9
Da Ji
Level 119
God Stats
4W - 8L
1,500 SR
Queue Stats
103W - 110L
1,465 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Dazzle-beam
Morgan Le Fay
Level 118
God Stats
14W - 13L
1,424 SR
Queue Stats
179W - 178L
1,472 Elo+
Party 1
Apollo
Apollo
Deathwishpure971
Apollo
Level 118
God Stats
8W - 7L
1,638 SR
Queue Stats
38W - 33L
1,563 Elo+
Party 1
Bellona
Bellona
RickKier
Bellona
Level 60
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 56L
1,506 Elo+
Party 1
Team Averages
Level 92
1,556 SR
1,497 Elo+

VS

Team Averages
Level 64
1,596 SR
1,422 Elo+
Maui
Maui
Amunam
Maui
Level 64
God Stats
1W - 1L
1,768 SR
Queue Stats
9W - 9L
1,454 Elo+
Solo
Persephone
Persephone
Angel-_-Muerto
Persephone
Level 100
God Stats
8W - 9L
1,472 SR
Queue Stats
167W - 165L
1,460 Elo+
Solo
Danzaburou
Danzaburou
ERROR-luisprota
Danzaburou
Level 44
God Stats
14W - 17L
1,596 SR
Queue Stats
335W - 389L
1,404 Elo+
Party 2
Tsukuyomi
Tsukuyomi
El_invasor77
Tsukuyomi
Level 88
God Stats
3W - 3L
1,806 SR
Queue Stats
136W - 152L
1,475 Elo+
Party 2
Sobek
Sobek
lucalicante
Sobek
Level 26
God Stats
1W - 3L
1,339 SR
Queue Stats
130W - 176L
1,318 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
APOCCALYPSIA
Jormungandr
15
5 / 2 / 6
9,489
527
13,985
21,059
13,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
6 / 1 / 6
10,128
563
10,097
16,151
8,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
Dazzle-beam
Morgan Le Fay
17
3 / 1 / 7
10,710
595
11,134
8,772
4,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
6 / 4 / 2
9,941
552
9,307
14,774
6,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
RickKier
Bellona
17
2 / 1 / 3
10,219
568
10,280
12,635
13,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Amunam
Maui
14
0 / 2 / 1
8,051
447
6,881
17,057
14,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Persephone
Angel-_-Muerto
Persephone
14
0 / 4 / 2
8,486
471
4,314
11,376
4,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
ERROR-luisprota
Danzaburou
14
3 / 6 / 2
8,329
463
11,215
18,070
7,753
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
El_invasor77
Tsukuyomi
14
3 / 6 / 1
8,248
458
11,091
18,268
7,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 4 / 2
7,714
429
5,146
14,422
14,258
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
16
22
Kills
8
9
Deaths
22
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
APOCCALYPSIA
Jormungandr
5
2
6
4
L
Maui
Amunam
Maui
0
2
1
0.25
L
Persephone
Angel-_-Muerto
Persephone
0
4
2
0.25
W
6
1
6
9
W
Morgan Le Fay
Dazzle-beam
Morgan Le Fay
3
1
7
6.5
W
6
4
2
1.75
L
Danzaburou
ERROR-luisprota
Danzaburou
3
6
2
0.67
L
Tsukuyomi
El_invasor77
Tsukuyomi
3
6
1
0.58
W
Bellona
RickKier
Bellona
2
1
3
3.5
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,803
Damage
38,647
73,391
Taken
79,193
46,720
Mitigated
48,809
19,596
Healing
17,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
APOCCALYPSIA
Jormungandr
13,985
3,333
323
6,907
21,059
13,703
48
3,410
17,649
53,870
3,342
L
Maui
Amunam
Maui
6,881
1,924
0
5,182
17,057
14,582
0
713
14,912
48,129
3,605
L
Persephone
Angel-_-Muerto
Persephone
4,314
465
0
1,237
11,376
4,319
62
4,829
6,089
59,443
1,608
W
10,097
2,825
0
1,531
16,151
8,938
0
2,005
14,146
0
95,019
W
Morgan Le Fay
Dazzle-beam
Morgan Le Fay
11,134
797
0
1,666
8,772
4,100
0
1,568
7,204
80,146
1,601
W
9,307
6,256
0
5,541
14,774
6,252
1,181
3,615
11,159
0
74,240
L
Danzaburou
ERROR-luisprota
Danzaburou
11,215
5,626
0
4,426
18,070
7,753
311
6,405
11,119
0
62,717
L
Tsukuyomi
El_invasor77
Tsukuyomi
11,091
2,872
0
4,766
18,268
7,897
0
5,230
12,518
0
59,117
W
Bellona
RickKier
Bellona
10,280
2,297
0
3,628
12,635
13,727
0
5,784
6,851
0
61,442
L
5,146
604
0
2,167
14,422
14,258
0
4,494
9,150
18,028
1,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,487
Gold Earned
40,828
544
Minions Killed
387
0
Camps Cleared
0
1,734,199
Distance Traveled
1,653,381
20
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,489
527
84
5
0
316,427
8
L
Maui
8,051
447
85
5
0
317,967
0
L
Persephone
8,486
471
108
6
0
319,483
0
W
Da Ji
10,128
563
103
6
0
429,616
1
W
Morgan Le Fay
10,710
595
152
8
0
329,365
7
W
Apollo
9,941
552
106
6
0
335,986
0
L
Danzaburou
8,329
463
90
5
0
307,906
0
L
Tsukuyomi
8,248
458
83
5
0
367,997
3
W
Bellona
10,219
568
99
6
0
322,805
4
L
Sobek
7,714
429
21
1
0
340,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role