Player Matchup

Khepri
Khepri
Alepeno
Khepri
Level 158
God Stats
6W - 4L
1,716 SR
Queue Stats
87W - 70L
1,560 Elo+
Party 1
Thor
Thor
ImTrix SOS
Thor
Level 149
God Stats
0W - 1L
1,797 SR
Queue Stats
6W - 5L
1,237 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MooseSmacker
Tsukuyomi
Level 125
God Stats
2W - 3L
1,313 SR
Queue Stats
287W - 239L
1,566 Elo+
Solo
Danzaburou
Danzaburou
SNLB2
Danzaburou
Level 25
God Stats
2W - 2L
1,200 SR
Queue Stats
3W - 6L
1,150 Elo+
Party 1
Thoth
Thoth
SeanDBD
Thoth
Level 117
God Stats
1W - 3L
1,371 SR
Queue Stats
2W - 5L
1,150 Elo+
Party 1
Team Averages
Level 115
1,480 SR
1,333 Elo+

VS

Team Averages
Level 106
1,450 SR
1,544 Elo+
Mulan
Mulan
 
Mulan
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Alan0t
Sol
Level 107
God Stats
9W - 6L
1,623 SR
Queue Stats
106W - 104L
1,553 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
CCope
Ah Muzen Cab
Level 147
God Stats
1W - 1L
1,284 SR
Queue Stats
151W - 144L
1,553 Elo+
Solo
Sobek
Sobek
DoctorGreen007
Sobek
Level 68
God Stats
3W - 0L
1,500 SR
Queue Stats
43W - 42L
1,554 Elo+
Solo
Bakasura
Bakasura
iTheRapperMC
Bakasura
Level 129
God Stats
5W - 5L
1,342 SR
Queue Stats
150W - 152L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Alepeno
Khepri
11
1 / 3 / 0
7,047
440
2,097
14,821
9,757
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 2 / 3
7,585
474
5,837
17,356
7,486
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tsukuyomi
MooseSmacker
Tsukuyomi
14
1 / 3 / 3
7,828
489
10,213
16,053
15,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Danzaburou
SNLB2
Danzaburou
11
0 / 2 / 0
6,978
436
1,825
8,550
3,204
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thoth
SeanDBD
Thoth
14
2 / 3 / 1
7,668
479
10,905
8,554
3,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
17
5 / 1 / 2
10,279
642
16,140
13,655
10,740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sol
Alan0t
Sol
18
2 / 0 / 2
10,075
630
7,965
7,363
2,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
CCope
Ah Muzen Cab
13
1 / 2 / 3
8,276
517
8,430
12,019
3,547
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

10
1 / 2 / 0
7,017
439
3,567
11,027
10,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bakasura
iTheRapperMC
Bakasura
14
3 / 0 / 2
8,502
531
6,822
12,312
5,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
21
5
Kills
12
13
Deaths
5
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
5
1
2
6
W
Sol
Alan0t
Sol
2
0
2
3
L
Khepri
Alepeno
Khepri
1
3
0
0.33
W
Ah Muzen Cab
CCope
Ah Muzen Cab
1
2
3
1.25
W
1
2
0
0.5
L
1
2
3
1.25
L
Tsukuyomi
MooseSmacker
Tsukuyomi
1
3
3
0.83
L
Danzaburou
SNLB2
Danzaburou
0
2
0
0
L
Thoth
SeanDBD
Thoth
2
3
1
0.83
W
Bakasura
iTheRapperMC
Bakasura
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,877
Damage
42,924
65,334
Taken
56,376
39,768
Mitigated
32,744
16,062
Healing
23,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
16,140
2,901
0
7,652
13,655
10,740
0
1,410
11,259
2,146
79,347
W
Sol
Alan0t
Sol
7,965
3,279
0
4,790
7,363
2,825
3,056
548
6,815
90,364
15,178
L
Khepri
Alepeno
Khepri
2,097
351
1,392
2,743
14,821
9,757
0
3,052
11,254
24,992
0
W
Ah Muzen Cab
CCope
Ah Muzen Cab
8,430
2,175
0
1,165
12,019
3,547
874
6,710
4,560
0
66,938
W
3,567
432
83
2,628
11,027
10,276
249
1,589
9,159
12,361
191
L
5,837
1,287
0
4,754
17,356
7,486
0
2,793
14,383
0
58,854
L
Tsukuyomi
MooseSmacker
Tsukuyomi
10,213
1,216
0
4,842
16,053
15,987
0
937
14,836
1,217
62,074
L
Danzaburou
SNLB2
Danzaburou
1,825
375
0
1,207
8,550
3,204
0
4,644
3,829
0
36,760
L
Thoth
SeanDBD
Thoth
10,905
362
0
1,124
8,554
3,334
0
301
8,113
61,265
0
W
Bakasura
iTheRapperMC
Bakasura
6,822
4,942
0
7,050
12,312
5,356
74
2,088
10,027
0
36,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,106
Gold Earned
44,149
402
Minions Killed
504
0
Camps Cleared
0
1,638,979
Distance Traveled
1,670,161
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,279
642
117
7
0
289,914
5
W
Sol
10,075
630
182
11
0
309,887
0
L
Khepri
7,047
440
36
2
0
345,883
6
W
Ah Muzen Cab
8,276
517
94
6
0
341,794
1
W
Sobek
7,017
439
14
1
0
350,562
0
L
Thor
7,585
474
97
6
0
358,737
2
L
Tsukuyomi
7,828
489
88
6
0
331,931
0
L
Danzaburou
6,978
436
58
4
0
299,906
0
L
Thoth
7,668
479
123
8
0
302,522
0
W
Bakasura
8,502
531
97
6
0
378,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role