Player Matchup

Nu Wa
Nu Wa
Silver V
IC Warlock
Nu Wa
Silver V
Level 89
God Stats
19W - 12L
1,630 SR
Queue Stats
51W - 78L
1,308 MMR
Solo
Bakasura
Bakasura
Silver V
Javalex343
Bakasura
Silver V
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 39L
1,208 MMR
Solo
Bacchus
Bacchus
Gold V
NieR_iNz
Bacchus
Gold V
Level 126
God Stats
43W - 44L
1,475 SR
Queue Stats
66W - 69L
1,268 MMR
Solo
Rama
Rama
Gold III
VMG1
Rama
Gold III
Level 129
God Stats
27W - 22L
1,619 SR
Queue Stats
80W - 77L
1,419 MMR
Solo
Surtr
Surtr
Silver III
seemesh1ne
Surtr
Silver III
Level 86
God Stats
2W - 4L
1,282 SR
Queue Stats
80W - 95L
1,212 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 111
1,501 SR
1,283 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 137
1,512 SR
1,283 MMR
Athena
Athena
Silver II
Montez 00
Athena
Silver II
Level 120
God Stats
4W - 2L
1,297 SR
Queue Stats
24W - 33L
1,170 MMR
Solo
Bellona
Bellona
Gold IV
NyanTadpole
Bellona
Gold IV
Level 126
God Stats
14W - 6L
1,709 SR
Queue Stats
47W - 46L
1,373 MMR
Party 1
Ravana
Ravana
Silver II
RainRyx
Ravana
Silver II
Level 162
God Stats
12W - 4L
1,633 SR
Queue Stats
115W - 127L
1,218 MMR
Solo
Agni
Agni
Gold III
SkytheWitcher
Agni
Gold III
Level 107
God Stats
8W - 9L
1,526 SR
Queue Stats
48W - 46L
1,373 MMR
Party 1
Chronos
Chronos
Gold V
xStYLiNxOnxEmx
Chronos
Gold V
Level 171
God Stats
75W - 78L
1,394 SR
Queue Stats
581W - 589L
1,281 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
12
0 / 1 / 2
6,902
531
5,276
4,717
1,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bakasura
Javalex343
Bakasura
14
2 / 3 / 3
7,230
556
4,684
13,276
6,802
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
NieR_iNz
Bacchus
11
3 / 3 / 4
6,562
505
7,705
9,808
8,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rama
VMG1
Rama
16
5 / 1 / 3
9,380
722
8,049
8,750
4,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Surtr
13
0 / 4 / 0
6,770
521
4,786
13,645
8,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
Ao KuangThorArachneAchillesKukulkan

VS

Bans
CharonBake KujiraJanusAresAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Montez 00
Athena
12
2 / 1 / 5
7,332
564
4,275
11,075
8,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
NyanTadpole
Bellona
14
6 / 1 / 2
8,877
683
13,930
13,788
16,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ravana
RainRyx
Ravana
14
3 / 2 / 0
7,694
592
6,174
8,561
4,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
0 / 2 / 1
6,270
482
4,269
5,567
2,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 4 / 3
7,702
592
3,748
8,501
2,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
23
10
Kills
12
12
Deaths
10
12
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
0
1
2
1
L
Bakasura
Javalex343
Bakasura
2
3
3
1.17
W
Athena
Montez 00
Athena
2
1
5
4.5
L
Bacchus
NieR_iNz
Bacchus
3
3
4
1.67
W
Bellona
NyanTadpole
Bellona
6
1
2
7
W
Ravana
RainRyx
Ravana
3
2
0
1.5
W
0
2
1
0.25
L
Rama
VMG1
Rama
5
1
3
6.5
L
Surtr
0
4
0
0
W
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,500
Damage
32,396
50,196
Taken
47,492
30,196
Mitigated
34,318
12,533
Healing
11,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
5,276
883
0
0
4,717
1,817
158
854
3,814
48,949
686
L
Bakasura
Javalex343
Bakasura
4,684
2,208
0
2,750
13,276
6,802
180
2,036
11,138
0
57,852
W
Athena
Montez 00
Athena
4,275
1,118
0
4,247
11,075
8,487
0
3,532
6,771
22,538
0
L
Bacchus
NieR_iNz
Bacchus
7,705
585
0
280
9,808
8,486
0
6,119
3,416
19,441
3,141
W
Bellona
NyanTadpole
Bellona
13,930
4,241
0
4,391
13,788
16,545
0
1,227
11,409
0
69,509
W
Ravana
RainRyx
Ravana
6,174
2,492
0
1,039
8,561
4,071
0
931
7,167
0
63,718
W
4,269
386
0
647
5,567
2,297
0
3,323
1,940
49,973
0
L
Rama
VMG1
Rama
8,049
6,445
0
5,530
8,750
4,479
360
2,564
5,943
0
82,127
L
Surtr
4,786
2,024
0
3,973
13,645
8,612
257
291
12,284
918
42,913
W
3,748
990
0
1,596
8,501
2,918
0
2,394
5,675
57,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,844
Gold Earned
37,875
476
Minions Killed
444
0
Camps Cleared
0
1,337,735
Distance Traveled
1,312,946
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,902
531
105
8
0
259,649
4
L
Bakasura
7,230
556
108
8
0
312,075
0
W
Athena
7,332
564
20
2
0
291,953
6
L
Bacchus
6,562
505
27
2
0
279,692
4
W
Bellona
8,877
683
124
10
0
259,175
0
W
Ravana
7,694
592
100
8
0
274,563
0
W
Agni
6,270
482
84
6
0
224,284
2
L
Rama
9,380
722
151
12
0
249,229
5
L
Surtr
6,770
521
85
7
0
237,090
3
W
Chronos
7,702
592
116
9
0
262,971
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role