Player Matchup

The Morrigan
The Morrigan
Ascndr
The Morrigan
Level 172
God Stats
2W - 1L
1,285 SR
Queue Stats
26W - 6L
1,960 Elo+
Party 1
Yemoja
Yemoja
Gosick
Yemoja
Level 208
God Stats
1W - 0L
1,842 SR
Queue Stats
42W - 11L
1,987 Elo+
Party 1
Anhur
Anhur
poointheturlet
Anhur
Level 167
God Stats
2W - 0L
1,722 SR
Queue Stats
5W - 0L
1,995 Elo+
Party 1
Team Averages
Level 182
1,616 SR
1,981 Elo+

VS

Team Averages
Level 120
1,547 SR
1,513 Elo+
Ullr
Ullr
 
Ullr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Maxi3441
Janus
Level 33
God Stats
0W - 1L
1,610 SR
Queue Stats
28W - 42L
1,467 Elo+
Solo
Tyr
Tyr
l4zer
Tyr
Level 169
God Stats
9W - 13L
1,532 SR
Queue Stats
82W - 77L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Ascndr
The Morrigan
14
7 / 1 / 3
8,638
864
8,993
5,674
2,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
Gosick
Yemoja
13
4 / 1 / 7
7,982
798
7,597
8,315
3,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
1 / 4 / 10
7,350
735
7,377
10,078
3,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
11
0 / 6 / 5
6,581
658
6,156
10,085
3,361
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
Maxi3441
Janus
12
4 / 3 / 1
7,776
778
3,078
7,410
2,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyr
l4zer
Tyr
11
2 / 3 / 3
7,252
725
3,852
11,132
9,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
12
Kills
6
6
Deaths
12
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
6
5
0.42
W
The Morrigan
Ascndr
The Morrigan
7
1
3
8.5
W
Yemoja
Gosick
Yemoja
4
1
7
7.5
L
Janus
Maxi3441
Janus
4
3
1
1.5
L
Tyr
l4zer
Tyr
2
3
3
1.17
W
1
4
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,967
Damage
13,086
24,067
Taken
28,627
9,312
Mitigated
15,384
3,640
Healing
4,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
6,156
1,592
0
760
10,085
3,361
0
4,244
5,238
0
22,426
W
The Morrigan
Ascndr
The Morrigan
8,993
1,541
0
604
5,674
2,060
834
770
4,818
26,552
2,114
W
Yemoja
Gosick
Yemoja
7,597
1,524
197
256
8,315
3,784
627
1,201
6,714
20,237
1,194
L
Janus
Maxi3441
Janus
3,078
199
0
1,858
7,410
2,434
0
4,131
2,763
27,105
0
L
Tyr
l4zer
Tyr
3,852
392
0
1,429
11,132
9,589
0
5,388
4,992
0
17,194
W
7,377
4,603
0
2,583
10,078
3,468
47
763
9,084
0
22,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,970
Gold Earned
21,609
134
Minions Killed
122
0
Camps Cleared
0
553,469
Distance Traveled
539,640
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,581
658
39
4
0
160,106
0
W
The Morrigan
8,638
864
67
7
0
195,404
0
W
Yemoja
7,982
798
34
3
0
181,772
0
L
Janus
7,776
778
64
6
0
173,952
0
L
Tyr
7,252
725
19
2
0
205,582
0
W
Anhur
7,350
735
33
3
0
176,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role