Player Matchup

Anhur
Anhur
DrunkDiplomat
Anhur
Level 243
God Stats
3W - 3L
1,329 SR
Queue Stats
88W - 49L
1,813 Elo+
Party 2
Thanatos
Thanatos
FN7ㅤ
Thanatos
Level 137
God Stats
4W - 2L
1,328 SR
Queue Stats
69W - 59L
1,490 Elo+
Party 2
Aphrodite
Aphrodite
Instigated
Aphrodite
Level 76
God Stats
1W - 0L
1,513 SR
Queue Stats
28W - 14L
1,687 Elo+
Party 2
Horus
Horus
Spartan52637
Horus
Level 144
God Stats
8W - 7L
1,722 SR
Queue Stats
453W - 354L
1,612 Elo+
Solo
Kukulkan
Kukulkan
Thorklas
Kukulkan
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
85W - 79L
1,709 Elo+
Solo
Team Averages
Level 151
1,478 SR
1,662 Elo+

VS

Team Averages
Level 190
1,787 SR
1,567 Elo+
Sol
Sol
ClaudieB
Sol
Level 212
God Stats
5W - 3L
1,906 SR
Queue Stats
352W - 336L
1,562 Elo+
Party 3
Ishtar
Ishtar
Plowskiv3
Ishtar
Level 146
God Stats
8W - 2L
1,897 SR
Queue Stats
208W - 192L
1,548 Elo+
Party 3
Terra
Terra
TheZanderr
Terra
Level 228
God Stats
6W - 11L
1,795 SR
Queue Stats
532W - 399L
1,641 Elo+
Party 1
Loki
Loki
ipdnaeip
Loki
Level 221
God Stats
5W - 11L
1,674 SR
Queue Stats
302W - 266L
1,566 Elo+
Party 1
Medusa
Medusa
kokey2648
Medusa
Level 145
God Stats
0W - 4L
1,663 SR
Queue Stats
12W - 19L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 1
3,177
635
1,901
3,308
1,203
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Thanatos
FN7ㅤ
Thanatos
7
2 / 0 / 0
3,976
795
1,941
4,118
1,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
Instigated
Aphrodite
6
0 / 0 / 1
3,595
719
1,695
3,095
1,794
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
1 / 0 / 0
4,222
844
2,324
2,772
1,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
Thorklas
Kukulkan
5
0 / 1 / 1
3,194
639
661
2,929
879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
3,106
621
2,497
2,736
687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ishtar
Plowskiv3
Ishtar
6
0 / 1 / 0
3,326
665
2,449
3,243
974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Terra
5
0 / 0 / 0
3,260
652
1,984
3,654
1,721
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Loki
7
0 / 1 / 0
3,291
658
1,038
3,977
903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
kokey2648
Medusa
1
0 / 0 / 0
919
184
0
0
0

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
3
Kills
0
1
Deaths
3
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
0
0
1
0.5
W
Thanatos
FN7ㅤ
Thanatos
2
0
0
2
W
Aphrodite
Instigated
Aphrodite
0
0
1
0.5
L
Ishtar
Plowskiv3
Ishtar
0
1
0
0
W
1
0
0
1
L
Terra
0
0
0
0
W
Kukulkan
Thorklas
Kukulkan
0
1
1
0.5
L
Loki
0
1
0
0
L
Medusa
kokey2648
Medusa
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,522
Damage
7,968
16,222
Taken
13,610
6,623
Mitigated
4,285
10,808
Healing
6,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,497
1,186
0
932
2,736
687
0
356
2,380
17,090
5,454
W
1,901
1,052
0
1,285
3,308
1,203
0
2,387
921
0
19,944
W
Thanatos
FN7ㅤ
Thanatos
1,941
509
0
3,141
4,118
1,275
0
370
3,748
0
19,458
W
Aphrodite
Instigated
Aphrodite
1,695
354
1,074
2,392
3,095
1,794
0
1,255
1,840
12,894
989
L
Ishtar
Plowskiv3
Ishtar
2,449
1,680
0
1,701
3,243
974
0
454
2,789
0
18,142
W
2,324
1,085
0
1,674
2,772
1,472
0
0
2,772
0
23,299
L
Terra
1,984
802
90
1,508
3,654
1,721
0
1,242
2,412
7,090
629
W
Kukulkan
Thorklas
Kukulkan
661
184
0
1,242
2,929
879
0
108
2,821
18,300
448
L
Loki
1,038
328
0
2,012
3,977
903
0
0
3,798
0
16,805
L
Medusa
kokey2648
Medusa
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,164
Gold Earned
13,902
169
Minions Killed
112
0
Camps Cleared
0
522,945
Distance Traveled
420,730
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
3,106
621
37
7
0
93,892
0
W
Anhur
3,177
635
42
8
0
105,126
0
W
Thanatos
3,976
795
41
8
0
112,348
0
W
Aphrodite
3,595
719
16
3
0
105,306
2
L
Ishtar
3,326
665
30
6
0
99,545
0
W
Horus
4,222
844
40
8
0
93,062
0
L
Terra
3,260
652
13
3
0
112,868
3
W
Kukulkan
3,194
639
30
6
0
107,103
0
L
Loki
3,291
658
32
6
0
114,425
0
L
Medusa
919
184
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role