Player Matchup

Nox
Nox
FeedMePerkyz
Nox
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 18L
1,500 Elo+
Party 2
Achilles
Achilles
Rev3lTonez_yt
Achilles
Level 113
God Stats
0W - 2L
1,500 SR
Queue Stats
156W - 160L
1,487 Elo+
Party 2
Sol
Sol
Usympathetic_Xi
Sol
Level 141
God Stats
1W - 3L
1,296 SR
Queue Stats
176W - 188L
1,439 Elo+
Party 2
Kuzenbo
Kuzenbo
Z-Dann-_-
Kuzenbo
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 82L
1,540 Elo+
Party 2
Ullr
Ullr
bobbi_Cryptic
Ullr
Level 115
God Stats
1W - 5L
1,286 SR
Queue Stats
117W - 130L
1,439 Elo+
Party 2
Team Averages
Level 93
1,416 SR
1,481 Elo+

VS

Team Averages
Level 131
1,588 SR
1,504 Elo+
Anubis
Anubis
Cavoslayer197
Anubis
Level 100
God Stats
4W - 1L
1,536 SR
Queue Stats
20W - 11L
1,600 Elo+
Solo
Chiron
Chiron
Grease_N_GoHome
Chiron
Level 139
God Stats
15W - 5L
1,908 SR
Queue Stats
332W - 304L
1,553 Elo+
Party 1
Mercury
Mercury
JRKILLAH300
Mercury
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
108W - 109L
1,487 Elo+
Party 1
Bellona
Bellona
QuadCreator8967
Bellona
Level 109
God Stats
8W - 4L
1,491 SR
Queue Stats
79W - 71L
1,414 Elo+
Solo
Baron Samedi
Baron Samedi
mc2509
Baron Samedi
Level 152
God Stats
7W - 9L
1,503 SR
Queue Stats
25W - 19L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
5,067
422
1,049
5,752
2,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Achilles
Rev3lTonez_yt
Achilles
11
1 / 1 / 0
5,962
497
4,241
9,191
6,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
0 / 2 / 0
6,192
516
3,728
8,892
2,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kuzenbo
Z-Dann-_-
Kuzenbo
9
0 / 2 / 1
5,218
435
3,914
7,771
4,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 1 / 1
5,207
434
1,917
7,934
2,759
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 0
7,729
644
5,336
5,901
3,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
3 / 1 / 0
6,267
522
8,374
6,931
2,426
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
JRKILLAH300
Mercury
12
1 / 0 / 1
6,915
576
2,228
8,172
3,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
1 / 0 / 1
7,860
655
4,280
5,713
5,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
mc2509
Baron Samedi
11
0 / 0 / 3
6,547
546
2,929
5,344
3,642
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
13
1
Kills
8
8
Deaths
1
2
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
0
0
3
L
0
2
0
0
W
3
1
0
3
W
Mercury
JRKILLAH300
Mercury
1
0
1
1.5
W
1
0
1
1.5
L
Achilles
Rev3lTonez_yt
Achilles
1
1
0
1
L
0
2
0
0
L
Kuzenbo
Z-Dann-_-
Kuzenbo
0
2
1
0.25
L
0
1
1
0.5
W
Baron Samedi
mc2509
Baron Samedi
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,849
Damage
23,147
39,540
Taken
32,061
19,263
Mitigated
18,719
10,486
Healing
11,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,336
312
0
3,768
5,901
3,137
397
3,775
2,040
59,741
566
L
1,049
406
0
1,573
5,752
2,291
0
0
5,326
17,781
0
W
8,374
3,253
298
2,113
6,931
2,426
0
1,001
5,367
0
41,801
W
Mercury
JRKILLAH300
Mercury
2,228
1,026
0
1,120
8,172
3,603
0
850
7,282
0
63,800
W
4,280
810
0
1,285
5,713
5,911
400
981
4,732
0
55,382
L
Achilles
Rev3lTonez_yt
Achilles
4,241
406
0
3,872
9,191
6,895
0
1,033
8,158
0
36,318
L
3,728
782
0
4,208
8,892
2,520
0
3,641
4,828
47,674
9,883
L
Kuzenbo
Z-Dann-_-
Kuzenbo
3,914
1,376
0
210
7,771
4,798
0
2,351
5,372
21,452
0
L
1,917
521
0
623
7,934
2,759
0
819
7,093
0
28,834
W
Baron Samedi
mc2509
Baron Samedi
2,929
330
436
2,756
5,344
3,642
144
1,427
3,466
22,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,646
Gold Earned
35,318
286
Minions Killed
421
0
Camps Cleared
0
1,180,211
Distance Traveled
1,262,720
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,729
644
120
10
0
231,164
0
L
Nox
5,067
422
29
2
0
208,119
0
W
Chiron
6,267
522
65
5
0
232,203
0
W
Mercury
6,915
576
102
9
0
307,333
4
W
Bellona
7,860
655
103
9
0
250,900
0
L
Achilles
5,962
497
69
6
0
240,547
0
L
Sol
6,192
516
107
9
0
229,413
3
L
Kuzenbo
5,218
435
37
3
0
249,814
0
L
Ullr
5,207
434
44
4
0
252,318
2
W
Baron Samedi
6,547
546
31
3
0
241,120
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role