Player Matchup

Ah Puch
Ah Puch
S0lNKY
Ah Puch
Level 52
God Stats
1W - 2L
1,227 SR
Queue Stats
86W - 76L
1,312 Elo+
Solo
Sun Wukong
Sun Wukong
WietThins21
Sun Wukong
Level 51
God Stats
24W - 12L
1,833 SR
Queue Stats
180W - 183L
1,482 Elo+
Party 1
Odin
Odin
boofy152
Odin
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 40
1,520 SR
1,431 Elo+

VS

Team Averages
Level 75
1,617 SR
1,383 Elo+
Agni
Agni
Fumonsita
Agni
Level 98
God Stats
238W - 275L
1,432 SR
Queue Stats
248W - 282L
1,362 Elo+
Solo
Anhur
Anhur
Huskies4u
Anhur
Level 64
God Stats
9W - 10L
1,764 SR
Queue Stats
329W - 346L
1,396 Elo+
Solo
Bastet
Bastet
LucifersAdvisor
Bastet
Level 64
God Stats
3W - 5L
1,656 SR
Queue Stats
193W - 182L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
S0lNKY
Ah Puch
13
2 / 2 / 3
8,922
686
8,049
9,571
3,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
WietThins21
Sun Wukong
16
7 / 2 / 4
10,972
844
13,201
15,036
11,198
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Odin
15
2 / 1 / 6
9,662
743
4,584
8,811
6,983
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
14
0 / 3 / 4
8,770
675
6,610
9,946
3,824
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
Huskies4u
Anhur
13
2 / 4 / 2
8,710
670
6,043
11,388
4,636
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
3 / 4 / 1
9,230
710
13,767
11,541
5,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
11
Kills
5
5
Deaths
11
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Agni
0
3
4
0.67
L
Anhur
Huskies4u
Anhur
2
4
2
0.75
L
3
4
1
0.88
W
Ah Puch
S0lNKY
Ah Puch
2
2
3
1.75
W
Sun Wukong
WietThins21
Sun Wukong
7
2
4
4.5
W
Odin
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,834
Damage
26,420
33,418
Taken
32,875
21,585
Mitigated
13,487
4,307
Healing
6,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
6,610
359
0
1,926
9,946
3,824
0
2,912
7,015
36,235
907
L
Anhur
Huskies4u
Anhur
6,043
2,909
291
1,229
11,388
4,636
0
2,563
8,804
0
22,392
L
13,767
4,567
0
3,271
11,541
5,027
0
2,501
9,018
0
31,593
W
Ah Puch
S0lNKY
Ah Puch
8,049
76
0
539
9,571
3,404
0
3,045
6,479
25,930
245
W
Sun Wukong
WietThins21
Sun Wukong
13,201
3,280
0
3,768
15,036
11,198
588
1,909
13,091
0
45,194
W
Odin
4,584
1,464
0
0
8,811
6,983
663
1,426
7,371
1,980
12,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,556
Gold Earned
26,710
129
Minions Killed
153
0
Camps Cleared
0
712,966
Distance Traveled
655,273
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,770
675
66
5
0
237,772
5
L
Anhur
8,710
670
44
3
0
181,408
0
L
Bastet
9,230
710
43
3
0
236,093
0
W
Ah Puch
8,922
686
44
3
0
228,213
0
W
Sun Wukong
10,972
844
50
4
0
250,059
1
W
Odin
9,662
743
35
3
0
234,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role