Player Matchup

Shiva
Shiva
 
Shiva
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
 
Tiamat
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
BABY RACCOON109
Bakasura
Level 171
God Stats
7W - 10L
1,477 SR
Queue Stats
958W - 1,006L
1,457 Elo+
Solo
Olorun
Olorun
Emillionayre
Olorun
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 66L
1,301 Elo+
Party 1
Neith
Neith
RedOreo
Neith
Level 58
God Stats
7W - 8L
1,742 SR
Queue Stats
8W - 12L
1,572 Elo+
Solo
Team Averages
Level 67
1,544 SR
1,466 Elo+

VS

Team Averages
Level 52
1,489 SR
1,367 Elo+
Neith
Neith
Brianaraña
Neith
Level 35
God Stats
6W - 4L
1,443 SR
Queue Stats
16W - 19L
1,352 Elo+
Solo
Olorun
Olorun
Bunneto
Olorun
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 89L
1,290 Elo+
Solo
Geb
Geb
Marrajo_shark
Geb
Level 42
God Stats
2W - 1L
1,500 SR
Queue Stats
36W - 18L
1,586 Elo+
Solo
Horus
Horus
Tr0b13M4k3rZzz
Horus
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 23L
1,331 Elo+
Solo
Da Ji
Da Ji
willgarr19
Da Ji
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 35L
1,274 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
11
0 / 4 / 0
6,222
1,037
5,490
8,999
4,313
Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
 
Tiamat
11
0 / 3 / 0
6,198
1,033
4,588
5,715
3,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
10
0 / 1 / 0
6,051
1,009
931
4,069
2,275
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
10
0 / 4 / 0
5,831
972
3,505
7,034
2,960
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
RedOreo
Neith
10
0 / 1 / 0
5,820
970
644
1,566
630
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

295

VS

Team 2 Tickets

399

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 9
7,542
1,257
5,116
2,606
1,155
Olorun
Bunneto
Olorun
12
4 / 0 / 7
7,588
1,265
5,031
4,186
1,788
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 0 / 10
7,759
1,293
5,785
7,400
6,524
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 0 / 0
4,125
688
0
0
0
Da Ji
12
4 / 0 / 8
7,640
1,273
6,155
4,800
2,456
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
47
0
Kills
13
13
Deaths
0
0
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
0
4
0
0
L
Tiamat
 
Tiamat
0
3
0
0
L
Bakasura
0
1
0
0
W
3
0
9
7.5
W
Olorun
Bunneto
Olorun
4
0
7
7.5
L
Olorun
0
4
0
0
W
2
0
10
7
L
Neith
RedOreo
Neith
0
1
0
0
W
0
0
0
0
W
Da Ji
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,158
Damage
22,087
27,383
Taken
18,992
14,030
Mitigated
11,923
2,413
Healing
3,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
5,490
1,156
0
880
8,999
4,313
0
3,522
5,477
0
20,406
L
Tiamat
 
Tiamat
4,588
1,465
0
837
5,715
3,852
0
2,660
3,055
10,770
0
L
Bakasura
931
342
0
302
4,069
2,275
0
1,160
2,909
0
5,786
W
5,116
2,270
0
466
2,606
1,155
0
1,207
1,399
0
16,717
W
Olorun
Bunneto
Olorun
5,031
2,122
633
754
4,186
1,788
0
1,827
2,298
17,458
1,453
L
Olorun
3,505
3,328
0
289
7,034
2,960
0
2,781
4,253
5,286
186
W
5,785
1,376
0
731
7,400
6,524
0
3,352
4,048
10,218
0
L
Neith
RedOreo
Neith
644
286
0
105
1,566
630
0
359
1,207
0
5,956
W
0
0
0
0
0
0
0
0
0
0
0
W
Da Ji
6,155
1,526
125
550
4,800
2,456
0
1,610
3,190
0
18,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,122
Gold Earned
34,654
75
Minions Killed
103
3
Camps Cleared
4
396,643
Distance Traveled
467,707
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
6,222
1,037
36
6
0
97,286
0
L
Tiamat
6,198
1,033
12
2
1
91,054
0
L
Bakasura
6,051
1,009
17
3
2
110,930
0
W
Neith
7,542
1,257
32
5
0
118,999
0
W
Olorun
7,588
1,265
32
5
1
131,105
0
L
Olorun
5,831
972
4
1
0
54,612
0
W
Geb
7,759
1,293
7
1
2
123,017
0
L
Neith
5,820
970
6
1
0
42,761
0
W
Horus
4,125
688
0
0
0
0
0
W
Da Ji
7,640
1,273
32
5
1
94,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role