Player Matchup

Agni
Agni
 
Agni
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Astraeus27
Artemis
Level 142
God Stats
2W - 5L
1,500 SR
Queue Stats
296W - 294L
1,539 Elo+
Solo
Maui
Maui
KNOWLONGER
Maui
Level 78
God Stats
2W - 4L
1,478 SR
Queue Stats
292W - 311L
1,526 Elo+
Party 1
Heimdallr
Heimdallr
LadyovBelial
Heimdallr
Level 150
God Stats
0W - 3L
1,251 SR
Queue Stats
92W - 105L
1,475 Elo+
Solo
Skadi
Skadi
Ultra Knight
Skadi
Level 120
God Stats
3W - 7L
1,490 SR
Queue Stats
208W - 214L
1,496 Elo+
Party 1
Team Averages
Level 129
1,444 SR
1,507 Elo+

VS

Team Averages
Level 116
1,523 SR
1,568 Elo+
Tiamat
Tiamat
Aeronn 96
Tiamat
Level 129
God Stats
11W - 11L
1,506 SR
Queue Stats
230W - 219L
1,541 Elo+
Party 2
Rama
Rama
DrMartrysDrayke
Rama
Level 68
God Stats
4W - 1L
1,715 SR
Queue Stats
82W - 78L
1,508 Elo+
Solo
Achilles
Achilles
ObiTrys
Achilles
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 84L
1,527 Elo+
Party 2
Athena
Athena
iiBeast19
Athena
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 12L
1,754 Elo+
Party 2
Janus
Janus
im menace
Janus
Level 157
God Stats
6W - 7L
1,394 SR
Queue Stats
361W - 358L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
17
5 / 5 / 7
10,143
845
14,077
12,301
5,655
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Astraeus27
Artemis
15
3 / 6 / 5
9,290
774
11,307
10,939
5,044
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
1 / 5 / 11
8,950
746
5,839
17,321
17,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heimdallr
LadyovBelial
Heimdallr
15
3 / 4 / 8
9,037
753
8,829
11,474
5,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
4 / 7 / 7
8,557
713
10,730
14,208
6,527
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Aeronn 96
Tiamat
20
9 / 2 / 12
11,932
994
13,287
14,569
11,547
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
11 / 5 / 8
11,152
929
16,439
11,192
6,073
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
ObiTrys
Achilles
17
6 / 4 / 15
10,286
857
13,150
15,622
25,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Athena
iiBeast19
Athena
14
0 / 5 / 16
9,335
778
4,908
17,400
21,470
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Janus
im menace
Janus
17
1 / 2 / 16
9,764
814
10,172
7,796
3,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
94
16
Kills
27
27
Deaths
18
38
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
5
5
7
1.7
W
Tiamat
Aeronn 96
Tiamat
9
2
12
7.5
L
Artemis
Astraeus27
Artemis
3
6
5
0.92
W
11
5
8
3
L
1
5
11
1.3
L
Heimdallr
LadyovBelial
Heimdallr
3
4
8
1.75
W
Achilles
ObiTrys
Achilles
6
4
15
3.38
L
4
7
7
1.07
W
Athena
iiBeast19
Athena
0
5
16
1.6
W
Janus
im menace
Janus
1
2
16
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,782
Damage
57,956
66,243
Taken
66,579
40,111
Mitigated
68,315
12,246
Healing
15,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
14,077
1,477
821
1,387
12,301
5,655
513
4,774
7,390
22,796
0
W
Tiamat
Aeronn 96
Tiamat
13,287
413
800
4,451
14,569
11,547
1,086
4,791
9,778
42,568
0
L
Artemis
Astraeus27
Artemis
11,307
5,537
488
394
10,939
5,044
0
3,971
6,776
0
26,357
W
16,439
8,740
1,609
1,162
11,192
6,073
5,007
3,200
7,992
0
29,012
L
5,839
1,432
221
2,390
17,321
17,051
0
6,844
10,038
10,442
0
L
Heimdallr
LadyovBelial
Heimdallr
8,829
2,705
589
2,115
11,474
5,834
41
6,887
4,428
0
25,043
W
Achilles
ObiTrys
Achilles
13,150
2,281
0
1,964
15,622
25,353
0
4,611
11,011
3,453
15,052
L
10,730
5,102
1,592
2,249
14,208
6,527
90
8,423
5,488
0
16,349
W
Athena
iiBeast19
Athena
4,908
1,263
2,240
2,673
17,400
21,470
469
5,011
12,389
6,590
0
W
Janus
im menace
Janus
10,172
1,075
0
284
7,796
3,872
1,873
2,303
5,493
27,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,977
Gold Earned
52,469
122
Minions Killed
144
0
Camps Cleared
0
1,039,898
Distance Traveled
1,272,318
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
10,143
845
33
3
0
211,867
0
W
Tiamat
11,932
994
65
5
0
294,504
0
L
Artemis
9,290
774
35
3
0
184,395
0
W
Rama
11,152
929
22
2
0
253,403
0
L
Maui
8,950
746
6
1
0
232,494
0
L
Heimdallr
9,037
753
31
3
0
202,861
0
W
Achilles
10,286
857
13
1
0
268,570
0
L
Skadi
8,557
713
17
1
0
208,281
0
W
Athena
9,335
778
3
0
0
241,323
0
W
Janus
9,764
814
41
3
0
214,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role