Player Matchup

Kuzenbo
Kuzenbo
Jedzy
Kuzenbo
Level 56
God Stats
28W - 27L
1,432 SR
Queue Stats
200W - 182L
1,479 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Siqueira1762
Morgan Le Fay
Level 108
God Stats
3W - 2L
1,255 SR
Queue Stats
115W - 161L
1,395 Elo+
Party 1
Izanami
Izanami
YunqAnto
Izanami
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 54L
1,388 Elo+
Solo
Gilgamesh
Gilgamesh
ZX_KANEKY_XZ
Gilgamesh
Level 105
God Stats
11W - 10L
1,695 SR
Queue Stats
91W - 127L
1,428 Elo+
Party 1
Nemesis
Nemesis
manuarii56
Nemesis
Level 68
God Stats
1W - 2L
1,770 SR
Queue Stats
46W - 39L
1,465 Elo+
Solo
Team Averages
Level 75
1,530 SR
1,431 Elo+

VS

Team Averages
Level 58
1,569 SR
1,457 Elo+
Achilles
Achilles
HammeredOrc5361
Achilles
Level 38
God Stats
16W - 17L
1,509 SR
Queue Stats
389W - 378L
1,449 Elo+
Solo
Baron Samedi
Baron Samedi
Kallrak
Baron Samedi
Level 65
God Stats
9W - 2L
1,822 SR
Queue Stats
88W - 83L
1,479 Elo+
Solo
Bellona
Bellona
Laurentiu_V
Bellona
Level 80
God Stats
19W - 19L
1,442 SR
Queue Stats
207W - 191L
1,474 Elo+
Solo
Chiron
Chiron
Necoda
Chiron
Level 47
God Stats
5W - 4L
1,357 SR
Queue Stats
106W - 117L
1,384 Elo+
Solo
Anubis
Anubis
WaffleBandit388
Anubis
Level 62
God Stats
1W - 0L
1,714 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Jedzy
Kuzenbo
11
1 / 4 / 3
7,177
478
7,543
14,917
15,664
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morgan Le Fay
Siqueira1762
Morgan Le Fay
14
0 / 2 / 1
7,724
515
4,017
7,216
2,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
YunqAnto
Izanami
12
2 / 2 / 3
7,199
480
5,088
9,685
3,383
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
ZX_KANEKY_XZ
Gilgamesh
12
0 / 8 / 0
6,753
450
4,895
15,318
6,952
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
manuarii56
Nemesis
14
5 / 0 / 0
7,324
488
9,504
13,408
5,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
14
7 / 0 / 2
9,197
613
7,176
13,900
8,974
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Baron Samedi
Kallrak
Baron Samedi
13
2 / 1 / 1
7,975
532
7,537
6,734
2,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Laurentiu_V
Bellona
13
3 / 2 / 3
7,688
513
10,008
14,935
14,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
Necoda
Chiron
12
1 / 5 / 1
7,129
475
6,419
11,274
4,553
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
3 / 0 / 4
8,575
572
6,091
10,831
5,140
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
27
8
Kills
16
16
Deaths
8
7
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Achilles
7
0
2
8
L
Kuzenbo
Jedzy
Kuzenbo
1
4
3
0.63
W
Baron Samedi
Kallrak
Baron Samedi
2
1
1
2.5
W
Bellona
Laurentiu_V
Bellona
3
2
3
2.25
W
Chiron
Necoda
Chiron
1
5
1
0.3
L
Morgan Le Fay
Siqueira1762
Morgan Le Fay
0
2
1
0.25
W
3
0
4
5
L
Izanami
YunqAnto
Izanami
2
2
3
1.75
L
Gilgamesh
ZX_KANEKY_XZ
Gilgamesh
0
8
0
0
L
Nemesis
manuarii56
Nemesis
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,047
Damage
37,231
60,544
Taken
57,674
33,925
Mitigated
35,992
10,005
Healing
17,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
7,176
1,076
0
2,115
13,900
8,974
292
1,239
12,577
307
49,686
L
Kuzenbo
Jedzy
Kuzenbo
7,543
3,868
0
1,814
14,917
15,664
6
1,175
13,634
22,734
2,625
W
Baron Samedi
Kallrak
Baron Samedi
7,537
850
517
1,885
6,734
2,996
106
2,118
4,616
46,094
0
W
Bellona
Laurentiu_V
Bellona
10,008
3,268
0
4,850
14,935
14,329
75
3,391
11,544
0
48,216
W
Chiron
Necoda
Chiron
6,419
1,653
364
2,258
11,274
4,553
326
2,714
8,560
0
51,547
L
Morgan Le Fay
Siqueira1762
Morgan Le Fay
4,017
0
0
779
7,216
2,699
0
4,286
2,398
64,080
1,082
W
6,091
196
137
5,124
10,831
5,140
0
1,567
9,073
59,082
2,563
L
Izanami
YunqAnto
Izanami
5,088
3,912
0
3,032
9,685
3,383
542
46
9,639
0
46,158
L
Gilgamesh
ZX_KANEKY_XZ
Gilgamesh
4,895
1,312
0
908
15,318
6,952
0
3,107
12,211
0
41,471
L
Nemesis
manuarii56
Nemesis
9,504
4,626
0
3,472
13,408
5,227
0
4,171
8,864
0
54,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,177
Gold Earned
40,564
380
Minions Killed
382
0
Camps Cleared
0
1,513,164
Distance Traveled
1,402,023
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,197
613
61
4
0
269,665
1
L
Kuzenbo
7,177
478
35
2
0
319,189
3
W
Baron Samedi
7,975
532
77
5
0
255,819
7
W
Bellona
7,688
513
74
5
0
310,119
4
W
Chiron
7,129
475
69
5
0
259,339
0
L
Morgan Le Fay
7,724
515
128
9
0
282,974
4
W
Anubis
8,575
572
101
7
0
307,081
0
L
Izanami
7,199
480
68
5
0
277,610
6
L
Gilgamesh
6,753
450
70
5
0
261,245
1
L
Nemesis
7,324
488
79
5
0
372,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role