Player Matchup

Ra
Ra
Ohrz
Ra
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
236W - 185L
1,572 Elo+
Solo
Tyr
Tyr
Piñe
Tyr
Level 83
God Stats
2W - 0L
1,500 SR
Queue Stats
131W - 152L
1,539 Elo+
Solo
Tsukuyomi
Tsukuyomi
ZeroTsukaima
Tsukuyomi
Level 124
God Stats
9W - 2L
1,648 SR
Queue Stats
155W - 78L
1,644 Elo+
Solo
Team Averages
Level 122
1,549 SR
1,585 Elo+

VS

Team Averages
Level 137
1,488 SR
1,437 Elo+
Neith
Neith
 
Neith
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Touro_90
Nu Wa
Level 145
God Stats
53W - 43L
1,463 SR
Queue Stats
125W - 159L
1,362 Elo+
Party 1
Cthulhu
Cthulhu
W4ND3R5ON
Cthulhu
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 33L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
Ohrz
Ra
18
2 / 1 / 4
11,867
742
5,276
11,029
4,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tyr
Piñe
Tyr
17
3 / 1 / 6
12,220
764
7,597
15,546
13,187
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Tsukuyomi
ZeroTsukaima
Tsukuyomi
18
4 / 5 / 4
12,347
772
10,294
16,427
6,026
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
6 / 4 / 1
11,837
740
10,896
14,148
6,357
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
Touro_90
Nu Wa
17
1 / 4 / 4
11,428
714
12,984
9,561
4,072
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Cthulhu
W4ND3R5ON
Cthulhu
5
0 / 1 / 1
7,898
494
1,117
2,183
957
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
13
9
Kills
7
7
Deaths
9
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
6
4
1
1.63
W
Ra
Ohrz
Ra
2
1
4
4
W
Tyr
Piñe
Tyr
3
1
6
6
L
Nu Wa
Touro_90
Nu Wa
1
4
4
0.75
L
Cthulhu
W4ND3R5ON
Cthulhu
0
1
1
0.5
W
Tsukuyomi
ZeroTsukaima
Tsukuyomi
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,167
Damage
24,997
43,002
Taken
25,892
23,578
Mitigated
11,386
12,635
Healing
2,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
10,896
2,908
81
1,976
14,148
6,357
273
2,437
11,456
0
43,224
W
Ra
Ohrz
Ra
5,276
162
2,069
2,942
11,029
4,365
1,495
4,213
6,816
84,147
1,948
W
Tyr
Piñe
Tyr
7,597
402
0
2,517
15,546
13,187
533
3,788
11,758
0
43,890
L
Nu Wa
Touro_90
Nu Wa
12,984
4,152
186
440
9,561
4,072
167
2,285
7,260
57,159
0
L
Cthulhu
W4ND3R5ON
Cthulhu
1,117
32
0
300
2,183
957
0
318
1,865
2,811
0
W
Tsukuyomi
ZeroTsukaima
Tsukuyomi
10,294
2,306
0
5,107
16,427
6,026
1,155
6,186
10,241
0
55,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,434
Gold Earned
31,163
287
Minions Killed
160
0
Camps Cleared
0
917,970
Distance Traveled
604,512
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,837
740
74
5
0
279,255
0
W
Ra
11,867
742
174
11
0
295,966
3
W
Tyr
12,220
764
57
4
0
323,548
1
L
Nu Wa
11,428
714
85
5
0
253,823
2
L
Cthulhu
7,898
494
1
0
0
71,434
1
W
Tsukuyomi
12,347
772
56
4
0
298,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role