Player Matchup

Ganesha
Ganesha
Arifure
Ganesha
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 18L
1,363 Elo+
Party 1
Nut
Nut
B3arlyAsian
Nut
Level 128
God Stats
1W - 5L
1,274 SR
Queue Stats
16W - 20L
1,298 Elo+
Solo
Aphrodite
Aphrodite
LyricalAdair
Aphrodite
Level 45
God Stats
23W - 21L
1,500 SR
Queue Stats
74W - 77L
1,448 Elo+
Party 1
Arachne
Arachne
NSFWTUNA
Arachne
Level 25
God Stats
3W - 3L
1,500 SR
Queue Stats
70W - 75L
1,448 Elo+
Party 1
Cliodhna
Cliodhna
PeppermintSquid
Cliodhna
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 11L
1,373 Elo+
Party 1
Team Averages
Level 74
1,455 SR
1,386 Elo+

VS

Team Averages
Level 108
1,497 SR
1,470 Elo+
Sol
Sol
GWARslave119
Sol
Level 119
God Stats
28W - 27L
1,455 SR
Queue Stats
66W - 73L
1,470 Elo+
Solo
Danzaburou
Danzaburou
GermanWojtek
Danzaburou
Level 128
God Stats
3W - 4L
1,414 SR
Queue Stats
93W - 76L
1,506 Elo+
Solo
Cthulhu
Cthulhu
Mesogood69
Cthulhu
Level 38
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 6L
1,286 Elo+
Solo
Nox
Nox
TheHeroEmerges
Nox
Level 155
God Stats
56W - 74L
1,451 SR
Queue Stats
325W - 359L
1,526 Elo+
Solo
Vamana
Vamana
csantos
Vamana
Level 102
God Stats
4W - 4L
1,666 SR
Queue Stats
109W - 110L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Arifure
Ganesha
17
0 / 2 / 14
11,516
1,152
7,993
14,945
18,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
8 / 2 / 7
12,240
1,224
20,446
15,743
8,476
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
LyricalAdair
Aphrodite
16
1 / 0 / 11
10,400
1,040
9,342
8,552
6,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Arachne
NSFWTUNA
Arachne
16
8 / 1 / 7
11,524
1,152
15,059
18,382
13,244
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cliodhna
16
0 / 5 / 11
9,607
961
10,147
15,517
8,680
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Team 1 Tickets

237

VS

Team 2 Tickets

191

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 4
9,922
992
11,068
8,014
6,013
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Danzaburou
GermanWojtek
Danzaburou
16
1 / 3 / 6
10,544
1,054
18,616
14,621
7,639
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Mesogood69
Cthulhu
16
4 / 7 / 4
10,836
1,084
15,316
21,072
28,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
1 / 0 / 4
10,206
1,021
4,856
5,063
6,587
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vamana
csantos
Vamana
16
2 / 5 / 7
10,407
1,041
18,607
19,149
23,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
35
17
Kills
10
10
Deaths
17
50
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Arifure
Ganesha
0
2
14
3.5
W
8
2
7
5.75
L
2
2
4
2
L
Danzaburou
GermanWojtek
Danzaburou
1
3
6
1.33
W
Aphrodite
LyricalAdair
Aphrodite
1
0
11
6.5
L
Cthulhu
Mesogood69
Cthulhu
4
7
4
0.86
W
Arachne
NSFWTUNA
Arachne
8
1
7
11.5
W
Cliodhna
0
5
11
1.1
L
1
0
4
3
L
Vamana
csantos
Vamana
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,987
Damage
68,463
73,139
Taken
67,919
55,251
Mitigated
71,692
28,105
Healing
6,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Arifure
Ganesha
7,993
657
0
2,246
14,945
18,608
0
6,341
8,119
21,060
0
W
20,446
13,780
0
4,913
15,743
8,476
0
7,242
7,838
0
51,001
L
11,068
3,328
0
1,614
8,014
6,013
0
2,880
5,134
27,585
585
L
Danzaburou
GermanWojtek
Danzaburou
18,616
6,108
0
2,120
14,621
7,639
0
2,820
11,801
0
55,629
W
Aphrodite
LyricalAdair
Aphrodite
9,342
2,211
7,693
6,734
8,552
6,243
0
4,105
4,253
41,231
0
L
Cthulhu
Mesogood69
Cthulhu
15,316
648
0
1,419
21,072
28,191
0
5,117
15,647
26,623
1,348
W
Arachne
NSFWTUNA
Arachne
15,059
12,389
0
4,539
18,382
13,244
0
5,498
12,178
0
18,604
W
Cliodhna
10,147
2,805
0
1,980
15,517
8,680
0
5,075
9,862
0
17,052
L
4,856
108
0
0
5,063
6,587
0
363
4,700
18,903
934
L
Vamana
csantos
Vamana
18,607
7,353
0
1,432
19,149
23,262
0
6,155
12,994
0
30,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,287
Gold Earned
51,915
214
Minions Killed
240
5
Camps Cleared
8
980,554
Distance Traveled
875,037
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,516
1,152
3
0
0
200,388
0
W
Nut
12,240
1,224
81
8
1
181,975
0
L
Sol
9,922
992
39
4
1
184,355
0
L
Danzaburou
10,544
1,054
73
7
1
172,754
0
W
Aphrodite
10,400
1,040
87
9
1
186,095
0
L
Cthulhu
10,836
1,084
46
5
2
192,485
0
W
Arachne
11,524
1,152
21
2
3
242,267
0
W
Cliodhna
9,607
961
22
2
0
169,829
0
L
Nox
10,206
1,021
36
4
3
122,074
0
L
Vamana
10,407
1,041
46
5
1
203,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role