Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
JokerNoseExtrem
Thanatos
Level 185
God Stats
166W - 141L
1,563 SR
Queue Stats
552W - 524L
1,559 Elo+
Party 1
He Bo
He Bo
Maltem123
He Bo
Level 144
God Stats
4W - 3L
1,757 SR
Queue Stats
411W - 388L
1,502 Elo+
Party 1
Danzaburou
Danzaburou
SoraFx
Danzaburou
Level 31
God Stats
5W - 3L
1,515 SR
Queue Stats
6W - 5L
1,639 Elo+
Party 2
Ganesha
Ganesha
Tómo
Ganesha
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 10L
1,677 Elo+
Party 2
Team Averages
Level 119
1,567 SR
1,575 Elo+

VS

Team Averages
Level 114
1,535 SR
1,556 Elo+
Merlin
Merlin
Caneginseng
Merlin
Level 109
God Stats
2W - 10L
1,149 SR
Queue Stats
164W - 159L
1,527 Elo+
Solo
Jing Wei
Jing Wei
QuangoQuango
Jing Wei
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
105W - 90L
1,603 Elo+
Solo
Thanatos
Thanatos
Rose_is_love
Thanatos
Level 73
God Stats
25W - 18L
1,679 SR
Queue Stats
114W - 99L
1,592 Elo+
Party 3
Surtr
Surtr
marsmaals
Surtr
Level 138
God Stats
9W - 9L
1,672 SR
Queue Stats
71W - 76L
1,460 Elo+
Solo
Ganesha
Ganesha
mjen200kins
Ganesha
Level 98
God Stats
20W - 16L
1,674 SR
Queue Stats
114W - 93L
1,600 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
1 / 0 / 3
6,465
718
6,075
8,612
5,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
11
6 / 1 / 0
5,977
664
4,608
8,364
3,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

He Bo
Maltem123
He Bo
11
0 / 1 / 3
5,381
598
2,432
5,929
1,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
SoraFx
Danzaburou
9
1 / 1 / 0
5,016
557
3,308
3,442
1,044
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
Tómo
Ganesha
10
0 / 0 / 2
5,495
611
2,809
5,839
3,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
10
0 / 2 / 1
5,504
612
2,291
4,289
1,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
QuangoQuango
Jing Wei
10
0 / 0 / 1
5,170
574
2,561
3,454
1,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
Rose_is_love
Thanatos
10
3 / 2 / 0
5,471
608
4,463
8,594
2,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Surtr
marsmaals
Surtr
8
0 / 3 / 0
4,854
539
4,187
9,368
4,559
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ganesha
mjen200kins
Ganesha
8
0 / 1 / 1
5,021
558
1,171
6,876
3,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
8
Kills
3
3
Deaths
8
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
0
3
2.5
L
Merlin
0
2
1
0.25
W
Thanatos
6
1
0
6
W
He Bo
Maltem123
He Bo
0
1
3
1.5
L
Jing Wei
QuangoQuango
Jing Wei
0
0
1
0.5
L
Thanatos
Rose_is_love
Thanatos
3
2
0
1.5
W
Danzaburou
SoraFx
Danzaburou
1
1
0
1
W
Ganesha
Tómo
Ganesha
0
0
2
1
L
Surtr
marsmaals
Surtr
0
3
0
0
L
Ganesha
mjen200kins
Ganesha
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,232
Damage
14,673
32,186
Taken
32,581
14,914
Mitigated
14,121
16,790
Healing
12,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
6,075
329
0
5,083
8,612
5,196
69
137
8,475
55,978
1,001
L
Merlin
2,291
0
0
848
4,289
1,584
0
1,090
3,199
40,385
0
W
Thanatos
4,608
822
0
7,027
8,364
3,260
0
635
7,579
0
33,147
W
He Bo
Maltem123
He Bo
2,432
156
0
1,120
5,929
1,720
0
1,537
4,118
34,606
110
L
Jing Wei
QuangoQuango
Jing Wei
2,561
1,712
0
1,697
3,454
1,221
0
693
2,761
0
42,732
L
Thanatos
Rose_is_love
Thanatos
4,463
1,331
0
5,749
8,594
2,918
0
1,737
6,810
0
31,059
W
Danzaburou
SoraFx
Danzaburou
3,308
1,793
0
804
3,442
1,044
0
612
2,830
0
29,890
W
Ganesha
Tómo
Ganesha
2,809
626
0
2,756
5,839
3,694
0
254
5,585
21,751
2,441
L
Surtr
marsmaals
Surtr
4,187
1,317
0
2,128
9,368
4,559
0
4,854
3,904
287
31,277
L
Ganesha
mjen200kins
Ganesha
1,171
92
38
1,980
6,876
3,839
0
2,102
4,774
17,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,334
Gold Earned
26,020
364
Minions Killed
271
0
Camps Cleared
0
984,858
Distance Traveled
981,392
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,465
718
145
16
0
174,389
0
L
Merlin
5,504
612
67
7
0
193,492
0
W
Thanatos
5,977
664
54
6
0
239,656
0
W
He Bo
5,381
598
71
8
0
203,812
1
L
Jing Wei
5,170
574
97
11
0
185,157
0
L
Thanatos
5,471
608
56
6
0
235,323
0
W
Danzaburou
5,016
557
85
9
0
172,512
0
W
Ganesha
5,495
611
9
1
0
194,489
5
L
Surtr
4,854
539
50
6
0
159,044
0
L
Ganesha
5,021
558
1
0
0
208,376
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role