Player Matchup

Kuzenbo
Kuzenbo
CaptDirtyBush
Kuzenbo
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 28L
1,521 Elo+
Party 2
Nut
Nut
GeoBrick
Nut
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 31L
1,564 Elo+
Party 2
Yemoja
Yemoja
MortaISnipez
Yemoja
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 15L
1,520 Elo+
Solo
Agni
Agni
bustyhotmom
Agni
Level 129
God Stats
5W - 0L
1,862 SR
Queue Stats
134W - 146L
1,483 Elo+
Party 1
Hou Yi
Hou Yi
dMaster3343
Hou Yi
Level 84
God Stats
4W - 5L
1,286 SR
Queue Stats
154W - 155L
1,472 Elo+
Party 1
Team Averages
Level 97
1,530 SR
1,512 Elo+

VS

Team Averages
Level 89
1,633 SR
1,492 Elo+
Aphrodite
Aphrodite
CDogg987300
Aphrodite
Level 26
God Stats
1W - 1L
1,701 SR
Queue Stats
85W - 102L
1,484 Elo+
Solo
Nu Wa
Nu Wa
LaZuSaK TR
Nu Wa
Level 155
God Stats
18W - 8L
1,768 SR
Queue Stats
396W - 423L
1,464 Elo+
Solo
Kukulkan
Kukulkan
WhiteWolfVII
Kukulkan
Level 89
God Stats
4W - 1L
1,952 SR
Queue Stats
67W - 73L
1,526 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
YESxIMxBAD
Ah Muzen Cab
Level 54
God Stats
5W - 2L
1,491 SR
Queue Stats
67W - 75L
1,503 Elo+
Party 3
Gilgamesh
Gilgamesh
iShug
Gilgamesh
Level 122
God Stats
3W - 2L
1,253 SR
Queue Stats
182W - 184L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
17
2 / 6 / 3
10,514
657
11,272
25,873
40,176
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
4 / 4 / 3
11,634
727
19,609
17,807
10,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
18
0 / 2 / 8
10,702
669
5,310
13,022
19,420
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

17
2 / 4 / 7
10,363
648
28,331
15,437
8,585
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hou Yi
15
2 / 5 / 2
9,647
603
10,338
16,031
8,946
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CDogg987300
Aphrodite
19
0 / 1 / 15
10,551
659
8,429
20,325
17,827
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Nu Wa
8
0 / 0 / 2
7,849
491
2,470
994
392
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
WhiteWolfVII
Kukulkan
20
5 / 3 / 8
11,503
719
24,778
13,081
7,508
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
YESxIMxBAD
Ah Muzen Cab
20
10 / 2 / 9
12,584
787
28,070
21,735
12,858
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
iShug
Gilgamesh
18
6 / 4 / 12
11,707
732
16,316
31,640
35,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
67
10
Kills
21
21
Deaths
10
23
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
CDogg987300
Aphrodite
0
1
15
7.5
W
Kuzenbo
2
6
3
0.58
W
4
4
3
1.38
L
Nu Wa
0
0
2
1
W
Yemoja
0
2
8
2
L
Kukulkan
WhiteWolfVII
Kukulkan
5
3
8
3
L
Ah Muzen Cab
YESxIMxBAD
Ah Muzen Cab
10
2
9
7.25
W
2
4
7
1.38
W
Hou Yi
2
5
2
0.6
L
Gilgamesh
iShug
Gilgamesh
6
4
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,860
Damage
80,063
88,170
Taken
87,775
87,398
Mitigated
73,909
31,531
Healing
45,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
CDogg987300
Aphrodite
8,429
682
15,151
14,375
20,325
17,827
349
8,733
11,592
18,097
0
W
Kuzenbo
11,272
2,082
1,001
2,164
25,873
40,176
0
11,236
14,249
16,117
3,313
W
19,609
8,208
511
3,656
17,807
10,271
1,203
7,556
9,932
0
50,048
L
Nu Wa
2,470
1,020
570
423
994
392
0
852
142
3,545
0
W
Yemoja
5,310
1,453
12,411
2,954
13,022
19,420
308
5,811
6,933
11,192
0
L
Kukulkan
WhiteWolfVII
Kukulkan
24,778
1,816
1,158
804
13,081
7,508
0
9,151
3,930
52,673
0
L
Ah Muzen Cab
YESxIMxBAD
Ah Muzen Cab
28,070
13,145
786
1,358
21,735
12,858
2,973
11,335
10,400
0
55,329
W
28,331
809
2,137
3,652
15,437
8,585
0
4,504
10,737
45,604
0
W
Hou Yi
10,338
4,589
726
2,319
16,031
8,946
0
6,740
9,107
0
21,984
L
Gilgamesh
iShug
Gilgamesh
16,316
4,277
1,729
9,194
31,640
35,324
699
12,442
19,198
170
28,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,860
Gold Earned
54,194
197
Minions Killed
185
0
Camps Cleared
0
1,305,169
Distance Traveled
1,284,722
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
10,551
659
17
1
0
327,982
0
W
Kuzenbo
10,514
657
20
1
0
296,451
0
W
Nut
11,634
727
85
5
0
218,992
2
L
Nu Wa
7,849
491
0
0
0
73,765
0
W
Yemoja
10,702
669
17
1
0
257,287
0
L
Kukulkan
11,503
719
78
5
0
270,618
0
L
Ah Muzen Cab
12,584
787
68
4
0
307,656
0
W
Agni
10,363
648
40
3
0
276,131
0
W
Hou Yi
9,647
603
35
2
0
256,308
0
L
Gilgamesh
11,707
732
22
1
0
304,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role