Player Matchup

Janus
Janus
Gold III
 
Janus
Gold III
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold II
Anthonyjzg
Cu Chulainn
Gold II
Level 156
God Stats
6W - 3L
1,616 SR
Queue Stats
156W - 147L
1,490 MMR
Solo
Jing Wei
Jing Wei
Bronze III
JingleAllTheWei
Jing Wei
Bronze III
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 8L
1,546 MMR
Party 1
Susano
Susano
Gold IV
Miguellionare
Susano
Gold IV
Level 88
God Stats
20W - 8L
1,733 SR
Queue Stats
373W - 391L
1,491 MMR
Solo
Khepri
Khepri
Bronze III
Selcouthe
Khepri
Bronze III
Level 147
God Stats
3W - 0L
1,500 SR
Queue Stats
24W - 15L
1,499 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 139
1,570 SR
1,505 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 128
1,699 SR
1,503 MMR
Tsukuyomi
Tsukuyomi
Gold III
 
Tsukuyomi
Gold III
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Persephone
Persephone
Gold II
 
Persephone
Gold II
Level 214
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Gold III
Mittt
Serqet
Gold III
Level 143
God Stats
13W - 8L
1,841 SR
Queue Stats
131W - 140L
1,508 MMR
Solo
Kuzenbo
Kuzenbo
Bronze IV
TacticZer0
Kuzenbo
Bronze IV
Level 99
God Stats
1W - 1L
1,986 SR
Queue Stats
2W - 4L
1,508 MMR
Solo
Izanami
Izanami
Bronze III
muddysprings
Izanami
Bronze III
Level 69
God Stats
1W - 2L
1,667 SR
Queue Stats
6W - 5L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
1 / 0 / 3
6,861
572
4,156
5,479
2,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Cu Chulainn
Anthonyjzg
Cu Chulainn
12
3 / 3 / 1
7,150
596
7,337
9,113
6,996
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
12
4 / 0 / 2
7,005
584
6,709
6,743
2,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

11
3 / 1 / 3
6,560
547
5,261
9,582
3,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Khepri
Selcouthe
Khepri
10
0 / 0 / 6
6,444
537
2,067
6,327
5,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Bans
AwilixBake KujiraThanatosVamana

VS

Bans
ChaacLancelotAo KuangAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
12
4 / 3 / 0
7,217
601
9,297
9,586
3,848
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Persephone
 
Persephone
12
0 / 0 / 0
6,514
543
3,519
5,919
1,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Serqet
Mittt
Serqet
11
0 / 1 / 0
5,702
475
1,690
8,775
4,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kuzenbo
TacticZer0
Kuzenbo
8
0 / 3 / 1
5,454
455
4,521
9,137
8,308
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
muddysprings
Izanami
9
0 / 4 / 0
5,414
451
1,841
7,169
2,466
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
11
Kills
4
4
Deaths
11
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
1
0
3
2.5
L
Tsukuyomi
 
Tsukuyomi
4
3
0
1.33
L
Persephone
 
Persephone
0
0
0
0
W
Cu Chulainn
Anthonyjzg
Cu Chulainn
3
3
1
1.17
W
Jing Wei
4
0
2
5
W
3
1
3
4.5
L
Serqet
Mittt
Serqet
0
1
0
0
W
Khepri
Selcouthe
Khepri
0
0
6
3
L
Kuzenbo
TacticZer0
Kuzenbo
0
3
1
0.17
L
Izanami
muddysprings
Izanami
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,530
Damage
20,868
37,244
Taken
40,586
20,868
Mitigated
20,694
11,710
Healing
9,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
4,156
309
0
1,350
5,479
2,184
0
3,463
2,016
47,857
996
L
Tsukuyomi
 
Tsukuyomi
9,297
3,061
0
2,368
9,586
3,848
0
784
8,802
0
54,894
L
Persephone
 
Persephone
3,519
159
0
2,221
5,919
1,968
0
1,365
4,358
50,966
0
W
Cu Chulainn
Anthonyjzg
Cu Chulainn
7,337
718
0
994
9,113
6,996
0
461
8,652
5,140
43,831
W
Jing Wei
6,709
4,527
0
4,199
6,743
2,657
709
1,336
5,245
0
62,929
W
5,261
990
0
3,859
9,582
3,627
0
1,214
8,368
0
42,148
L
Serqet
Mittt
Serqet
1,690
548
0
2,085
8,775
4,104
0
757
7,938
0
53,863
W
Khepri
Selcouthe
Khepri
2,067
0
0
1,308
6,327
5,404
287
1,577
4,750
14,459
0
L
Kuzenbo
TacticZer0
Kuzenbo
4,521
2,084
0
2,366
9,137
8,308
9
3,025
5,933
14,196
2,233
L
Izanami
muddysprings
Izanami
1,841
1,187
0
846
7,169
2,466
0
558
6,611
0
39,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,020
Gold Earned
30,301
352
Minions Killed
351
0
Camps Cleared
0
1,236,128
Distance Traveled
1,248,373
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,861
572
92
8
0
255,555
3
L
Tsukuyomi
7,217
601
87
7
0
254,868
2
L
Persephone
6,514
543
88
7
0
260,642
0
W
Cu Chulainn
7,150
596
66
6
0
236,484
6
W
Jing Wei
7,005
584
119
10
0
228,339
0
W
Susano
6,560
547
59
5
0
275,072
1
L
Serqet
5,702
475
86
7
0
300,028
0
W
Khepri
6,444
537
16
1
0
240,678
0
L
Kuzenbo
5,454
455
22
2
0
244,327
2
L
Izanami
5,414
451
68
6
0
188,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role