Player Matchup

Persephone
Persephone
HadBart
Persephone
Level 20
God Stats
1W - 1L
1,166 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
IACMI
Ne Zha
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 2L
1,490 Elo+
Party 1
Geb
Geb
Mezpha
Geb
Level 67
God Stats
20W - 8L
1,681 SR
Queue Stats
285W - 256L
1,589 Elo+
Solo
Neith
Neith
TheWinner 727
Neith
Level 159
God Stats
38W - 22L
1,677 SR
Queue Stats
357W - 355L
1,483 Elo+
Solo
Yemoja
Yemoja
ĐįłƒDestroyer
Yemoja
Level 4
God Stats
1W - 0L
1,339 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Team Averages
Level 76
1,473 SR
1,512 Elo+

VS

Team Averages
Level 74
1,508 SR
1,482 Elo+
Pele
Pele
Dwarfguy17
Pele
Level 62
God Stats
2W - 2L
1,500 SR
Queue Stats
228W - 222L
1,484 Elo+
Party 2
Thanatos
Thanatos
Pukelips
Thanatos
Level 49
God Stats
36W - 29L
1,576 SR
Queue Stats
462W - 427L
1,436 Elo+
Solo
Chaac
Chaac
Rapiddeathdog
Chaac
Level 86
God Stats
1W - 6L
1,098 SR
Queue Stats
30W - 35L
1,486 Elo+
Solo
Kuzenbo
Kuzenbo
xqMallow
Kuzenbo
Level 64
God Stats
3W - 2L
1,794 SR
Queue Stats
175W - 165L
1,486 Elo+
Party 2
Agni
Agni
yai811
Agni
Level 109
God Stats
2W - 3L
1,571 SR
Queue Stats
235W - 221L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
HadBart
Persephone
12
3 / 0 / 3
7,712
643
3,696
4,633
1,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
IACMI
Ne Zha
13
11 / 1 / 3
7,916
660
11,684
10,805
5,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Geb
Mezpha
Geb
13
4 / 0 / 2
7,531
628
7,962
8,784
9,426
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 2 / 6
7,051
588
7,891
7,415
2,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

10
2 / 1 / 7
6,766
564
4,116
3,815
2,818
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 5 / 1
5,702
475
5,611
11,372
3,725
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
Pukelips
Thanatos
11
0 / 4 / 1
5,746
479
2,024
12,237
4,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 4 / 0
5,382
449
3,351
12,495
8,149
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
xqMallow
Kuzenbo
9
1 / 3 / 2
5,677
473
3,761
12,146
13,207
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Agni
yai811
Agni
10
0 / 5 / 0
5,741
478
4,568
8,172
2,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
8
21
Kills
4
4
Deaths
21
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
3
5
1
0.7
W
Persephone
HadBart
Persephone
3
0
3
4.5
W
Ne Zha
IACMI
Ne Zha
11
1
3
12.5
W
Geb
Mezpha
Geb
4
0
2
5
L
Thanatos
Pukelips
Thanatos
0
4
1
0.13
L
0
4
0
0
W
1
2
6
2
L
Kuzenbo
xqMallow
Kuzenbo
1
3
2
0.67
L
Agni
yai811
Agni
0
5
0
0
W
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,349
Damage
19,315
35,452
Taken
56,422
21,916
Mitigated
32,349
13,097
Healing
19,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,611
1,890
0
2,485
11,372
3,725
0
1,238
10,134
0
30,149
W
Persephone
HadBart
Persephone
3,696
329
70
1,970
4,633
1,434
481
1,868
2,383
43,764
931
W
Ne Zha
IACMI
Ne Zha
11,684
6,196
0
2,324
10,805
5,458
473
2,343
8,218
0
46,772
W
Geb
Mezpha
Geb
7,962
1,720
0
2,731
8,784
9,426
0
163
8,581
48,963
4,212
L
Thanatos
Pukelips
Thanatos
2,024
551
0
9,948
12,237
4,387
0
703
11,534
0
41,843
L
3,351
946
0
3,364
12,495
8,149
0
7,837
4,658
0
27,841
W
7,891
3,270
0
3,256
7,415
2,780
286
1,731
5,684
0
58,587
L
Kuzenbo
xqMallow
Kuzenbo
3,761
2,003
0
3,064
12,146
13,207
0
2,140
10,006
19,289
0
L
Agni
yai811
Agni
4,568
162
0
773
8,172
2,881
0
3,678
4,494
33,810
1,545
W
4,116
873
1,949
797
3,815
2,818
139
1,308
2,487
10,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,976
Gold Earned
28,248
329
Minions Killed
228
0
Camps Cleared
0
1,094,882
Distance Traveled
1,111,865
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,702
475
28
2
0
237,580
0
W
Persephone
7,712
643
80
7
0
234,242
0
W
Ne Zha
7,916
660
62
5
0
289,146
0
W
Geb
7,531
628
71
6
0
215,739
1
L
Thanatos
5,746
479
78
7
0
235,686
0
L
Chaac
5,382
449
30
3
0
198,999
1
W
Neith
7,051
588
109
9
0
183,955
0
L
Kuzenbo
5,677
473
24
2
0
229,043
0
L
Agni
5,741
478
68
6
0
210,557
0
W
Yemoja
6,766
564
7
1
0
171,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role