Player Matchup

Nut
Nut
 
Nut
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
ClownPrinceBucky
Arachne
Level 45
God Stats
62W - 63L
1,636 SR
Queue Stats
488W - 464L
1,489 Elo+
Solo
Gilgamesh
Gilgamesh
CrowPaladin
Gilgamesh
Level 202
God Stats
1W - 1L
1,500 SR
Queue Stats
782W - 742L
1,504 Elo+
Solo
Anubis
Anubis
NeatDad
Anubis
Level 37
God Stats
35W - 29L
1,977 SR
Queue Stats
162W - 165L
1,459 Elo+
Party 1
Bacchus
Bacchus
cmels
Bacchus
Level 24
God Stats
13W - 3L
1,871 SR
Queue Stats
114W - 108L
1,421 Elo+
Party 1
Team Averages
Level 85
1,697 SR
1,474 Elo+

VS

Team Averages
Level 56
1,465 SR
1,517 Elo+
Baba Yaga
Baba Yaga
Capt_Death_Fly
Baba Yaga
Level 39
God Stats
2W - 5L
1,403 SR
Queue Stats
436W - 419L
1,427 Elo+
Solo
Jing Wei
Jing Wei
RAZAFEX
Jing Wei
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 14L
1,619 Elo+
Party 2
Guan Yu
Guan Yu
Veector86
Guan Yu
Level 43
God Stats
14W - 8L
1,500 SR
Queue Stats
501W - 469L
1,483 Elo+
Solo
Bellona
Bellona
Wizard_Neko
Bellona
Level 98
God Stats
2W - 8L
1,424 SR
Queue Stats
197W - 186L
1,576 Elo+
Solo
Sobek
Sobek
chillz2987
Sobek
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
9
2 / 0 / 2
5,977
598
5,030
5,583
1,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 1 / 0
5,423
542
3,219
7,949
3,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
CrowPaladin
Gilgamesh
10
0 / 1 / 0
5,268
527
5,175
9,682
7,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
NeatDad
Anubis
12
2 / 0 / 0
6,653
665
3,433
6,570
3,382
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bacchus
cmels
Bacchus
9
1 / 0 / 2
5,859
586
2,614
6,471
5,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Capt_Death_Fly
Baba Yaga
10
0 / 3 / 0
5,485
549
3,638
5,556
2,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
RAZAFEX
Jing Wei
8
0 / 3 / 0
4,311
431
2,719
6,191
1,840
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Guan Yu
Veector86
Guan Yu
9
1 / 0 / 1
5,181
518
5,466
8,870
6,973
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
Wizard_Neko
Bellona
10
1 / 1 / 0
5,211
521
5,356
9,137
5,809
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
7
0 / 0 / 0
4,264
426
1,122
5,289
3,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
3
7
Kills
2
2
Deaths
7
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
2
0
2
3
L
Baba Yaga
Capt_Death_Fly
Baba Yaga
0
3
0
0
W
2
1
0
2
W
Gilgamesh
CrowPaladin
Gilgamesh
0
1
0
0
W
Anubis
NeatDad
Anubis
2
0
0
2
L
Jing Wei
RAZAFEX
Jing Wei
0
3
0
0
L
Guan Yu
Veector86
Guan Yu
1
0
1
1.5
L
Bellona
Wizard_Neko
Bellona
1
1
0
1
L
Sobek
0
0
0
0
W
Bacchus
cmels
Bacchus
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,471
Damage
18,301
36,255
Taken
35,043
21,235
Mitigated
20,549
13,212
Healing
7,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
5,030
2,807
0
3,039
5,583
1,954
711
578
5,005
0
41,978
L
Baba Yaga
Capt_Death_Fly
Baba Yaga
3,638
0
0
886
5,556
2,195
0
2,245
3,311
36,335
1,719
W
3,219
2,160
0
2,659
7,949
3,120
0
232
7,717
0
37,801
W
Gilgamesh
CrowPaladin
Gilgamesh
5,175
1,774
0
2,491
9,682
7,479
0
0
9,682
0
34,438
W
Anubis
NeatDad
Anubis
3,433
83
0
3,927
6,570
3,382
0
3,402
3,168
56,644
1,113
L
Jing Wei
RAZAFEX
Jing Wei
2,719
2,306
0
777
6,191
1,840
0
687
5,504
0
23,214
L
Guan Yu
Veector86
Guan Yu
5,466
808
54
2,674
8,870
6,973
0
521
7,680
0
29,480
L
Bellona
Wizard_Neko
Bellona
5,356
1,520
0
1,680
9,137
5,809
0
1,060
8,077
0
40,166
L
Sobek
1,122
76
0
1,700
5,289
3,732
0
1,418
3,871
6,569
353
W
Bacchus
cmels
Bacchus
2,614
91
0
1,096
6,471
5,300
84
466
6,005
14,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,180
Gold Earned
24,452
300
Minions Killed
215
0
Camps Cleared
0
1,088,935
Distance Traveled
1,025,047
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
5,977
598
69
7
0
174,496
0
L
Baba Yaga
5,485
549
70
7
0
193,331
0
W
Arachne
5,423
542
61
6
0
245,876
0
W
Gilgamesh
5,268
527
46
5
0
223,161
0
W
Anubis
6,653
665
107
11
0
208,089
0
L
Jing Wei
4,311
431
25
3
0
178,876
0
L
Guan Yu
5,181
518
39
4
0
235,029
0
L
Bellona
5,211
521
71
7
0
225,386
0
L
Sobek
4,264
426
10
1
0
192,425
0
W
Bacchus
5,859
586
17
2
0
237,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role