Player Matchup

Fenrir
Fenrir
Gold IV
EzPzPhilTeTe
Fenrir
Gold IV
Level 182
God Stats
2W - 3L
1,500 SR
Queue Stats
282W - 286L
1,435 MMR
Solo
Loki
Loki
Gold III
GUNS AND GLORIE
Loki
Gold III
Level 186
God Stats
4W - 2L
1,500 SR
Queue Stats
29W - 29L
1,438 MMR
Solo
Vulcan
Vulcan
Bronze III
KumbastopmFTW
Vulcan
Bronze III
Level 59
God Stats
2W - 0L
1,761 SR
Queue Stats
7W - 3L
1,400 MMR
Party 1
Anhur
Anhur
Bronze III
LïTΩ
Anhur
Bronze III
Level 157
God Stats
1W - 0L
1,512 SR
Queue Stats
4W - 0L
1,500 MMR
Party 1
Geb
Geb
Gold III
Patron Nick
Geb
Gold III
Level 149
God Stats
13W - 12L
1,567 SR
Queue Stats
319W - 319L
1,437 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 147
1,568 SR
1,442 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 120
1,450 SR
1,443 MMR
Maui
Maui
Gold IV
GenaralSlime
Maui
Gold IV
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
253W - 246L
1,434 MMR
Solo
Sobek
Sobek
Gold II
JAY DUNKZ
Sobek
Gold II
Level 146
God Stats
3W - 5L
1,471 SR
Queue Stats
352W - 359L
1,552 MMR
Party 2
Ratatoskr
Ratatoskr
Bronze III
PigLamp
Ratatoskr
Bronze III
Level 74
God Stats
0W - 6L
1,197 SR
Queue Stats
19W - 20L
1,462 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold IV
RaidBoss
Ah Muzen Cab
Gold IV
Level 162
God Stats
1W - 3L
1,489 SR
Queue Stats
57W - 60L
1,401 MMR
Solo
Janus
Janus
Silver II
x Swifttty
Janus
Silver II
Level 60
God Stats
14W - 17L
1,594 SR
Queue Stats
22W - 30L
1,370 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
4 / 1 / 9
9,686
570
11,879
14,959
8,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
2 / 0 / 0
10,570
622
6,590
11,173
4,618
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
6 / 1 / 5
10,546
620
14,403
6,782
2,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
LïTΩ
Anhur
19
5 / 0 / 2
10,934
643
10,517
11,339
5,148
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 0 / 14
9,583
564
6,966
13,371
13,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Bans
AtlasAwilixVamanaAthena

VS

Bans
ArachneBake KujiraThorAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
6,968
410
2,227
17,263
10,889
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sobek
JAY DUNKZ
Sobek
15
1 / 3 / 1
8,750
515
6,922
14,716
14,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ratatoskr
PigLamp
Ratatoskr
13
0 / 5 / 0
7,055
415
4,954
15,855
6,304
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
RaidBoss
Ah Muzen Cab
15
1 / 3 / 0
8,310
489
6,609
12,676
3,574
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Janus
13
0 / 2 / 2
7,349
432
5,235
10,313
3,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
6
18
Kills
2
2
Deaths
18
30
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fenrir
4
1
9
8.5
W
2
0
0
2
L
0
5
1
0.1
L
Sobek
JAY DUNKZ
Sobek
1
3
1
0.5
W
6
1
5
8.5
W
Anhur
LïTΩ
Anhur
5
0
2
6
W
1
0
14
8
L
Ratatoskr
PigLamp
Ratatoskr
0
5
0
0
L
Ah Muzen Cab
RaidBoss
Ah Muzen Cab
1
3
0
0.33
L
Janus
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,355
Damage
25,947
57,624
Taken
70,823
34,852
Mitigated
39,053
21,227
Healing
13,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
11,879
2,636
0
3,608
14,959
8,340
0
3,574
11,239
0
94,627
W
6,590
1,824
0
2,942
11,173
4,618
825
3,397
7,266
0
83,207
L
2,227
597
1,324
1,933
17,263
10,889
0
6,321
10,942
21,045
0
L
Sobek
JAY DUNKZ
Sobek
6,922
257
0
5,526
14,716
14,386
0
1,791
12,925
55,969
5,179
W
14,403
4,987
0
2,502
6,782
2,820
1,005
2,777
3,928
87,653
1,106
W
Anhur
LïTΩ
Anhur
10,517
6,131
0
7,680
11,339
5,148
2,268
1,646
9,679
0
106,797
W
6,966
940
0
4,495
13,371
13,926
129
2,045
11,249
41,194
2,867
L
Ratatoskr
PigLamp
Ratatoskr
4,954
1,010
0
1,973
15,855
6,304
0
5,553
10,302
0
59,964
L
Ah Muzen Cab
RaidBoss
Ah Muzen Cab
6,609
1,141
0
2,279
12,676
3,574
30
2,260
10,416
0
75,161
L
Janus
5,235
254
0
809
10,313
3,900
0
5,221
5,092
62,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,319
Gold Earned
38,432
625
Minions Killed
489
0
Camps Cleared
0
1,786,526
Distance Traveled
1,715,820
8
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,686
570
119
7
0
357,900
2
W
Loki
10,570
622
140
8
0
375,089
0
L
Maui
6,968
410
49
3
0
319,757
2
L
Sobek
8,750
515
110
6
0
317,536
7
W
Vulcan
10,546
620
147
9
0
369,151
2
W
Anhur
10,934
643
182
11
0
322,698
0
W
Geb
9,583
564
37
2
0
361,688
4
L
Ratatoskr
7,055
415
88
5
0
377,295
0
L
Ah Muzen Cab
8,310
489
126
7
0
353,746
9
L
Janus
7,349
432
116
7
0
347,486
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role