Player Matchup

Yu Huang
Yu Huang
FaDe-OhSoRiGhT
Yu Huang
Level 106
God Stats
1W - 0L
1,639 SR
Queue Stats
9W - 9L
1,389 Elo+
Party 2
Baron Samedi
Baron Samedi
GodlyLycan
Baron Samedi
Level 86
God Stats
1W - 0L
1,838 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
IAMFROOOT
Amaterasu
Level 101
God Stats
1W - 1L
1,702 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Hercules
Hercules
PansexualTrash
Hercules
Level 126
God Stats
2W - 0L
1,726 SR
Queue Stats
5W - 5L
1,328 Elo+
Party 1
Nut
Nut
Woodstyleo
Nut
Level 121
God Stats
1W - 1L
1,756 SR
Queue Stats
7W - 5L
1,328 Elo+
Party 1
Team Averages
Level 108
1,732 SR
1,409 Elo+

VS

Team Averages
Level 119
1,508 SR
1,505 Elo+
Ravana
Ravana
Kioxei
Ravana
Level 124
God Stats
16W - 6L
1,550 SR
Queue Stats
152W - 141L
1,483 Elo+
Solo
Neith
Neith
NapalmJelly935
Neith
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 18L
1,543 Elo+
Solo
Sobek
Sobek
SempaiP
Sobek
Level 109
God Stats
1W - 1L
1,649 SR
Queue Stats
24W - 27L
1,574 Elo+
Solo
Fenrir
Fenrir
WackAFish
Fenrir
Level 48
God Stats
0W - 2L
1,295 SR
Queue Stats
168W - 152L
1,489 Elo+
Solo
Nu Wa
Nu Wa
sergyngs
Nu Wa
Level 199
God Stats
217W - 231L
1,545 SR
Queue Stats
302W - 340L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
10
3 / 0 / 0
5,097
1,019
4,489
3,318
1,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
GodlyLycan
Baron Samedi
10
1 / 0 / 4
4,900
980
2,320
2,882
1,342
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
IAMFROOOT
Amaterasu
9
1 / 2 / 2
4,616
923
2,634
4,653
3,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hercules
9
0 / 0 / 2
4,517
903
3,723
6,691
5,701
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 0 / 3
5,294
1,059
2,111
4,424
1,405
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Kioxei
Ravana
10
1 / 0 / 1
4,786
957
5,122
3,986
2,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 1 / 1
4,620
924
4,128
5,116
1,853
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
SempaiP
Sobek
8
1 / 1 / 0
4,588
918
615
1,940
1,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
WackAFish
Fenrir
9
0 / 3 / 1
4,467
893
1,392
5,821
2,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
sergyngs
Nu Wa
11
0 / 0 / 0
5,046
1,009
3,774
1,775
656
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
5
5
Kills
2
2
Deaths
5
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
3
0
0
3
W
Baron Samedi
GodlyLycan
Baron Samedi
1
0
4
3
W
Amaterasu
IAMFROOOT
Amaterasu
1
2
2
1
L
Ravana
Kioxei
Ravana
1
0
1
1.5
L
0
1
1
0.5
W
Hercules
0
0
2
1
L
Sobek
SempaiP
Sobek
1
1
0
1
L
Fenrir
WackAFish
Fenrir
0
3
1
0.17
W
0
0
3
1.5
L
Nu Wa
sergyngs
Nu Wa
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,277
Damage
15,031
21,968
Taken
18,638
13,426
Mitigated
8,043
6,532
Healing
5,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
4,489
370
0
826
3,318
1,139
0
215
3,067
10,792
0
W
Baron Samedi
GodlyLycan
Baron Samedi
2,320
442
35
406
2,882
1,342
0
435
2,403
11,261
0
W
Amaterasu
IAMFROOOT
Amaterasu
2,634
940
0
578
4,653
3,839
0
518
3,939
0
4,895
L
Ravana
Kioxei
Ravana
5,122
890
0
2,228
3,986
2,081
0
1,063
2,628
0
10,839
L
4,128
2,195
0
1,350
5,116
1,853
0
2,338
2,538
0
10,772
W
Hercules
3,723
1,184
0
2,326
6,691
5,701
0
603
5,876
0
9,323
L
Sobek
SempaiP
Sobek
615
27
103
470
1,940
1,101
0
796
1,011
1,349
0
L
Fenrir
WackAFish
Fenrir
1,392
698
0
878
5,821
2,352
0
1,844
3,649
0
6,208
W
2,111
1,125
0
2,361
4,424
1,405
0
2,618
1,770
0
24,389
L
Nu Wa
sergyngs
Nu Wa
3,774
2,072
0
0
1,775
656
22
79
1,696
16,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,424
Gold Earned
23,507
115
Minions Killed
81
0
Camps Cleared
0
566,432
Distance Traveled
492,931
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
5,097
1,019
23
5
0
111,119
0
W
Baron Samedi
4,900
980
23
5
0
112,972
0
W
Amaterasu
4,616
923
6
1
0
107,426
0
L
Ravana
4,786
957
19
4
0
125,532
0
L
Neith
4,620
924
17
3
0
109,916
0
W
Hercules
4,517
903
13
3
0
127,402
0
L
Sobek
4,588
918
1
0
0
31,744
0
L
Fenrir
4,467
893
10
2
0
118,468
0
W
Nut
5,294
1,059
50
10
0
107,513
0
L
Nu Wa
5,046
1,009
34
7
0
107,271
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role