Player Matchup

Artemis
Artemis
 
Artemis
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
JuanDanieldaniel
Merlin
Level 99
God Stats
6W - 8L
1,330 SR
Queue Stats
121W - 131L
1,391 Elo+
Solo
Cu Chulainn
Cu Chulainn
YungExtendos
Cu Chulainn
Level 158
God Stats
17W - 20L
1,514 SR
Queue Stats
183W - 174L
1,538 Elo+
Solo
Thanatos
Thanatos
ixAnthonyy
Thanatos
Level 115
God Stats
8W - 6L
1,500 SR
Queue Stats
134W - 147L
1,513 Elo+
Solo
Team Averages
Level 111
1,469 SR
1,488 Elo+

VS

Team Averages
Level 82
1,431 SR
1,500 Elo+
Ra
Ra
BalanceViking
Ra
Level 126
God Stats
9W - 10L
1,500 SR
Queue Stats
129W - 127L
1,444 Elo+
Solo
Heimdallr
Heimdallr
Heimdall14Mc
Heimdallr
Level 60
God Stats
23W - 20L
1,572 SR
Queue Stats
147W - 153L
1,520 Elo+
Solo
Pele
Pele
TF-Tencoo
Pele
Level 39
God Stats
3W - 6L
1,410 SR
Queue Stats
15W - 24L
1,361 Elo+
Solo
Nemesis
Nemesis
Vonny9k
Nemesis
Level 79
God Stats
0W - 1L
1,173 SR
Queue Stats
13W - 8L
1,726 Elo+
Solo
Janus
Janus
atyckoski
Janus
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 121L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
5 / 0 / 0
5,974
853
3,692
3,660
1,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
 
Ymir
8
0 / 0 / 2
4,964
709
1,405
4,013
2,423
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 0 / 0
4,391
627
2,337
2,011
604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
YungExtendos
Cu Chulainn
9
3 / 1 / 0
5,759
823
4,415
7,172
4,476
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
ixAnthonyy
Thanatos
9
0 / 0 / 1
4,611
659
1,810
5,557
2,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 0
3,732
533
1,013
4,571
1,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
Heimdall14Mc
Heimdallr
6
0 / 1 / 0
3,495
499
1,581
3,387
1,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Pele
7
0 / 3 / 0
3,852
550
2,192
6,091
1,864
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Nemesis
Vonny9k
Nemesis
9
1 / 1 / 0
4,766
681
2,794
6,543
2,617
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
atyckoski
Janus
8
0 / 0 / 0
4,204
601
2,175
3,374
1,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
1
8
Kills
1
1
Deaths
8
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
5
0
0
5
W
Ymir
 
Ymir
0
0
2
1
L
0
3
0
0
L
Heimdallr
Heimdall14Mc
Heimdallr
0
1
0
0
W
0
0
0
0
L
Pele
0
3
0
0
L
Nemesis
Vonny9k
Nemesis
1
1
0
1
W
Cu Chulainn
YungExtendos
Cu Chulainn
3
1
0
3
L
Janus
atyckoski
Janus
0
0
0
0
W
Thanatos
ixAnthonyy
Thanatos
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,659
Damage
9,755
22,413
Taken
23,966
11,208
Mitigated
8,669
11,003
Healing
5,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
3,692
1,959
0
3,141
3,660
1,467
624
402
3,258
0
39,568
W
Ymir
 
Ymir
1,405
413
0
1,294
4,013
2,423
0
1,489
2,390
14,941
691
L
1,013
236
300
1,226
4,571
1,915
0
1,089
3,482
13,367
0
L
Heimdallr
Heimdall14Mc
Heimdallr
1,581
1,266
0
1,344
3,387
1,158
0
459
2,928
0
12,896
W
2,337
79
0
641
2,011
604
0
860
999
23,762
0
L
Pele
2,192
409
0
699
6,091
1,864
0
154
5,937
0
20,943
L
Nemesis
Vonny9k
Nemesis
2,794
1,036
0
1,652
6,543
2,617
0
494
6,049
0
34,644
W
Cu Chulainn
YungExtendos
Cu Chulainn
4,415
579
0
1,798
7,172
4,476
87
0
7,172
0
41,833
L
Janus
atyckoski
Janus
2,175
100
0
634
3,374
1,115
0
1,528
1,846
22,503
0
W
Thanatos
ixAnthonyy
Thanatos
1,810
571
0
4,129
5,557
2,238
0
111
5,406
0
32,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,699
Gold Earned
20,049
262
Minions Killed
203
0
Camps Cleared
0
771,346
Distance Traveled
669,665
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
5,974
853
69
10
0
123,795
0
W
Ymir
4,964
709
24
3
0
157,363
0
L
Ra
3,732
533
12
2
0
139,499
0
L
Heimdallr
3,495
499
25
4
0
62,734
0
W
Merlin
4,391
627
47
7
0
171,064
3
L
Pele
3,852
550
39
6
0
154,839
0
L
Nemesis
4,766
681
59
8
0
170,903
0
W
Cu Chulainn
5,759
823
67
10
0
139,935
2
L
Janus
4,204
601
68
10
0
141,690
0
W
Thanatos
4,611
659
55
8
0
179,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role