Player Matchup

Kukulkan
Kukulkan
Platinum V
GCF COLE
Kukulkan
Platinum V
Level 152
God Stats
2W - 1L
1,751 SR
Queue Stats
117W - 100L
1,541 MMR
Party 1
Ne Zha
Ne Zha
Platinum IV
ItsNotMulan
Ne Zha
Platinum IV
Level 165
God Stats
34W - 14L
1,725 SR
Queue Stats
80W - 49L
1,649 MMR
Party 1
Athena
Athena
Silver II
LiaraLovegood
Athena
Silver II
Level 187
God Stats
28W - 30L
1,551 SR
Queue Stats
199W - 201L
1,047 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 168
1,676 SR
1,412 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 76
1,472 SR
1,346 MMR
Neith
Neith
Silver II
Maxtschik98
Neith
Silver II
Level 81
God Stats
0W - 2L
1,318 SR
Queue Stats
25W - 26L
1,307 MMR
Solo
Hun Batz
Hun Batz
Bronze III
MrxEscobar
Hun Batz
Bronze III
Level 77
God Stats
0W - 1L
1,688 SR
Queue Stats
0W - 2L
1,400 MMR
Solo
Merlin
Merlin
Bronze III
NEDER123
Merlin
Bronze III
Level 69
God Stats
0W - 1L
1,409 SR
Queue Stats
0W - 6L
1,332 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
GCF COLE
Kukulkan
17
1 / 2 / 5
10,926
728
10,699
9,657
4,452
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
17
5 / 1 / 2
11,015
734
16,301
16,685
19,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
2 / 1 / 5
10,519
701
8,428
14,818
18,615
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
KuzenboPoseidonThothVulcanAchilles

VS

Bans
DiscordiaCharonHeraGebGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 1
10,508
701
12,944
13,604
7,866
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
MrxEscobar
Hun Batz
15
2 / 2 / 1
9,707
647
9,107
13,307
6,317
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
NEDER123
Merlin
14
0 / 5 / 2
9,078
605
7,232
12,880
4,807
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
8
Kills
4
4
Deaths
8
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
GCF COLE
Kukulkan
1
2
5
1.75
W
Ne Zha
5
1
2
6
W
2
1
5
4.5
L
2
1
1
2.5
L
Hun Batz
MrxEscobar
Hun Batz
2
2
1
1.25
L
Merlin
NEDER123
Merlin
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,428
Damage
29,283
41,160
Taken
39,791
42,173
Mitigated
18,990
8,772
Healing
4,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
GCF COLE
Kukulkan
10,699
1,069
0
500
9,657
4,452
1,322
2,110
7,547
71,119
2,049
W
Ne Zha
16,301
1,496
0
5,866
16,685
19,106
671
2,968
13,611
0
38,706
W
8,428
1,348
0
2,406
14,818
18,615
399
2,950
11,816
21,360
1,115
L
12,944
7,004
0
3,119
13,604
7,866
546
5,546
7,364
0
51,598
L
Hun Batz
MrxEscobar
Hun Batz
9,107
2,365
0
890
13,307
6,317
0
6,598
5,687
0
34,488
L
Merlin
NEDER123
Merlin
7,232
610
0
946
12,880
4,807
0
4,553
7,309
30,610
1,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,460
Gold Earned
29,293
195
Minions Killed
180
0
Camps Cleared
0
939,654
Distance Traveled
836,768
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,926
728
131
9
0
294,966
0
W
Ne Zha
11,015
734
42
3
0
318,419
0
W
Athena
10,519
701
22
1
0
326,269
2
L
Neith
10,508
701
94
6
0
274,333
1
L
Hun Batz
9,707
647
39
3
0
307,633
0
L
Merlin
9,078
605
47
3
0
254,802
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role