Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
CrayonPentagram
Jing Wei
Level 121
God Stats
0W - 2L
1,295 SR
Queue Stats
220W - 210L
1,508 Elo+
Party 1
Discordia
Discordia
HeADLezZ_ViPER
Discordia
Level 130
God Stats
3W - 3L
1,702 SR
Queue Stats
180W - 195L
1,530 Elo+
Solo
Zeus
Zeus
KimJongIan
Zeus
Level 99
God Stats
4W - 5L
1,364 SR
Queue Stats
191W - 184L
1,479 Elo+
Party 1
Achilles
Achilles
WhitEDrNooBy
Achilles
Level 149
God Stats
1W - 2L
1,273 SR
Queue Stats
100W - 93L
1,453 Elo+
Solo
Team Averages
Level 129
1,427 SR
1,494 Elo+

VS

Team Averages
Level 125
1,443 SR
1,384 Elo+
Cu Chulainn
Cu Chulainn
Bkinged
Cu Chulainn
Level 98
God Stats
1W - 1L
1,217 SR
Queue Stats
2W - 6L
1,244 Elo+
Party 2
Artemis
Artemis
Cuzimwhite3013
Artemis
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,109 Elo+
Party 2
He Bo
He Bo
Goonervor
He Bo
Level 126
God Stats
4W - 1L
1,500 SR
Queue Stats
80W - 89L
1,431 Elo+
Solo
Geb
Geb
The_Happy_Mask
Geb
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,414 Elo+
Party 2
Mercury
Mercury
图书管理员
Mercury
Level 166
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 36L
1,722 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
1
0 / 0 / 0
2,116
265
0
0
0
Jing Wei
15
4 / 3 / 5
7,785
973
6,961
7,778
3,506
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
HeADLezZ_ViPER
Discordia
14
3 / 3 / 4
7,679
960
8,469
6,357
2,471
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

12
1 / 4 / 7
6,965
871
7,219
7,043
2,297
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
WhitEDrNooBy
Achilles
12
4 / 2 / 3
7,187
898
10,117
11,316
10,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Bkinged
Cu Chulainn
13
2 / 2 / 6
7,564
946
7,214
12,419
7,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
1 / 2 / 5
7,737
967
3,412
6,004
2,609
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

He Bo
Goonervor
He Bo
15
5 / 2 / 4
8,285
1,036
10,506
5,697
2,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 3 / 4
7,732
967
4,804
12,435
7,647
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
3 / 4 / 5
7,633
954
4,290
9,627
5,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
36
12
Kills
12
12
Deaths
13
19
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
0
0
0
0
W
Cu Chulainn
Bkinged
Cu Chulainn
2
2
6
2.5
L
Jing Wei
4
3
5
2.17
W
1
2
5
1.75
W
He Bo
Goonervor
He Bo
5
2
4
3.5
L
Discordia
HeADLezZ_ViPER
Discordia
3
3
4
1.67
L
1
4
7
1.13
W
1
3
4
1
L
Achilles
WhitEDrNooBy
Achilles
4
2
3
2.75
W
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,766
Damage
30,226
32,494
Taken
46,182
18,367
Mitigated
25,500
8,309
Healing
15,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
0
0
0
0
0
0
0
0
0
0
0
W
Cu Chulainn
Bkinged
Cu Chulainn
7,214
1,564
1,033
4,816
12,419
7,788
64
4,171
7,989
0
10,210
L
Jing Wei
6,961
5,399
705
1,208
7,778
3,506
0
4,328
3,272
0
13,158
W
3,412
588
230
777
6,004
2,609
1,186
3,754
2,209
0
11,919
W
He Bo
Goonervor
He Bo
10,506
353
898
636
5,697
2,354
365
2,265
3,387
16,972
0
L
Discordia
HeADLezZ_ViPER
Discordia
8,469
766
124
227
6,357
2,471
0
3,539
2,734
18,492
756
L
7,219
363
372
146
7,043
2,297
0
1,965
4,697
15,000
0
W
4,804
235
1,372
2,999
12,435
7,647
259
2,712
9,594
13,724
0
L
Achilles
WhitEDrNooBy
Achilles
10,117
1,433
990
4,537
11,316
10,093
0
5,478
5,075
0
16,158
W
4,290
1,874
421
2,428
9,627
5,102
133
2,477
6,851
0
11,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,732
Gold Earned
38,951
78
Minions Killed
91
0
Camps Cleared
0
616,384
Distance Traveled
859,004
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
2,116
265
0
0
0
0
0
W
Cu Chulainn
7,564
946
16
2
0
176,433
0
L
Jing Wei
7,785
973
22
3
0
163,407
0
W
Artemis
7,737
967
25
3
0
169,703
0
W
He Bo
8,285
1,036
17
2
0
158,871
0
L
Discordia
7,679
960
27
3
0
155,896
0
L
Zeus
6,965
871
20
3
0
152,039
0
W
Geb
7,732
967
8
1
0
160,981
0
L
Achilles
7,187
898
9
1
0
145,042
0
W
Mercury
7,633
954
25
3
0
193,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role