Player Matchup

Bakasura
Bakasura
InGuwopWeTrust
Bakasura
Level 109
God Stats
35W - 13L
1,709 SR
Queue Stats
111W - 128L
1,484 Elo+
Party 1
Sun Wukong
Sun Wukong
gwibby
Sun Wukong
Level 75
God Stats
2W - 3L
1,504 SR
Queue Stats
32W - 29L
1,605 Elo+
Solo
Baron Samedi
Baron Samedi
kidhyena190
Baron Samedi
Level 66
God Stats
1W - 2L
1,543 SR
Queue Stats
107W - 119L
1,428 Elo+
Party 1
Team Averages
Level 83
1,586 SR
1,506 Elo+

VS

Team Averages
Level 123
1,421 SR
1,543 Elo+
Ares
Ares
Mittens ijn
Ares
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,580 Elo+
Party 2
Ullr
Ullr
XxghostblusterX
Ullr
Level 158
God Stats
5W - 4L
1,330 SR
Queue Stats
5W - 6L
1,580 Elo+
Party 2
Baba Yaga
Baba Yaga
jaijai47
Baba Yaga
Level 80
God Stats
6W - 6L
1,432 SR
Queue Stats
165W - 171L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
13
1 / 5 / 3
8,003
667
5,251
15,364
10,084
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sun Wukong
gwibby
Sun Wukong
6
0 / 1 / 1
6,773
564
100
1,599
900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
kidhyena190
Baron Samedi
14
4 / 8 / 2
8,957
746
10,788
15,071
7,816
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 8
9,401
783
5,604
12,160
12,058
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
5 / 2 / 6
10,025
835
8,574
10,018
3,976
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Baba Yaga
jaijai47
Baba Yaga
17
6 / 0 / 7
10,823
902
12,458
9,642
4,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
5
Kills
14
14
Deaths
6
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Bakasura
1
5
3
0.5
W
3
4
8
1.75
W
5
2
6
4
L
Sun Wukong
gwibby
Sun Wukong
0
1
1
0.5
W
Baba Yaga
jaijai47
Baba Yaga
6
0
7
9.5
L
Baron Samedi
kidhyena190
Baron Samedi
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,139
Damage
26,636
32,034
Taken
31,820
18,800
Mitigated
20,649
5,069
Healing
5,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
5,251
3,410
0
3,456
15,364
10,084
0
8,593
6,691
0
14,215
W
5,604
579
0
1,202
12,160
12,058
476
1,997
9,737
27,927
1,663
W
8,574
3,251
0
2,075
10,018
3,976
645
5,497
4,451
0
41,080
L
Sun Wukong
gwibby
Sun Wukong
100
0
0
106
1,599
900
0
788
811
0
445
W
Baba Yaga
jaijai47
Baba Yaga
12,458
581
0
2,198
9,642
4,615
908
3,358
5,580
48,138
644
L
Baron Samedi
kidhyena190
Baron Samedi
10,788
566
338
1,169
15,071
7,816
0
7,974
7,063
27,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,733
Gold Earned
30,249
73
Minions Killed
168
0
Camps Cleared
0
445,342
Distance Traveled
661,990
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,003
667
47
4
0
232,056
0
W
Ares
9,401
783
36
3
0
192,372
0
W
Ullr
10,025
835
49
4
0
208,753
0
L
Sun Wukong
6,773
564
1
0
0
19,875
0
W
Baba Yaga
10,823
902
83
7
0
260,865
0
L
Baron Samedi
8,957
746
25
2
0
193,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role