Player Matchup

Loki
Loki
Juwek
Loki
Level 26
God Stats
3W - 4L
1,338 SR
Queue Stats
15W - 20L
1,426 Elo+
Party 1
Thanatos
Thanatos
Legion080
Thanatos
Level 29
God Stats
2W - 1L
1,898 SR
Queue Stats
2W - 10L
1,194 Elo+
Party 1
Fafnir
Fafnir
OverBuffy
Fafnir
Level 43
God Stats
0W - 1L
1,678 SR
Queue Stats
31W - 37L
1,380 Elo+
Party 1
Team Averages
Level 33
1,638 SR
1,333 Elo+

VS

Team Averages
Level 69
1,596 SR
1,336 Elo+
Odin
Odin
GreenBull68
Odin
Level 52
God Stats
3W - 0L
1,836 SR
Queue Stats
22W - 18L
1,410 Elo+
Party 2
Serqet
Serqet
blankfizz
Serqet
Level 16
God Stats
6W - 3L
1,451 SR
Queue Stats
14W - 14L
1,410 Elo+
Party 2
Agni
Agni
casper3927
Agni
Level 140
God Stats
2W - 3L
1,500 SR
Queue Stats
14W - 23L
1,187 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Juwek
Loki
11
3 / 4 / 2
7,022
702
6,424
7,194
2,554
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
Legion080
Thanatos
10
2 / 5 / 2
6,598
660
5,130
8,534
3,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fafnir
OverBuffy
Fafnir
11
0 / 3 / 5
6,722
672
4,172
7,070
5,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 10
7,872
787
5,120
7,747
5,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Serqet
blankfizz
Serqet
13
5 / 4 / 7
8,204
820
6,825
8,851
3,919
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
5 / 1 / 7
8,374
837
5,954
4,585
1,700
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
36
5
Kills
12
12
Deaths
6
9
Assists
24
Player
Kills
Deaths
Assists
KDA
W
2
1
10
7
L
Loki
Juwek
Loki
3
4
2
1
L
Thanatos
Legion080
Thanatos
2
5
2
0.6
L
Fafnir
OverBuffy
Fafnir
0
3
5
0.83
W
Serqet
blankfizz
Serqet
5
4
7
2.13
W
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,726
Damage
17,899
22,798
Taken
21,183
11,611
Mitigated
10,855
5,662
Healing
3,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,120
1,238
0
1,194
7,747
5,236
342
1,446
5,926
0
15,218
L
Loki
Juwek
Loki
6,424
2,014
0
660
7,194
2,554
0
1,907
5,051
0
22,180
L
Thanatos
Legion080
Thanatos
5,130
466
0
4,142
8,534
3,090
0
2,053
5,770
0
20,428
L
Fafnir
OverBuffy
Fafnir
4,172
338
0
860
7,070
5,967
0
1,667
4,980
7,285
0
W
Serqet
blankfizz
Serqet
6,825
2,007
0
1,526
8,851
3,919
440
1,036
7,465
0
24,414
W
5,954
393
289
510
4,585
1,700
701
941
3,478
25,063
971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,342
Gold Earned
24,450
80
Minions Killed
111
0
Camps Cleared
0
549,796
Distance Traveled
553,923
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,872
787
29
3
0
188,929
0
L
Loki
7,022
702
33
3
0
190,309
0
L
Thanatos
6,598
660
36
4
0
175,491
0
L
Fafnir
6,722
672
11
1
0
183,996
0
W
Serqet
8,204
820
34
3
0
190,678
0
W
Agni
8,374
837
48
5
0
174,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role