Player Matchup

Heimdallr
Heimdallr
Silver III
BadaBoomm
Heimdallr
Silver III
Level 106
God Stats
12W - 16L
1,139 SR
Queue Stats
112W - 111L
1,416 MMR
Solo
Zhong Kui
Zhong Kui
Gold III
LiF3 x IS P4iN
Zhong Kui
Gold III
Level 153
God Stats
4W - 7L
1,472 SR
Queue Stats
180W - 195L
1,416 MMR
Solo
Tyr
Tyr
Gold V
VsteeL
Tyr
Gold V
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 45L
1,406 MMR
Solo
Maui
Maui
Silver II
biocellgames
Maui
Silver II
Level 159
God Stats
2W - 4L
1,302 SR
Queue Stats
49W - 51L
1,415 MMR
Solo
Ravana
Ravana
Silver II
destructorXD132
Ravana
Silver II
Level 123
God Stats
0W - 3L
1,500 SR
Queue Stats
21W - 32L
1,379 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 140
1,383 SR
1,407 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 151
1,410 SR
1,396 MMR
Cerberus
Cerberus
Gold III
 
Cerberus
Gold III
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Da Ji
Da Ji
Silver III
Abating
Da Ji
Silver III
Level 189
God Stats
2W - 4L
1,369 SR
Queue Stats
43W - 54L
1,417 MMR
Solo
Jing Wei
Jing Wei
Silver II
Erli_20
Jing Wei
Silver II
Level 128
God Stats
4W - 4L
1,297 SR
Queue Stats
42W - 47L
1,403 MMR
Solo
Fafnir
Fafnir
Silver II
littlexXGODXx
Fafnir
Silver II
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
141W - 140L
1,284 MMR
Party 1
Agni
Agni
Gold III
manolo_vaizard
Agni
Gold III
Level 174
God Stats
9W - 13L
1,383 SR
Queue Stats
148W - 134L
1,376 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BadaBoomm
Heimdallr
1
0 / 0 / 0
3,989
307
0
0
0
Zhong Kui
LiF3 x IS P4iN
Zhong Kui
11
0 / 2 / 0
6,223
479
5,678
12,513
9,953
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Tyr
VsteeL
Tyr
12
2 / 2 / 1
7,183
553
9,929
18,107
14,059
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
3 / 1 / 1
7,536
580
7,633
10,934
11,098
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
6 / 3 / 3
7,658
589
7,897
11,233
5,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bans
CharonSusanoAo Kuang

VS

Bans
KukulkanThanatosMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
0 / 2 / 3
7,740
595
10,155
15,126
14,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Da Ji
Abating
Da Ji
11
6 / 4 / 1
7,167
551
7,514
14,313
6,648
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Jing Wei
Erli_20
Jing Wei
14
0 / 1 / 0
7,542
580
3,825
7,852
3,670
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
2 / 2 / 1
6,868
528
3,916
9,619
9,219
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 2 / 3
7,055
543
7,861
7,956
3,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
16
11
Kills
8
8
Deaths
11
5
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
0
2
3
0.75
W
Da Ji
Abating
Da Ji
6
4
1
1.63
L
Heimdallr
BadaBoomm
Heimdallr
0
0
0
0
W
Jing Wei
Erli_20
Jing Wei
0
1
0
0
L
Zhong Kui
LiF3 x IS P4iN
Zhong Kui
0
2
0
0
L
Tyr
VsteeL
Tyr
2
2
1
1.25
L
3
1
1
3.5
L
6
3
3
2.5
W
2
2
1
1.25
W
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,137
Damage
33,271
52,787
Taken
54,866
40,253
Mitigated
36,847
14,623
Healing
20,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
10,155
790
0
7,773
15,126
14,222
0
0
15,126
58,645
1,752
W
Da Ji
Abating
Da Ji
7,514
1,946
0
2,716
14,313
6,648
0
2,479
11,834
0
49,598
L
Heimdallr
BadaBoomm
Heimdallr
0
0
0
0
0
0
0
0
0
0
0
W
Jing Wei
Erli_20
Jing Wei
3,825
2,821
0
3,336
7,852
3,670
0
3,123
4,729
0
67,650
L
Zhong Kui
LiF3 x IS P4iN
Zhong Kui
5,678
743
0
4,928
12,513
9,953
0
7,223
5,290
44,195
929
L
Tyr
VsteeL
Tyr
9,929
1,436
0
4,161
18,107
14,059
0
8,319
8,648
0
55,175
L
7,633
1,804
0
1,550
10,934
11,098
0
2,399
8,535
47,106
1,952
L
7,897
2,460
0
3,984
11,233
5,143
0
2,100
9,039
0
58,704
W
3,916
1,049
1,147
2,118
9,619
9,219
5
2,928
6,691
17,146
3,260
W
7,861
1,041
0
2,933
7,956
3,088
0
4,539
3,417
55,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,589
Gold Earned
36,372
348
Minions Killed
459
0
Camps Cleared
0
1,016,126
Distance Traveled
1,229,066
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,740
595
160
12
0
230,072
0
W
Da Ji
7,167
551
63
5
0
281,910
0
L
Heimdallr
3,989
307
0
0
0
0
0
W
Jing Wei
7,542
580
130
10
0
237,036
1
L
Zhong Kui
6,223
479
90
7
0
206,432
2
L
Tyr
7,183
553
92
7
0
263,370
0
L
Maui
7,536
580
76
6
0
275,022
2
L
Ravana
7,658
589
90
7
0
271,302
0
W
Fafnir
6,868
528
18
1
0
246,372
1
W
Agni
7,055
543
88
7
0
233,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role