Player Matchup

Martichoras
Martichoras
Gold IV
 
Martichoras
Gold IV
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Rama
Rama
Gold III
 
Rama
Gold III
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bellona
Bellona
Gold IV
Cl0wry
Bellona
Gold IV
Level 158
God Stats
13W - 9L
1,335 SR
Queue Stats
95W - 93L
1,402 MMR
Party 2
Kuzenbo
Kuzenbo
Gold III
D4NRS
Kuzenbo
Gold III
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
194W - 209L
1,427 MMR
Solo
Cabrakan
Cabrakan
Silver I
PuRe V3NoMzZ
Cabrakan
Silver I
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 25L
1,446 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 129
1,467 SR
1,455 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 116
1,517 SR
1,443 MMR
Bacchus
Bacchus
Bronze III
 
Bacchus
Bronze III
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Gold II
Chanti504
Nike
Gold II
Level 212
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 106L
1,431 MMR
Solo
Aphrodite
Aphrodite
Bronze III
FUNKERØ
Aphrodite
Bronze III
Level 69
God Stats
0W - 2L
1,290 SR
Queue Stats
10W - 13L
1,431 MMR
Solo
Medusa
Medusa
Silver I
NachMochli
Medusa
Silver I
Level 140
God Stats
0W - 2L
1,424 SR
Queue Stats
23W - 29L
1,421 MMR
Solo
Ymir
Ymir
Silver III
Siesquesito
Ymir
Silver III
Level 48
God Stats
3W - 1L
1,869 SR
Queue Stats
13W - 16L
1,433 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
15
2 / 0 / 3
8,483
606
6,298
8,274
3,730
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Rama
 
Rama
14
3 / 2 / 1
7,462
533
6,839
10,965
4,769
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
Cl0wry
Bellona
15
1 / 1 / 2
8,592
614
7,798
14,558
12,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kuzenbo
D4NRS
Kuzenbo
13
2 / 1 / 4
8,113
580
4,334
8,735
10,053
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cabrakan
PuRe V3NoMzZ
Cabrakan
15
2 / 1 / 6
7,718
551
7,830
12,493
9,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bans
SusanoKukulkanAo KuangThanatos

VS

Bans
HadesAthenaAresAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
2 / 4 / 1
6,755
483
5,601
12,025
15,145
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nike
13
1 / 2 / 0
7,558
540
9,645
13,606
8,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
FUNKERØ
Aphrodite
15
0 / 1 / 2
8,178
584
6,722
8,922
3,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
NachMochli
Medusa
12
0 / 2 / 2
6,629
474
10,326
9,633
4,179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

8
2 / 1 / 2
5,868
419
2,503
6,186
2,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
10
Kills
5
5
Deaths
10
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Martichoras
 
Martichoras
2
0
3
3.5
W
Rama
 
Rama
3
2
1
1.75
L
Bacchus
 
Bacchus
2
4
1
0.63
L
Nike
1
2
0
0.5
W
Bellona
Cl0wry
Bellona
1
1
2
2
W
Kuzenbo
D4NRS
Kuzenbo
2
1
4
4
L
Aphrodite
FUNKERØ
Aphrodite
0
1
2
1
L
Medusa
NachMochli
Medusa
0
2
2
0.5
W
Cabrakan
PuRe V3NoMzZ
Cabrakan
2
1
6
5
L
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,099
Damage
34,797
55,025
Taken
50,372
40,660
Mitigated
34,506
21,214
Healing
17,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
 
Martichoras
6,298
2,277
0
3,191
8,274
3,730
160
4,869
3,083
0
76,346
W
Rama
 
Rama
6,839
5,453
0
4,323
10,965
4,769
511
1,767
9,198
0
59,774
L
Bacchus
 
Bacchus
5,601
764
0
2,592
12,025
15,145
0
5,203
6,822
21,221
0
L
Nike
9,645
1,131
0
5,360
13,606
8,875
0
1,991
11,615
0
61,486
W
Bellona
Cl0wry
Bellona
7,798
2,602
0
6,320
14,558
12,920
0
2,496
10,840
0
66,592
W
Kuzenbo
D4NRS
Kuzenbo
4,334
1,597
0
2,255
8,735
10,053
263
2,173
6,562
27,130
3,685
L
Aphrodite
FUNKERØ
Aphrodite
6,722
927
538
5,392
8,922
3,382
0
211
8,711
67,761
1,991
L
Medusa
NachMochli
Medusa
10,326
2,755
0
500
9,633
4,179
0
3,175
6,458
0
73,107
W
Cabrakan
PuRe V3NoMzZ
Cabrakan
7,830
996
0
5,125
12,493
9,188
0
2,681
9,597
71,683
0
L
2,503
1,117
0
2,666
6,186
2,925
0
1,330
4,856
27,701
593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,368
Gold Earned
34,988
510
Minions Killed
463
0
Camps Cleared
0
1,413,212
Distance Traveled
1,192,454
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
8,483
606
144
10
0
284,388
4
W
Rama
7,462
533
101
7
0
258,903
0
L
Bacchus
6,755
483
35
3
0
265,319
1
L
Nike
7,558
540
123
9
0
256,776
5
W
Bellona
8,592
614
118
8
0
280,316
5
W
Kuzenbo
8,113
580
42
3
0
285,891
0
L
Aphrodite
8,178
584
142
10
0
271,362
1
L
Medusa
6,629
474
107
8
0
261,885
1
W
Cabrakan
7,718
551
105
8
0
303,714
0
L
Ymir
5,868
419
56
4
0
137,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role