Player Matchup

Anubis
Anubis
 
Anubis
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Eazzyone19
Cu Chulainn
Level 158
God Stats
5W - 3L
1,249 SR
Queue Stats
293W - 301L
1,520 Elo+
Solo
Khepri
Khepri
Mr_Queroro_24
Khepri
Level 146
God Stats
4W - 3L
1,500 SR
Queue Stats
50W - 57L
1,507 Elo+
Party 1
Jing Wei
Jing Wei
prodigiZ
Jing Wei
Level 40
God Stats
2W - 0L
1,529 SR
Queue Stats
31W - 28L
1,547 Elo+
Party 1
Da Ji
Da Ji
xBFDK4SIMx
Da Ji
Level 108
God Stats
5W - 5L
1,319 SR
Queue Stats
102W - 111L
1,389 Elo+
Solo
Team Averages
Level 114
1,419 SR
1,493 Elo+

VS

Team Averages
Level 112
1,476 SR
1,505 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Ah_Muzen_Cab_PAM
Atlas
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
126W - 122L
1,453 Elo+
Party 2
He Bo
He Bo
CYRIL22
He Bo
Level 114
God Stats
3W - 2L
1,301 SR
Queue Stats
204W - 179L
1,530 Elo+
Solo
Nut
Nut
Darksieni
Nut
Level 66
God Stats
8W - 6L
1,532 SR
Queue Stats
198W - 185L
1,579 Elo+
Solo
Tyr
Tyr
Harraldini
Tyr
Level 109
God Stats
9W - 10L
1,545 SR
Queue Stats
162W - 162L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
4 / 2 / 4
6,556
656
9,229
7,797
4,043
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cu Chulainn
Eazzyone19
Cu Chulainn
11
4 / 1 / 4
6,239
624
8,077
8,977
7,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
1 / 0 / 4
5,366
537
2,009
7,716
4,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jing Wei
prodigiZ
Jing Wei
10
0 / 1 / 1
5,177
518
2,156
5,136
1,659
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Da Ji
10
6 / 1 / 0
5,922
592
3,974
6,835
3,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
9
0 / 4 / 1
4,915
492
4,487
7,220
1,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 3 / 2
4,683
468
2,701
9,238
4,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

He Bo
CYRIL22
He Bo
10
2 / 2 / 1
5,547
555
3,078
6,712
1,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 2 / 0
5,921
592
4,724
5,588
2,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 4 / 1
5,549
555
4,411
11,345
8,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
15
Kills
4
5
Deaths
15
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
2
4
3
L
Morgan Le Fay
 
Morgan Le Fay
0
4
1
0.13
L
0
3
2
0.33
L
He Bo
CYRIL22
He Bo
2
2
1
1.25
L
1
2
0
0.5
W
Cu Chulainn
Eazzyone19
Cu Chulainn
4
1
4
6
L
1
4
1
0.38
W
1
0
4
3
W
Jing Wei
prodigiZ
Jing Wei
0
1
1
0.5
W
Da Ji
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,445
Damage
19,401
36,461
Taken
40,103
20,329
Mitigated
18,441
14,207
Healing
11,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
9,229
278
0
4,048
7,797
4,043
131
4,971
2,778
56,778
1,339
L
Morgan Le Fay
 
Morgan Le Fay
4,487
276
0
1,417
7,220
1,729
0
4,784
2,436
32,289
895
L
2,701
1,056
0
1,566
9,238
4,308
0
3,383
5,719
11,804
595
L
He Bo
CYRIL22
He Bo
3,078
218
0
2,651
6,712
1,859
0
1,321
5,346
30,598
0
L
4,724
2,825
0
1,192
5,588
2,179
6
399
5,189
0
49,579
W
Cu Chulainn
Eazzyone19
Cu Chulainn
8,077
2,259
0
4,607
8,977
7,260
0
1,231
7,299
581
38,160
L
4,411
1,300
0
4,889
11,345
8,366
0
1,729
8,813
0
26,657
W
2,009
332
0
2,947
7,716
4,356
0
1,918
5,743
10,162
0
W
Jing Wei
prodigiZ
Jing Wei
2,156
1,508
0
1,745
5,136
1,659
0
900
4,236
0
40,834
W
Da Ji
3,974
933
0
860
6,835
3,011
0
901
5,895
0
32,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,260
Gold Earned
26,615
277
Minions Killed
240
0
Camps Cleared
0
988,296
Distance Traveled
948,606
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,556
656
92
9
0
176,994
2
L
Morgan Le Fay
4,915
492
47
5
0
190,505
0
L
Atlas
4,683
468
8
1
0
196,430
0
L
He Bo
5,547
555
58
6
0
210,312
0
L
Nut
5,921
592
79
8
0
161,937
2
W
Cu Chulainn
6,239
624
62
6
0
199,831
0
L
Tyr
5,549
555
48
5
0
189,422
0
W
Khepri
5,366
537
6
1
0
203,853
3
W
Jing Wei
5,177
518
64
6
0
211,129
0
W
Da Ji
5,922
592
53
5
0
196,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role