Player Matchup

Tyr
Tyr
Danilo_Ribeiro_
Tyr
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
142W - 140L
1,508 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Flyre72
Ah Muzen Cab
Level 179
God Stats
1W - 1L
1,763 SR
Queue Stats
48W - 59L
1,547 Elo+
Solo
Medusa
Medusa
Jinkalak
Medusa
Level 118
God Stats
5W - 3L
1,654 SR
Queue Stats
37W - 27L
1,581 Elo+
Party 2
Bastet
Bastet
YagoWanderley
Bastet
Level 103
God Stats
1W - 1L
1,703 SR
Queue Stats
75W - 66L
1,537 Elo+
Party 1
Ares
Ares
maddorm
Ares
Level 45
God Stats
5W - 4L
1,645 SR
Queue Stats
16W - 9L
1,626 Elo+
Party 2
Team Averages
Level 121
1,653 SR
1,560 Elo+

VS

Team Averages
Level 124
1,429 SR
1,475 Elo+
Tiamat
Tiamat
Accured_Fluffy69
Tiamat
Level 148
God Stats
7W - 6L
1,520 SR
Queue Stats
359W - 397L
1,517 Elo+
Party 3
Nut
Nut
RagingEducator
Nut
Level 121
God Stats
1W - 4L
1,059 SR
Queue Stats
11W - 11L
1,252 Elo+
Solo
Guan Yu
Guan Yu
Runekingthor1
Guan Yu
Level 118
God Stats
4W - 0L
1,754 SR
Queue Stats
239W - 234L
1,537 Elo+
Party 3
Loki
Loki
TheDevilsProblem
Loki
Level 103
God Stats
3W - 3L
1,313 SR
Queue Stats
124W - 122L
1,489 Elo+
Solo
Kuzenbo
Kuzenbo
XxpablomasterxX
Kuzenbo
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 42L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
6,093
508
4,062
9,052
4,084
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
Flyre72
Ah Muzen Cab
11
1 / 1 / 1
6,050
504
4,518
9,414
3,650
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Medusa
Jinkalak
Medusa
12
1 / 1 / 0
6,430
536
4,135
6,429
2,399
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 2 / 1
5,440
453
2,679
8,692
3,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
maddorm
Ares
9
0 / 1 / 2
5,483
457
4,366
9,918
6,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
6,298
525
7,284
6,768
3,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
2 / 0 / 2
6,878
573
5,653
4,841
1,917
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
12
3 / 1 / 1
7,428
619
3,914
8,877
7,584
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

12
3 / 2 / 3
6,428
536
4,897
9,204
3,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 0 / 5
6,563
547
5,998
11,595
13,368
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
19
4
Kills
8
8
Deaths
4
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
0
1
0
0
L
1
3
1
0.5
L
Ah Muzen Cab
Flyre72
Ah Muzen Cab
1
1
1
1.5
L
Medusa
Jinkalak
Medusa
1
1
0
1
W
2
0
2
3
W
Guan Yu
3
1
1
3.5
W
3
2
3
2.25
W
0
0
5
2.5
L
1
2
1
0.75
L
Ares
maddorm
Ares
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,760
Damage
27,746
43,505
Taken
41,285
20,239
Mitigated
30,085
10,552
Healing
17,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,284
496
0
2,920
6,768
3,850
0
477
6,291
45,113
0
L
4,062
499
0
2,188
9,052
4,084
0
0
9,052
0
39,819
L
Ah Muzen Cab
Flyre72
Ah Muzen Cab
4,518
1,062
0
1,308
9,414
3,650
0
5,842
2,920
0
51,456
L
Medusa
Jinkalak
Medusa
4,135
1,878
0
2,231
6,429
2,399
0
1,427
5,002
0
58,227
W
5,653
3,268
0
2,062
4,841
1,917
62
744
4,097
0
51,651
W
Guan Yu
3,914
787
145
4,394
8,877
7,584
412
0
8,877
0
46,824
W
4,897
1,451
0
4,526
9,204
3,366
0
824
8,380
0
41,715
W
5,998
2,661
0
3,652
11,595
13,368
17
2,321
9,274
22,956
1,997
L
2,679
732
0
1,878
8,692
3,739
0
1,030
7,510
0
32,564
L
Ares
maddorm
Ares
4,366
343
0
2,947
9,918
6,367
0
3,967
5,739
15,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,496
Gold Earned
33,595
343
Minions Killed
373
0
Camps Cleared
0
1,182,486
Distance Traveled
1,214,387
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,298
525
104
9
0
215,564
2
L
Tyr
6,093
508
70
6
0
204,313
0
L
Ah Muzen Cab
6,050
504
86
7
0
231,208
6
L
Medusa
6,430
536
115
10
0
234,584
0
W
Nut
6,878
573
92
8
0
239,599
1
W
Guan Yu
7,428
619
78
7
0
214,444
0
W
Loki
6,428
536
69
6
0
282,723
0
W
Kuzenbo
6,563
547
30
3
0
262,057
2
L
Bastet
5,440
453
56
5
0
274,351
0
L
Ares
5,483
457
16
1
0
238,030
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role