Player Matchup

Achilles
Achilles
Teiquy
Achilles
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
104W - 121L
1,445 Elo+
Solo
Tsukuyomi
Tsukuyomi
XoF Vitelas
Tsukuyomi
Level 147
God Stats
5W - 6L
1,734 SR
Queue Stats
189W - 215L
1,389 Elo+
Party 2
Ra
Ra
berserk56
Ra
Level 107
God Stats
4W - 5L
1,059 SR
Queue Stats
108W - 103L
1,506 Elo+
Solo
Charon
Charon
jhowthay
Charon
Level 44
God Stats
3W - 2L
1,500 SR
Queue Stats
90W - 98L
1,467 Elo+
Solo
Izanami
Izanami
oBreezySZ
Izanami
Level 18
God Stats
2W - 3L
1,677 SR
Queue Stats
10W - 17L
1,370 Elo+
Party 2
Team Averages
Level 88
1,494 SR
1,435 Elo+

VS

Team Averages
Level 48
1,535 SR
1,438 Elo+
Erlang Shen
Erlang Shen
G2-Nicomusa
Erlang Shen
Level 69
God Stats
9W - 3L
1,617 SR
Queue Stats
48W - 45L
1,393 Elo+
Party 1
Neith
Neith
Mati074
Neith
Level 17
God Stats
10W - 11L
1,500 SR
Queue Stats
55W - 49L
1,430 Elo+
Party 1
Serqet
Serqet
MatuMeche
Serqet
Level 44
God Stats
25W - 18L
1,504 SR
Queue Stats
61W - 54L
1,433 Elo+
Party 1
Terra
Terra
Sh4dowars
Terra
Level 80
God Stats
4W - 2L
1,500 SR
Queue Stats
236W - 196L
1,521 Elo+
Solo
Janus
Janus
x ZOD14KZz x
Janus
Level 32
God Stats
31W - 48L
1,554 SR
Queue Stats
365W - 378L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Teiquy
Achilles
14
1 / 2 / 1
8,725
513
11,934
16,767
16,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tsukuyomi
XoF Vitelas
Tsukuyomi
17
4 / 1 / 5
9,017
530
9,052
11,632
5,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
7 / 1 / 3
10,619
625
15,760
10,270
4,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charon
jhowthay
Charon
13
0 / 1 / 8
8,677
510
4,939
11,219
8,869
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
oBreezySZ
Izanami
14
1 / 4 / 5
8,510
501
5,556
8,306
2,849
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
G2-Nicomusa
Erlang Shen
13
2 / 4 / 4
8,062
474
3,440
16,904
15,854
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
Mati074
Neith
14
1 / 3 / 1
8,659
509
5,891
11,331
5,192
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Serqet
MatuMeche
Serqet
15
4 / 2 / 2
8,457
497
7,839
18,222
8,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Terra
Sh4dowars
Terra
14
1 / 1 / 2
8,563
504
10,189
14,380
10,825
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
1 / 3 / 2
8,043
473
5,442
8,686
3,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
20
13
Kills
9
9
Deaths
13
22
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
G2-Nicomusa
Erlang Shen
2
4
4
1
L
Neith
Mati074
Neith
1
3
1
0.5
L
Serqet
MatuMeche
Serqet
4
2
2
2.5
L
Terra
Sh4dowars
Terra
1
1
2
2
W
Achilles
Teiquy
Achilles
1
2
1
0.75
W
Tsukuyomi
XoF Vitelas
Tsukuyomi
4
1
5
6.5
W
7
1
3
8.5
W
Charon
jhowthay
Charon
0
1
8
4
W
Izanami
oBreezySZ
Izanami
1
4
5
0.88
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,241
Damage
32,801
58,194
Taken
69,523
38,032
Mitigated
44,156
18,579
Healing
20,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
G2-Nicomusa
Erlang Shen
3,440
1,323
0
3,089
16,904
15,854
0
6,462
9,751
0
32,280
L
Neith
Mati074
Neith
5,891
1,840
0
3,850
11,331
5,192
401
2,075
9,214
0
73,087
L
Serqet
MatuMeche
Serqet
7,839
1,223
0
5,468
18,222
8,901
0
5,564
12,121
0
71,335
L
Terra
Sh4dowars
Terra
10,189
1,342
360
5,529
14,380
10,825
0
1,887
11,198
61,914
0
W
Achilles
Teiquy
Achilles
11,934
1,224
0
4,489
16,767
16,837
0
8,836
7,303
1,041
63,157
W
Tsukuyomi
XoF Vitelas
Tsukuyomi
9,052
1,986
0
5,994
11,632
5,002
0
1,050
10,582
0
84,101
W
15,760
1,589
871
4,445
10,270
4,475
0
3,574
6,390
87,603
789
W
Charon
jhowthay
Charon
4,939
834
0
2,026
11,219
8,869
0
1,865
9,274
32,560
1,185
W
Izanami
oBreezySZ
Izanami
5,556
3,765
0
754
8,306
2,849
1,466
306
7,909
0
52,668
L
5,442
220
0
1,880
8,686
3,384
0
3,875
4,418
64,663
268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,548
Gold Earned
41,784
546
Minions Killed
496
0
Camps Cleared
0
1,617,643
Distance Traveled
1,678,588
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
8,062
474
49
3
0
343,366
0
L
Neith
8,659
509
130
8
0
292,203
0
L
Serqet
8,457
497
106
6
0
404,890
0
L
Terra
8,563
504
94
6
0
335,950
7
W
Achilles
8,725
513
113
7
0
264,492
3
W
Tsukuyomi
9,017
530
117
7
0
386,693
0
W
Ra
10,619
625
163
10
0
338,425
3
W
Charon
8,677
510
44
3
0
303,203
3
W
Izanami
8,510
501
109
6
0
324,830
0
L
Janus
8,043
473
117
7
0
302,179
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role