Player Matchup

Ishtar
Ishtar
Deku4
Ishtar
Level 78
God Stats
3W - 1L
1,476 SR
Queue Stats
88W - 69L
1,675 Elo+
Party 1
Atlas
Atlas
Spacehomer135
Atlas
Level 141
God Stats
4W - 3L
1,680 SR
Queue Stats
73W - 61L
1,605 Elo+
Party 1
Nut
Nut
champy16
Nut
Level 29
God Stats
2W - 3L
1,535 SR
Queue Stats
41W - 41L
1,547 Elo+
Party 1
Team Averages
Level 83
1,564 SR
1,609 Elo+

VS

Team Averages
Level 133
1,475 SR
1,667 Elo+
Nut
Nut
RinScythe
Nut
Level 123
God Stats
3W - 2L
1,310 SR
Queue Stats
35W - 20L
1,711 Elo+
Party 2
Cabrakan
Cabrakan
TheAdoptedSquid
Cabrakan
Level 156
God Stats
6W - 3L
1,852 SR
Queue Stats
32W - 16L
1,730 Elo+
Party 2
Olorun
Olorun
xUndead-Clipz_x3
Olorun
Level 121
God Stats
1W - 0L
1,264 SR
Queue Stats
450W - 447L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Deku4
Ishtar
11
1 / 2 / 0
6,538
654
7,763
8,039
3,632
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

12
0 / 1 / 1
6,222
622
7,756
9,518
8,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 4 / 0
6,073
607
4,568
7,594
3,168
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 5
7,491
749
9,864
10,207
4,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Cabrakan
12
5 / 0 / 2
7,609
761
7,100
10,130
9,580
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
1 / 0 / 4
7,098
710
4,387
5,685
2,499
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
18
1
Kills
7
7
Deaths
1
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ishtar
Deku4
Ishtar
1
2
0
0.5
W
1
1
5
3.5
L
0
1
1
0.5
W
Cabrakan
5
0
2
6
L
0
4
0
0
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,087
Damage
21,351
25,151
Taken
26,022
15,180
Mitigated
16,388
3,824
Healing
8,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
Deku4
Ishtar
7,763
4,280
0
1,714
8,039
3,632
0
4,199
3,771
0
30,908
W
9,864
5,712
0
4,511
10,207
4,309
253
3,358
6,312
0
39,281
L
7,756
2,785
0
1,610
9,518
8,380
0
2,966
6,415
18,001
1,401
W
Cabrakan
7,100
1,209
0
3,075
10,130
9,580
34
1,590
8,374
10,588
2,627
L
4,568
2,322
0
500
7,594
3,168
0
3,431
4,081
0
15,631
W
4,387
1,710
0
1,050
5,685
2,499
920
2,009
3,505
27,638
2,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,833
Gold Earned
22,198
112
Minions Killed
131
0
Camps Cleared
0
540,322
Distance Traveled
544,318
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
6,538
654
59
6
0
180,029
0
W
Nut
7,491
749
70
7
0
165,479
0
L
Atlas
6,222
622
24
2
0
204,431
0
W
Cabrakan
7,609
761
15
2
0
191,241
0
L
Nut
6,073
607
29
3
0
155,862
0
W
Olorun
7,098
710
46
5
0
187,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role