Player Matchup

Anubis
Anubis
Gold IV
 
Anubis
Gold IV
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Athena
Athena
Gold III
 
Athena
Gold III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bakasura
Bakasura
Silver II
FolgoreOscura
Bakasura
Silver II
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,546 MMR
Party 2
Persephone
Persephone
Gold IV
SecurePiano720
Persephone
Gold IV
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
125W - 113L
1,503 MMR
Party 2
Hachiman
Hachiman
Gold II
Wristy
Hachiman
Gold II
Level 152
God Stats
78W - 78L
1,524 SR
Queue Stats
250W - 251L
1,530 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 148
1,505 SR
1,516 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 143
1,484 SR
1,514 MMR
Scylla
Scylla
Gold II
 
Scylla
Gold II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Platinum V
JustARandomPro_
Izanami
Platinum V
Level 106
God Stats
21W - 19L
1,484 SR
Queue Stats
204W - 209L
1,530 MMR
Solo
He Bo
He Bo
Gold II
PHEN12M
He Bo
Gold II
Level 142
God Stats
1W - 2L
1,635 SR
Queue Stats
117W - 114L
1,513 MMR
Solo
Geb
Geb
Gold III
TheDocthoor
Geb
Gold III
Level 158
God Stats
0W - 3L
1,300 SR
Queue Stats
96W - 96L
1,522 MMR
Solo
Fenrir
Fenrir
Bronze III
iPewik
Fenrir
Bronze III
Level 157
God Stats
1W - 3L
1,500 SR
Queue Stats
72W - 65L
1,508 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
8 / 1 / 2
9,562
736
8,682
9,956
5,093
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Athena
 
Athena
12
3 / 0 / 8
7,529
579
4,710
9,969
8,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Bakasura
FolgoreOscura
Bakasura
14
6 / 1 / 4
7,951
612
9,101
12,914
5,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

Persephone
SecurePiano720
Persephone
13
4 / 1 / 3
8,049
619
6,751
6,472
2,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Wristy
Hachiman
13
2 / 3 / 3
8,142
626
7,166
10,189
4,002
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
AresMaman BrigitteMartichoras

VS

Bans
ThanatosKuzenboAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
0 / 1 / 0
6,406
493
4,667
5,192
1,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

13
0 / 2 / 2
7,198
554
5,701
10,498
3,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

He Bo
PHEN12M
He Bo
9
1 / 8 / 0
5,869
451
4,854
10,093
2,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

8
2 / 7 / 0
5,903
454
4,037
13,380
8,829
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
iPewik
Fenrir
11
3 / 6 / 0
6,797
523
4,491
13,128
4,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
8
23
Kills
6
6
Deaths
24
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
8
1
2
9
W
Athena
 
Athena
3
0
8
7
L
Scylla
 
Scylla
0
1
0
0
W
Bakasura
FolgoreOscura
Bakasura
6
1
4
8
L
0
2
2
0.5
L
He Bo
PHEN12M
He Bo
1
8
0
0.13
W
Persephone
SecurePiano720
Persephone
4
1
3
5.5
L
2
7
0
0.29
W
Hachiman
Wristy
Hachiman
2
3
3
1.17
L
Fenrir
iPewik
Fenrir
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,410
Damage
23,750
49,500
Taken
52,291
25,890
Mitigated
21,392
22,710
Healing
7,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
8,682
292
0
6,006
9,956
5,093
716
4,312
5,584
65,060
3,448
W
Athena
 
Athena
4,710
960
225
2,961
9,969
8,532
99
2,619
7,284
22,345
0
L
Scylla
 
Scylla
4,667
486
0
595
5,192
1,861
0
2,865
1,949
49,853
1,747
W
Bakasura
FolgoreOscura
Bakasura
9,101
5,731
0
6,265
12,914
5,926
252
2,340
10,508
0
54,248
L
5,701
3,368
0
3,592
10,498
3,641
106
265
10,149
0
67,691
L
He Bo
PHEN12M
He Bo
4,854
401
0
625
10,093
2,192
0
6,058
3,953
30,027
924
W
Persephone
SecurePiano720
Persephone
6,751
855
0
3,347
6,472
2,337
98
3,106
3,083
55,365
967
L
4,037
680
0
1,205
13,380
8,829
0
5,623
6,164
10,690
0
W
Hachiman
Wristy
Hachiman
7,166
4,170
0
3,906
10,189
4,002
543
568
9,621
0
59,540
L
Fenrir
iPewik
Fenrir
4,491
1,486
0
1,256
13,128
4,869
0
4,471
7,930
0
34,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,233
Gold Earned
32,173
470
Minions Killed
362
0
Camps Cleared
0
1,412,714
Distance Traveled
1,247,783
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,562
736
114
9
0
226,541
0
W
Athena
7,529
579
44
3
0
332,838
7
L
Scylla
6,406
493
109
8
0
248,132
0
W
Bakasura
7,951
612
112
9
0
349,522
0
L
Izanami
7,198
554
120
9
0
227,710
1
L
He Bo
5,869
451
61
5
0
241,612
0
W
Persephone
8,049
619
102
8
0
254,430
0
L
Geb
5,903
454
13
1
0
260,720
1
W
Hachiman
8,142
626
98
8
0
249,383
1
L
Fenrir
6,797
523
59
5
0
269,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role