Player Matchup

Athena
Athena
Pandarific x
Athena
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,719 Elo+
Party 1
Surtr
Surtr
SnprMonkey
Surtr
Level 148
God Stats
2W - 2L
1,774 SR
Queue Stats
13W - 17L
1,655 Elo+
Party 1
Hou Yi
Hou Yi
denkiski
Hou Yi
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 18L
1,618 Elo+
Party 1
Hades
Hades
joshovi20
Hades
Level 85
God Stats
4W - 1L
1,500 SR
Queue Stats
338W - 313L
1,519 Elo+
Solo
Lancelot
Lancelot
qKinGz--
Lancelot
Level 153
God Stats
1W - 0L
1,517 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Team Averages
Level 128
1,558 SR
1,602 Elo+

VS

Team Averages
Level 108
1,628 SR
1,495 Elo+
Khepri
Khepri
Muluzi
Khepri
Level 158
God Stats
0W - 1L
1,477 SR
Queue Stats
10W - 16L
1,166 Elo+
Solo
Bellona
Bellona
RageDestro91
Bellona
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 61L
1,499 Elo+
Solo
Sun Wukong
Sun Wukong
Slpknot2012
Sun Wukong
Level 149
God Stats
17W - 12L
1,938 SR
Queue Stats
52W - 53L
1,531 Elo+
Solo
Nut
Nut
omgih8myself
Nut
Level 105
God Stats
3W - 1L
1,789 SR
Queue Stats
9W - 4L
1,623 Elo+
Solo
Hel
Hel
sinnerbychoice
Hel
Level 47
God Stats
1W - 1L
1,437 SR
Queue Stats
23W - 16L
1,654 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
9
0 / 0 / 4
5,740
522
2,130
8,129
4,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Surtr
12
4 / 0 / 1
7,706
701
6,943
9,379
6,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
denkiski
Hou Yi
10
0 / 1 / 2
5,451
496
3,340
7,066
2,627
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
joshovi20
Hades
12
1 / 2 / 3
6,815
620
5,921
8,205
3,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
qKinGz--
Lancelot
13
5 / 0 / 0
7,000
636
4,745
6,578
3,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Muluzi
Khepri
7
0 / 1 / 1
5,042
458
2,684
5,459
3,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
RageDestro91
Bellona
5
0 / 2 / 0
4,386
399
1,187
4,789
2,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Sun Wukong
Slpknot2012
Sun Wukong
11
0 / 2 / 1
5,771
525
4,007
11,003
6,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 2 / 0
5,785
526
6,429
7,591
3,089
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 3 / 0
5,285
480
5,351
7,856
2,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
10
Kills
3
3
Deaths
10
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Khepri
Muluzi
Khepri
0
1
1
0.5
W
Athena
0
0
4
2
L
Bellona
RageDestro91
Bellona
0
2
0
0
L
Sun Wukong
Slpknot2012
Sun Wukong
0
2
1
0.25
W
Surtr
4
0
1
4.5
W
Hou Yi
denkiski
Hou Yi
0
1
2
1
W
Hades
joshovi20
Hades
1
2
3
1.25
L
1
2
0
0.5
W
Lancelot
qKinGz--
Lancelot
5
0
0
5
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,079
Damage
19,658
39,357
Taken
36,698
20,236
Mitigated
17,360
15,234
Healing
12,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Muluzi
Khepri
2,684
342
183
1,532
5,459
3,098
0
799
4,660
15,199
1,425
W
Athena
2,130
1,068
0
1,992
8,129
4,558
264
933
7,196
23,578
0
L
Bellona
RageDestro91
Bellona
1,187
407
0
830
4,789
2,620
0
161
4,227
0
14,347
L
Sun Wukong
Slpknot2012
Sun Wukong
4,007
947
0
5,449
11,003
6,092
0
1,284
9,365
0
48,619
W
Surtr
6,943
2,763
0
3,126
9,379
6,171
100
0
9,208
954
48,480
W
Hou Yi
denkiski
Hou Yi
3,340
1,454
0
1,182
7,066
2,627
0
967
6,099
0
32,290
W
Hades
joshovi20
Hades
5,921
867
127
4,151
8,205
3,736
279
4,684
3,521
52,454
2,318
L
6,429
4,243
0
1,654
7,591
3,089
882
1,295
6,249
0
42,038
W
Lancelot
qKinGz--
Lancelot
4,745
1,015
0
4,656
6,578
3,144
0
610
5,968
0
57,625
L
5,351
751
397
2,298
7,856
2,461
0
4,592
3,264
32,719
774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,712
Gold Earned
26,269
377
Minions Killed
281
0
Camps Cleared
0
1,134,592
Distance Traveled
843,840
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
5,042
458
21
2
0
148,884
3
W
Athena
5,740
522
34
3
0
224,058
0
L
Bellona
4,386
399
39
4
0
104,307
0
L
Sun Wukong
5,771
525
88
8
0
218,908
2
W
Surtr
7,706
701
90
8
0
201,489
0
W
Hou Yi
5,451
496
60
5
0
201,784
0
W
Hades
6,815
620
98
9
0
202,759
0
L
Nut
5,785
526
79
7
0
192,235
0
W
Lancelot
7,000
636
95
9
0
304,502
0
L
Hel
5,285
480
54
5
0
179,506
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role