Player Matchup

Awilix
Awilix
BlackAngel1258
Awilix
Level 158
God Stats
1W - 9L
1,288 SR
Queue Stats
352W - 337L
1,569 Elo+
Solo
Nike
Nike
Cloakedchrisiz1
Nike
Level 120
God Stats
3W - 2L
1,711 SR
Queue Stats
23W - 15L
1,585 Elo+
Solo
Baron Samedi
Baron Samedi
Luca785634
Baron Samedi
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 27L
1,150 Elo+
Party 1
Hachiman
Hachiman
m455199
Hachiman
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 55L
1,150 Elo+
Party 1
Shiva
Shiva
yJocca
Shiva
Level 127
God Stats
2W - 1L
1,485 SR
Queue Stats
95W - 80L
1,535 Elo+
Solo
Team Averages
Level 119
1,497 SR
1,398 Elo+

VS

Team Averages
Level 103
1,535 SR
1,434 Elo+
Scylla
Scylla
DangerousPeople
Scylla
Level 149
God Stats
5W - 4L
1,576 SR
Queue Stats
399W - 351L
1,515 Elo+
Party 3
Geb
Geb
KILLEMANPTE
Geb
Level 70
God Stats
22W - 20L
1,523 SR
Queue Stats
59W - 98L
1,303 Elo+
Party 2
Xbalanque
Xbalanque
Luis_Cruiser
Xbalanque
Level 126
God Stats
15W - 8L
1,578 SR
Queue Stats
92W - 130L
1,373 Elo+
Party 2
Bellona
Bellona
SwAg_BaNaNe108
Bellona
Level 93
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 22L
1,462 Elo+
Solo
Ganesha
Ganesha
旧街旧巷旧人
Ganesha
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,515 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 2
7,300
521
6,467
12,160
5,389
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 1 / 0
6,772
484
3,481
9,289
7,364
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
Luca785634
Baron Samedi
9
0 / 5 / 2
5,949
425
2,715
7,953
3,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
m455199
Hachiman
11
0 / 1 / 1
6,411
458
2,110
6,459
2,219
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shiva
yJocca
Shiva
13
2 / 4 / 1
7,912
565
13,516
14,965
7,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 1
8,830
631
9,480
6,045
2,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
3 / 1 / 4
6,554
468
3,473
8,736
7,697
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xbalanque
Luis_Cruiser
Xbalanque
15
3 / 1 / 1
8,669
619
4,427
6,994
3,139
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 3 / 2
6,836
488
6,104
15,085
17,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
0 / 0 / 8
7,477
534
6,163
10,343
5,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
5
Kills
15
15
Deaths
6
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
L
1
1
0
1
W
7
1
1
7.5
W
3
1
4
5
L
Baron Samedi
Luca785634
Baron Samedi
0
5
2
0.2
W
Xbalanque
Luis_Cruiser
Xbalanque
3
1
1
3.5
W
2
3
2
1
L
Hachiman
m455199
Hachiman
0
1
1
0.5
L
Shiva
yJocca
Shiva
2
4
1
0.63
W
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,289
Damage
29,647
50,826
Taken
47,203
26,328
Mitigated
35,965
10,632
Healing
12,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,467
2,744
0
1,426
12,160
5,389
219
4,616
7,377
0
57,275
L
3,481
253
0
1,771
9,289
7,364
0
2,884
6,183
0
37,551
W
9,480
998
0
500
6,045
2,195
76
1,813
4,141
62,340
0
W
3,473
341
661
953
8,736
7,697
0
590
7,923
20,909
0
L
Baron Samedi
Luca785634
Baron Samedi
2,715
0
288
1,424
7,953
3,954
0
4,693
2,979
24,733
1,120
W
Xbalanque
Luis_Cruiser
Xbalanque
4,427
2,219
0
2,489
6,994
3,139
1,222
265
6,680
0
73,684
W
6,104
2,402
0
3,606
15,085
17,413
0
338
13,497
0
37,610
L
Hachiman
m455199
Hachiman
2,110
922
0
1,841
6,459
2,219
0
1,747
4,666
0
38,716
L
Shiva
yJocca
Shiva
13,516
2,821
0
3,882
14,965
7,402
0
4,287
9,770
620
62,083
W
6,163
469
0
4,197
10,343
5,521
0
329
9,934
64,289
1,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,344
Gold Earned
38,366
330
Minions Killed
432
0
Camps Cleared
0
1,281,502
Distance Traveled
1,412,957
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
7,300
521
84
6
0
291,364
0
L
Nike
6,772
484
51
4
0
287,756
2
W
Scylla
8,830
631
144
10
0
273,466
2
W
Geb
6,554
468
31
2
0
287,835
0
L
Baron Samedi
5,949
425
37
3
0
199,293
1
W
Xbalanque
8,669
619
128
9
0
267,150
2
W
Bellona
6,836
488
65
5
0
279,867
0
L
Hachiman
6,411
458
69
5
0
235,147
0
L
Shiva
7,912
565
89
6
0
267,942
0
W
Ganesha
7,477
534
64
5
0
304,639
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role