Player Matchup

Bastet
Bastet
GodDynamo5186
Bastet
Level 60
God Stats
4W - 4L
1,123 SR
Queue Stats
694W - 713L
1,548 Elo+
Solo
Mulan
Mulan
IllidanHell
Mulan
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 16L
1,349 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Nahcy
Morgan Le Fay
Level 161
God Stats
30W - 24L
1,747 SR
Queue Stats
152W - 146L
1,556 Elo+
Solo
Nu Wa
Nu Wa
VALE129
Nu Wa
Level 119
God Stats
11W - 10L
1,532 SR
Queue Stats
160W - 156L
1,543 Elo+
Solo
Ullr
Ullr
crossboneamp
Ullr
Level 119
God Stats
0W - 5L
1,420 SR
Queue Stats
52W - 55L
1,548 Elo+
Solo
Team Averages
Level 121
1,464 SR
1,509 Elo+

VS

Team Averages
Level 88
1,520 SR
1,557 Elo+
Da Ji
Da Ji
 
Da Ji
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
DuckyPrincess
Janus
Level 63
God Stats
54W - 78L
1,417 SR
Queue Stats
657W - 663L
1,529 Elo+
Solo
Artio
Artio
IrateRhino
Artio
Level 48
God Stats
3W - 1L
1,506 SR
Queue Stats
97W - 95L
1,576 Elo+
Solo
Persephone
Persephone
Skillgaped
Persephone
Level 36
God Stats
18W - 12L
1,507 SR
Queue Stats
82W - 73L
1,547 Elo+
Solo
Nut
Nut
lStraKl
Nut
Level 169
God Stats
5W - 4L
1,670 SR
Queue Stats
320W - 256L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
5,657
1,131
564
1,473
467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

11
1 / 2 / 3
6,437
1,287
5,087
7,199
5,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Morgan Le Fay
Nahcy
Morgan Le Fay
12
2 / 4 / 3
6,945
1,389
6,991
7,016
2,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
VALE129
Nu Wa
12
2 / 0 / 4
7,089
1,418
6,188
1,535
579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 0 / 4
7,058
1,412
7,003
6,342
2,290
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

338

VS

Team 2 Tickets

350

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
11
3 / 2 / 4
6,980
1,396
5,190
7,092
3,186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 1 / 2
6,077
1,215
3,533
3,719
1,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artio
11
0 / 2 / 3
6,149
1,230
2,340
8,148
5,068
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Persephone
Skillgaped
Persephone
11
2 / 1 / 2
6,911
1,382
3,582
3,865
1,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nut
12
2 / 1 / 4
7,005
1,401
6,729
5,446
2,128
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
22
7
Kills
7
7
Deaths
7
15
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
3
2
4
2.5
W
0
1
2
1
L
0
1
1
0.5
L
1
2
3
1.25
W
Artio
0
2
3
0.75
L
Morgan Le Fay
Nahcy
Morgan Le Fay
2
4
3
0.88
W
Persephone
Skillgaped
Persephone
2
1
2
3
L
Nu Wa
VALE129
Nu Wa
2
0
4
4
L
2
0
4
4
W
Nut
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,833
Damage
21,374
23,565
Taken
28,270
11,241
Mitigated
12,836
1,678
Healing
3,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
5,190
1,286
0
500
7,092
3,186
0
2,635
4,182
0
9,781
W
3,533
68
0
19
3,719
1,346
0
1,289
2,286
23,633
0
L
564
112
0
70
1,473
467
0
302
1,101
0
2,345
L
5,087
892
0
483
7,199
5,056
0
2,731
4,410
0
5,595
W
Artio
2,340
92
173
917
8,148
5,068
0
3,470
4,355
10,653
0
L
Morgan Le Fay
Nahcy
Morgan Le Fay
6,991
89
0
377
7,016
2,849
0
1,724
5,172
21,812
543
W
Persephone
Skillgaped
Persephone
3,582
226
0
865
3,865
1,108
0
2,789
953
13,021
358
L
Nu Wa
VALE129
Nu Wa
6,188
867
0
0
1,535
579
0
691
760
16,629
468
L
7,003
3,061
0
748
6,342
2,290
0
3,447
2,825
0
19,855
W
Nut
6,729
4,332
0
996
5,446
2,128
0
1,748
3,439
0
18,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,186
Gold Earned
33,122
110
Minions Killed
138
6
Camps Cleared
6
483,712
Distance Traveled
558,406
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,980
1,396
7
1
3
118,760
0
W
Janus
6,077
1,215
47
9
1
116,975
0
L
Bastet
5,657
1,131
7
1
0
20,118
0
L
Mulan
6,437
1,287
4
1
1
115,236
2
W
Artio
6,149
1,230
29
6
0
108,862
0
L
Morgan Le Fay
6,945
1,389
24
5
2
113,686
0
W
Persephone
6,911
1,382
34
7
0
101,520
0
L
Nu Wa
7,089
1,418
30
6
2
118,844
0
L
Ullr
7,058
1,412
45
9
1
115,828
0
W
Nut
7,005
1,401
21
4
2
112,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role