Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
EvilShadow14
Hades
Level 141
God Stats
2W - 1L
1,500 SR
Queue Stats
64W - 83L
1,619 Elo+
Solo
Sobek
Sobek
J0Nx
Sobek
Level 159
God Stats
15W - 6L
1,796 SR
Queue Stats
1,459W - 390L
1,657 Elo+
Party 1
Nike
Nike
Rétiavéliko
Nike
Level 203
God Stats
4W - 2L
1,608 SR
Queue Stats
282W - 155L
1,644 Elo+
Party 1
Team Averages
Level 137
1,581 SR
1,584 Elo+

VS

Team Averages
Level 106
1,623 SR
1,580 Elo+
Artemis
Artemis
Becck
Artemis
Level 126
God Stats
6W - 2L
1,970 SR
Queue Stats
119W - 138L
1,471 Elo+
Solo
Tiamat
Tiamat
Boxî
Tiamat
Level 212
God Stats
4W - 1L
1,433 SR
Queue Stats
247W - 46L
1,845 Elo+
Party 2
Ratatoskr
Ratatoskr
Breasky
Ratatoskr
Level 106
God Stats
0W - 1L
1,718 SR
Queue Stats
31W - 27L
1,567 Elo+
Party 2
Hachiman
Hachiman
KimimuraRen
Hachiman
Level 53
God Stats
1W - 2L
1,493 SR
Queue Stats
58W - 57L
1,539 Elo+
Solo
The Morrigan
The Morrigan
RainbowBear4089
The Morrigan
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 41L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
16
6 / 1 / 12
10,658
969
10,587
14,248
9,427
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
 
Merlin
15
1 / 1 / 13
8,651
786
10,082
7,455
3,827
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
8 / 2 / 11
9,859
896
9,431
13,562
9,936
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sobek
J0Nx
Sobek
14
1 / 2 / 14
8,897
809
5,777
14,535
13,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
3 / 4 / 12
8,827
802
9,920
13,685
13,072
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Becck
Artemis
12
0 / 4 / 3
6,937
631
12,287
7,803
3,387
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
Boxî
Tiamat
15
2 / 3 / 4
8,245
750
11,706
10,998
8,761
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
Breasky
Ratatoskr
14
2 / 4 / 4
7,721
702
5,918
13,137
10,524
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hachiman
KimimuraRen
Hachiman
14
2 / 3 / 5
7,805
710
11,105
8,803
3,936
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Morrigan
RainbowBear4089
The Morrigan
12
1 / 6 / 3
7,405
673
6,777
8,075
3,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
26
19
Kills
7
10
Deaths
20
62
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
6
1
12
12
W
Merlin
 
Merlin
1
1
13
7.5
L
Artemis
Becck
Artemis
0
4
3
0.38
L
Tiamat
Boxî
Tiamat
2
3
4
1.33
L
Ratatoskr
Breasky
Ratatoskr
2
4
4
1
W
8
2
11
6.75
W
Sobek
J0Nx
Sobek
1
2
14
4
L
Hachiman
KimimuraRen
Hachiman
2
3
5
1.5
L
The Morrigan
RainbowBear4089
The Morrigan
1
6
3
0.42
W
3
4
12
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,797
Damage
47,793
63,485
Taken
48,816
50,038
Mitigated
30,369
28,225
Healing
9,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
10,587
1,889
1,104
6,105
14,248
9,427
1,709
4,886
8,849
0
25,658
W
Merlin
 
Merlin
10,082
145
1,792
1,743
7,455
3,827
700
1,317
6,007
31,051
0
L
Artemis
Becck
Artemis
12,287
3,605
657
426
7,803
3,387
296
4,971
2,688
0
19,539
L
Tiamat
Boxî
Tiamat
11,706
654
981
1,926
10,998
8,761
0
4,859
5,784
27,997
0
L
Ratatoskr
Breasky
Ratatoskr
5,918
294
355
2,589
13,137
10,524
235
7,102
5,590
0
11,639
W
9,431
753
1,444
6,414
13,562
9,936
835
4,139
8,964
24,601
0
W
Sobek
J0Nx
Sobek
5,777
0
1,016
4,520
14,535
13,776
821
2,180
12,000
9,716
0
L
Hachiman
KimimuraRen
Hachiman
11,105
7,297
285
999
8,803
3,936
160
5,236
3,382
0
15,662
L
The Morrigan
RainbowBear4089
The Morrigan
6,777
388
286
628
8,075
3,761
259
3,811
3,936
14,010
1,369
W
9,920
93
2,154
1,933
13,685
13,072
598
4,140
8,957
6,812
19,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,892
Gold Earned
38,113
153
Minions Killed
113
0
Camps Cleared
0
1,136,837
Distance Traveled
991,828
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,658
969
34
3
0
257,801
0
W
Merlin
8,651
786
33
3
0
248,729
0
L
Artemis
6,937
631
13
1
0
189,061
0
L
Tiamat
8,245
750
38
3
0
222,297
0
L
Ratatoskr
7,721
702
17
2
0
212,901
0
W
Hades
9,859
896
48
4
0
224,159
0
W
Sobek
8,897
809
13
1
0
208,948
0
L
Hachiman
7,805
710
14
1
0
185,064
0
L
The Morrigan
7,405
673
31
3
0
182,505
0
W
Nike
8,827
802
25
2
0
197,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role