Player Matchup

Izanami
Izanami
 
Izanami
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
BlackPather97
Thanatos
Level 124
God Stats
1W - 7L
1,291 SR
Queue Stats
87W - 123L
1,447 Elo+
Solo
Ix Chel
Ix Chel
azure16
Ix Chel
Level 49
God Stats
2W - 4L
1,150 SR
Queue Stats
65W - 78L
1,386 Elo+
Solo
Artio
Artio
migaja-fausto
Artio
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 67L
1,327 Elo+
Solo
Bellona
Bellona
welsy1122
Bellona
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
414W - 382L
1,523 Elo+
Solo
Team Averages
Level 106
1,388 SR
1,436 Elo+

VS

Team Averages
Level 136
1,573 SR
1,535 Elo+
Ymir
Ymir
AbsurdPwillis52
Ymir
Level 158
God Stats
75W - 65L
1,537 SR
Queue Stats
281W - 289L
1,505 Elo+
Solo
Serqet
Serqet
BigDiughSenpai
Serqet
Level 164
God Stats
10W - 9L
1,691 SR
Queue Stats
292W - 283L
1,520 Elo+
Solo
Nemesis
Nemesis
Kushshin0
Nemesis
Level 89
God Stats
6W - 6L
1,512 SR
Queue Stats
48W - 52L
1,409 Elo+
Solo
Baron Samedi
Baron Samedi
houno4h
Baron Samedi
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,724 Elo+
Solo
Rama
Rama
teSientas
Rama
Level 164
God Stats
24W - 14L
1,627 SR
Queue Stats
84W - 70L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
0 / 3 / 0
5,897
536
2,973
7,362
2,570
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
BlackPather97
Thanatos
10
1 / 3 / 0
5,321
484
2,299
10,269
3,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ix Chel
azure16
Ix Chel
9
0 / 4 / 0
5,021
456
3,990
8,701
3,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 5 / 0
4,836
440
3,372
10,960
7,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
welsy1122
Bellona
12
3 / 1 / 1
6,829
621
8,672
13,018
13,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 4
6,983
635
7,019
7,212
6,787
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
5 / 0 / 7
6,996
636
5,345
8,913
3,962
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
Kushshin0
Nemesis
10
0 / 4 / 1
5,651
514
5,595
10,477
4,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
houno4h
Baron Samedi
12
3 / 0 / 2
6,620
602
6,408
6,194
3,089
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Rama
11
3 / 0 / 4
6,445
586
6,631
5,405
1,783
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
4
Kills
16
16
Deaths
4
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
3
0
0
W
5
0
4
7
W
5
0
7
8.5
L
Thanatos
BlackPather97
Thanatos
1
3
0
0.33
W
Nemesis
Kushshin0
Nemesis
0
4
1
0.13
L
Ix Chel
azure16
Ix Chel
0
4
0
0
W
Baron Samedi
houno4h
Baron Samedi
3
0
2
4
L
0
5
0
0
W
Rama
3
0
4
5
L
Bellona
welsy1122
Bellona
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,306
Damage
30,998
50,310
Taken
38,201
30,832
Mitigated
20,210
17,599
Healing
11,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
2,973
1,990
0
1,173
7,362
2,570
1,019
1,281
6,081
0
52,854
W
7,019
2,002
0
1,529
7,212
6,787
0
2,461
4,709
25,235
1,348
W
5,345
1,839
0
1,180
8,913
3,962
0
572
8,172
0
42,206
L
Thanatos
BlackPather97
Thanatos
2,299
458
0
7,403
10,269
3,693
0
1,000
9,044
0
32,853
W
Nemesis
Kushshin0
Nemesis
5,595
2,494
0
2,854
10,477
4,589
0
23
9,767
0
38,607
L
Ix Chel
azure16
Ix Chel
3,990
84
100
1,920
8,701
3,033
195
6,207
2,362
30,453
424
W
Baron Samedi
houno4h
Baron Samedi
6,408
704
391
3,574
6,194
3,089
0
2,861
3,333
46,001
1,534
L
3,372
575
420
1,447
10,960
7,737
0
3,438
7,370
11,820
324
W
Rama
6,631
5,891
0
1,760
5,405
1,783
632
983
4,422
0
49,154
L
Bellona
welsy1122
Bellona
8,672
3,534
0
5,136
13,018
13,799
0
1,394
10,748
0
51,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,904
Gold Earned
32,695
320
Minions Killed
302
0
Camps Cleared
0
1,047,637
Distance Traveled
1,106,828
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,897
536
104
9
0
181,974
0
W
Ymir
6,983
635
30
3
0
235,007
4
W
Serqet
6,996
636
69
6
0
256,342
0
L
Thanatos
5,321
484
66
6
0
231,823
0
W
Nemesis
5,651
514
53
5
0
216,737
0
L
Ix Chel
5,021
456
51
5
0
203,677
0
W
Baron Samedi
6,620
602
79
7
0
191,512
1
L
Artio
4,836
440
12
1
0
204,795
0
W
Rama
6,445
586
71
6
0
207,230
1
L
Bellona
6,829
621
87
8
0
225,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role