Player Matchup

Ra
Ra
 
Ra
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Creepeer122
Jormungandr
Level 88
God Stats
3W - 2L
1,663 SR
Queue Stats
41W - 36L
1,563 Elo+
Party 1
Tsukuyomi
Tsukuyomi
PoorGasnica
Tsukuyomi
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 29L
1,591 Elo+
Party 1
Mulan
Mulan
YUNG_ZeTToN
Mulan
Level 80
God Stats
0W - 3L
1,305 SR
Queue Stats
124W - 129L
1,520 Elo+
Solo
Nut
Nut
我常常因为自己不够傻屌而感到自卑
Nut
Level 148
God Stats
41W - 41L
1,579 SR
Queue Stats
246W - 273L
1,533 Elo+
Solo
Team Averages
Level 109
1,509 SR
1,542 Elo+

VS

Team Averages
Level 139
1,578 SR
1,523 Elo+
Ishtar
Ishtar
GievonT
Ishtar
Level 129
God Stats
3W - 0L
1,500 SR
Queue Stats
161W - 88L
1,646 Elo+
Solo
Loki
Loki
Harbinger76
Loki
Level 157
God Stats
11W - 3L
1,755 SR
Queue Stats
353W - 314L
1,523 Elo+
Solo
Maui
Maui
Papillon
Maui
Level 136
God Stats
3W - 0L
1,764 SR
Queue Stats
143W - 140L
1,475 Elo+
Solo
Mulan
Mulan
TheGodJosete1015
Mulan
Level 145
God Stats
2W - 3L
1,500 SR
Queue Stats
135W - 134L
1,435 Elo+
Solo
Nu Wa
Nu Wa
genuinity
Nu Wa
Level 128
God Stats
9W - 18L
1,371 SR
Queue Stats
87W - 97L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
0 / 2 / 7
5,997
1,199
4,430
3,879
1,733
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
Creepeer122
Jormungandr
12
4 / 1 / 6
7,437
1,487
6,138
6,651
5,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
PoorGasnica
Tsukuyomi
11
4 / 3 / 5
7,105
1,421
6,077
8,848
4,065
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
1 / 3 / 9
6,487
1,297
4,492
7,611
4,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 2 / 6
7,109
1,422
4,787
4,864
1,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

326

VS

Team 2 Tickets

331

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
GievonT
Ishtar
12
2 / 2 / 5
6,804
1,361
4,639
4,959
1,953
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

12
3 / 3 / 6
7,266
1,453
8,058
4,886
1,934
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Maui
12
3 / 1 / 6
7,509
1,502
3,456
5,136
4,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
0 / 3 / 9
6,322
1,264
5,201
9,106
8,297
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
genuinity
Nu Wa
12
3 / 2 / 6
7,213
1,443
7,808
3,867
1,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
43
11
Kills
11
11
Deaths
11
33
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
2
7
1.75
L
Jormungandr
Creepeer122
Jormungandr
4
1
6
7
W
Ishtar
GievonT
Ishtar
2
2
5
2.25
W
3
3
6
2
W
Maui
3
1
6
6
L
Tsukuyomi
PoorGasnica
Tsukuyomi
4
3
5
2.17
W
0
3
9
1.5
L
1
3
9
1.83
W
Nu Wa
genuinity
Nu Wa
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,924
Damage
29,162
31,853
Taken
27,954
17,860
Mitigated
17,902
4,764
Healing
1,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
4,430
334
805
228
3,879
1,733
0
1,588
2,177
11,606
0
L
Jormungandr
Creepeer122
Jormungandr
6,138
1,030
0
792
6,651
5,576
0
1,724
4,595
17,085
0
W
Ishtar
GievonT
Ishtar
4,639
2,960
0
208
4,959
1,953
0
1,637
3,123
0
17,616
W
8,058
933
0
0
4,886
1,934
0
1,912
2,731
0
19,082
W
Maui
3,456
542
0
456
5,136
4,387
0
2,077
2,821
7,069
0
L
Tsukuyomi
PoorGasnica
Tsukuyomi
6,077
1,452
0
1,032
8,848
4,065
0
2,341
6,251
0
10,960
W
5,201
644
0
1,134
9,106
8,297
0
2,453
6,300
0
11,902
L
4,492
839
0
1,162
7,611
4,523
0
3,292
3,937
230
7,582
W
Nu Wa
genuinity
Nu Wa
7,808
1,716
0
0
3,867
1,331
0
2,000
1,778
14,964
413
L
4,787
2,527
0
745
4,864
1,963
0
1,040
3,678
0
24,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,135
Gold Earned
35,114
112
Minions Killed
102
6
Camps Cleared
6
515,883
Distance Traveled
542,809
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,997
1,199
16
3
0
75,675
0
L
Jormungandr
7,437
1,487
28
6
0
115,427
0
W
Ishtar
6,804
1,361
33
7
1
111,133
0
W
Loki
7,266
1,453
25
5
1
126,555
0
W
Maui
7,509
1,502
13
3
1
115,129
0
L
Tsukuyomi
7,105
1,421
11
2
0
117,305
0
W
Mulan
6,322
1,264
12
2
1
93,676
0
L
Mulan
6,487
1,297
11
2
3
103,927
0
W
Nu Wa
7,213
1,443
19
4
2
96,316
0
L
Nut
7,109
1,422
46
9
3
103,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role