Player Matchup

Sol
Sol
Frakkio89
Sol
Level 129
God Stats
58W - 47L
1,537 SR
Queue Stats
94W - 92L
1,496 Elo+
Solo
Ravana
Ravana
kalashhhlestick
Ravana
Level 125
God Stats
33W - 28L
1,331 SR
Queue Stats
162W - 162L
1,403 Elo+
Solo
Sun Wukong
Sun Wukong
yukki0tsosi
Sun Wukong
Level 128
God Stats
3W - 5L
1,282 SR
Queue Stats
828W - 852L
1,465 Elo+
Solo
Team Averages
Level 127
1,383 SR
1,454 Elo+

VS

Team Averages
Level 98
1,535 SR
1,467 Elo+
Merlin
Merlin
DrGMO
Merlin
Level 65
God Stats
1W - 1L
1,686 SR
Queue Stats
2W - 2L
1,464 Elo+
Solo
Erlang Shen
Erlang Shen
THE DALLAS 98
Erlang Shen
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 86L
1,461 Elo+
Party 1
Hachiman
Hachiman
Zx ALONSO 5 xZ
Hachiman
Level 123
God Stats
2W - 4L
1,420 SR
Queue Stats
52W - 56L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 12
12,387
688
22,641
16,521
8,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
6 / 1 / 6
12,995
722
10,590
12,373
10,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
yukki0tsosi
Sun Wukong
20
9 / 0 / 6
14,007
778
25,353
21,594
17,117
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DrGMO
Merlin
16
1 / 6 / 1
10,672
593
12,257
13,946
5,652
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
THE DALLAS 98
Erlang Shen
16
3 / 5 / 2
10,964
609
9,507
26,816
30,226
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Hachiman
16
1 / 6 / 2
10,886
605
14,020
23,912
8,831
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
17
Kills
5
5
Deaths
17
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Merlin
DrGMO
Merlin
1
6
1
0.25
W
2
4
12
2
L
Erlang Shen
THE DALLAS 98
Erlang Shen
3
5
2
0.8
L
Hachiman
1
6
2
0.33
W
6
1
6
9
W
Sun Wukong
yukki0tsosi
Sun Wukong
9
0
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,584
Damage
35,784
50,488
Taken
64,674
36,272
Mitigated
44,709
18,434
Healing
10,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
DrGMO
Merlin
12,257
900
0
750
13,946
5,652
0
5,038
8,696
49,673
0
W
22,641
5,944
0
5,771
16,521
8,658
591
4,928
11,593
65,058
4,857
L
Erlang Shen
THE DALLAS 98
Erlang Shen
9,507
3,584
0
6,070
26,816
30,226
158
10,497
15,940
0
20,816
L
Hachiman
14,020
9,110
0
3,622
23,912
8,831
456
6,093
17,550
0
46,966
W
10,590
2,579
0
3,998
12,373
10,497
679
3,967
8,406
0
53,232
W
Sun Wukong
yukki0tsosi
Sun Wukong
25,353
3,844
0
8,665
21,594
17,117
1,373
3,441
18,153
0
77,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,389
Gold Earned
32,522
253
Minions Killed
153
0
Camps Cleared
0
1,044,856
Distance Traveled
843,213
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,672
593
74
4
0
279,358
0
W
Sol
12,387
688
84
5
0
315,393
0
L
Erlang Shen
10,964
609
20
1
0
307,677
5
L
Hachiman
10,886
605
59
3
0
256,178
1
W
Ravana
12,995
722
69
4
0
337,193
4
W
Sun Wukong
14,007
778
100
6
0
392,270
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role