Player Matchup

Freya
Freya
H__Colonel
Freya
Level 100
God Stats
13W - 19L
1,302 SR
Queue Stats
587W - 584L
1,440 Elo+
Party 1
Nox
Nox
Nightpanther
Nox
Level 48
God Stats
63W - 54L
1,523 SR
Queue Stats
106W - 124L
1,441 Elo+
Solo
Nut
Nut
RhysBoi
Nut
Level 53
God Stats
13W - 11L
1,685 SR
Queue Stats
40W - 44L
1,472 Elo+
Party 2
Arachne
Arachne
Shmincs
Arachne
Level 37
God Stats
1W - 1L
1,335 SR
Queue Stats
13W - 16L
1,318 Elo+
Party 2
Cupid
Cupid
h_colonel
Cupid
Level 124
God Stats
19W - 16L
1,500 SR
Queue Stats
820W - 848L
1,452 Elo+
Party 1
Team Averages
Level 72
1,469 SR
1,425 Elo+

VS

Team Averages
Level 92
1,613 SR
1,383 Elo+
Kukulkan
Kukulkan
Nautikx
Kukulkan
Level 68
God Stats
3W - 5L
1,645 SR
Queue Stats
27W - 26L
1,437 Elo+
Solo
Sol
Sol
PRITIPSYKOO
Sol
Level 114
God Stats
0W - 2L
1,495 SR
Queue Stats
1W - 12L
1,124 Elo+
Solo
Cerberus
Cerberus
Sam1th
Cerberus
Level 67
God Stats
21W - 14L
1,612 SR
Queue Stats
573W - 574L
1,400 Elo+
Solo
Artemis
Artemis
SergeantSparkle
Artemis
Level 107
God Stats
11W - 11L
1,811 SR
Queue Stats
78W - 64L
1,564 Elo+
Solo
Nemesis
Nemesis
rokus021229
Nemesis
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 129L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
14
2 / 0 / 2
8,526
533
5,555
8,380
3,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 2 / 6
7,653
478
5,146
8,513
3,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nut
15
9 / 3 / 6
9,578
599
17,700
14,657
5,898
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
Shmincs
Arachne
13
4 / 3 / 5
7,952
497
7,510
16,848
6,446
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cupid
h_colonel
Cupid
16
5 / 1 / 6
9,679
605
13,610
11,363
4,671
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Nautikx
Kukulkan
15
5 / 3 / 2
9,234
577
12,501
8,139
4,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
1 / 2 / 1
7,153
447
4,506
8,583
2,504
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
Sam1th
Cerberus
10
1 / 8 / 1
6,987
437
5,283
28,936
19,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

11
0 / 4 / 3
6,543
409
6,397
10,271
3,326
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
rokus021229
Nemesis
13
2 / 3 / 2
8,185
512
9,396
15,306
8,002
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
18
20
Kills
9
9
Deaths
20
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Freya
2
0
2
3
L
Kukulkan
Nautikx
Kukulkan
5
3
2
2
W
0
2
6
1.5
L
1
2
1
0.75
W
Nut
9
3
6
4
L
Cerberus
Sam1th
Cerberus
1
8
1
0.19
L
0
4
3
0.38
W
Arachne
Shmincs
Arachne
4
3
5
2.17
W
Cupid
h_colonel
Cupid
5
1
6
8
L
Nemesis
rokus021229
Nemesis
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,521
Damage
38,083
59,761
Taken
71,235
23,744
Mitigated
37,037
22,720
Healing
18,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
5,555
1,509
0
2,671
8,380
3,353
754
3,747
4,567
39,512
1,220
L
Kukulkan
Nautikx
Kukulkan
12,501
835
0
1,863
8,139
4,051
685
2,834
5,227
65,769
333
W
5,146
515
0
1,344
8,513
3,376
589
4,749
3,350
47,592
854
L
4,506
998
0
3,958
8,583
2,504
0
2,162
5,939
41,552
0
W
Nut
17,700
12,855
0
6,464
14,657
5,898
925
5,536
9,029
0
69,109
L
Cerberus
Sam1th
Cerberus
5,283
794
0
9,431
28,936
19,154
306
1,623
27,273
28,416
0
L
6,397
1,571
0
0
10,271
3,326
0
258
9,973
0
38,093
W
Arachne
Shmincs
Arachne
7,510
5,492
0
5,904
16,848
6,446
0
4,599
12,021
0
43,654
W
Cupid
h_colonel
Cupid
13,610
7,924
726
5,611
11,363
4,671
963
2,646
8,637
0
71,512
L
Nemesis
rokus021229
Nemesis
9,396
2,839
0
3,109
15,306
8,002
0
2,678
12,474
0
65,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,388
Gold Earned
38,102
389
Minions Killed
402
0
Camps Cleared
0
1,549,076
Distance Traveled
1,570,274
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
8,526
533
77
5
0
318,111
0
L
Kukulkan
9,234
577
152
10
0
295,275
0
W
Nox
7,653
478
94
6
0
287,408
0
L
Sol
7,153
447
76
5
0
299,249
0
W
Nut
9,578
599
92
6
0
295,442
2
L
Cerberus
6,987
437
36
2
0
294,601
1
L
Artemis
6,543
409
52
3
0
313,416
4
W
Arachne
7,952
497
47
3
0
328,318
0
W
Cupid
9,679
605
79
5
0
319,797
0
L
Nemesis
8,185
512
86
5
0
367,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role