Player Matchup

Loki
Loki
 
Loki
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
AlfredoFazbear
Sobek
Level 41
God Stats
0W - 5L
1,067 SR
Queue Stats
32W - 31L
1,565 Elo+
Solo
Chernobog
Chernobog
LuckyderSpacki
Chernobog
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 32L
1,616 Elo+
Party 1
Ix Chel
Ix Chel
barggames
Ix Chel
Level 125
God Stats
14W - 13L
1,507 SR
Queue Stats
80W - 75L
1,574 Elo+
Party 3
Mulan
Mulan
mrsplenter
Mulan
Level 122
God Stats
3W - 5L
1,284 SR
Queue Stats
223W - 205L
1,599 Elo+
Party 3
Team Averages
Level 83
1,372 SR
1,571 Elo+

VS

Team Averages
Level 145
1,543 SR
1,510 Elo+
Ra
Ra
 
Ra
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
Doc-Thor-_-
Thor
Level 154
God Stats
137W - 174L
1,491 SR
Queue Stats
275W - 327L
1,513 Elo+
Party 2
Cthulhu
Cthulhu
Dormillion
Cthulhu
Level 126
God Stats
56W - 24L
1,821 SR
Queue Stats
591W - 561L
1,533 Elo+
Solo
Xbalanque
Xbalanque
Pochangles4556
Xbalanque
Level 124
God Stats
3W - 0L
1,500 SR
Queue Stats
201W - 187L
1,491 Elo+
Solo
Tyr
Tyr
hakerdelavida
Tyr
Level 129
God Stats
43W - 56L
1,401 SR
Queue Stats
143W - 173L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
2 / 5 / 3
7,541
503
5,251
13,537
5,699
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 4 / 4
6,471
431
5,917
12,723
11,348
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chernobog
LuckyderSpacki
Chernobog
14
2 / 4 / 2
8,026
535
7,075
11,304
4,666
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Ix Chel
barggames
Ix Chel
15
2 / 4 / 0
8,629
575
6,452
10,089
4,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
14
2 / 0 / 3
8,905
594
14,048
17,960
12,058
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
3 / 3 / 3
8,550
570
5,828
9,548
3,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
7 / 0 / 4
8,903
594
9,737
12,504
6,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cthulhu
Dormillion
Cthulhu
12
2 / 1 / 5
7,806
520
6,671
12,360
10,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
Pochangles4556
Xbalanque
16
4 / 1 / 4
9,454
630
9,730
11,309
4,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

13
1 / 3 / 4
7,956
530
9,699
17,538
12,848
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
37
8
Kills
17
17
Deaths
8
12
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
5
3
0.7
W
Ra
 
Ra
3
3
3
1.5
L
0
4
4
0.5
W
7
0
4
9
W
Cthulhu
Dormillion
Cthulhu
2
1
5
4.5
L
Chernobog
LuckyderSpacki
Chernobog
2
4
2
0.75
W
Xbalanque
Pochangles4556
Xbalanque
4
1
4
6
L
Ix Chel
barggames
Ix Chel
2
4
0
0.5
W
1
3
4
1
L
Mulan
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,743
Damage
41,665
65,613
Taken
63,259
37,919
Mitigated
37,970
19,039
Healing
18,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
5,251
1,039
0
600
13,537
5,699
86
2,438
11,044
0
62,383
W
Ra
 
Ra
5,828
560
1,134
2,164
9,548
3,957
0
4,414
5,134
77,995
1,112
L
5,917
305
0
3,881
12,723
11,348
0
4,515
8,208
22,480
0
W
9,737
2,521
0
500
12,504
6,099
309
3,191
9,313
0
74,481
W
Cthulhu
Dormillion
Cthulhu
6,671
660
271
3,059
12,360
10,224
0
3,485
8,875
28,415
838
L
Chernobog
LuckyderSpacki
Chernobog
7,075
4,479
0
2,989
11,304
4,666
384
1,079
10,225
0
65,566
W
Xbalanque
Pochangles4556
Xbalanque
9,730
5,212
0
5,601
11,309
4,842
249
711
10,598
0
83,259
L
Ix Chel
barggames
Ix Chel
6,452
457
998
1,811
10,089
4,148
0
3,767
6,322
78,350
1,132
W
9,699
1,187
0
5,691
17,538
12,848
0
965
16,573
538
50,298
L
Mulan
14,048
2,316
0
8,760
17,960
12,058
0
1,055
16,905
0
82,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,572
Gold Earned
42,669
509
Minions Killed
507
0
Camps Cleared
0
1,533,146
Distance Traveled
1,560,944
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,541
503
83
6
0
349,987
0
W
Ra
8,550
570
148
10
0
307,307
0
L
Sobek
6,471
431
25
2
0
277,815
4
W
Thor
8,903
594
96
6
0
349,846
0
W
Cthulhu
7,806
520
44
3
0
288,913
8
L
Chernobog
8,026
535
131
9
0
289,559
0
W
Xbalanque
9,454
630
120
8
0
289,542
2
L
Ix Chel
8,629
575
137
9
0
298,071
4
W
Tyr
7,956
530
99
7
0
325,336
4
L
Mulan
8,905
594
133
9
0
317,714
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role