Player Matchup

Awilix
Awilix
 
Awilix
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
Tokohiamy
Maui
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 99L
1,552 Elo+
Solo
Anhur
Anhur
fernandohaf
Anhur
Level 150
God Stats
6W - 4L
1,475 SR
Queue Stats
109W - 108L
1,463 Elo+
Solo
Tiamat
Tiamat
jvoliveirastos
Tiamat
Level 123
God Stats
2W - 0L
1,856 SR
Queue Stats
43W - 30L
1,581 Elo+
Solo
Team Averages
Level 133
1,566 SR
1,519 Elo+

VS

Team Averages
Level 97
1,606 SR
1,507 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
AvatharToushen
Cernunnos
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 61L
1,515 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
XFALIDO
Ah Muzen Cab
Level 62
God Stats
10W - 5L
1,691 SR
Queue Stats
129W - 127L
1,507 Elo+
Solo
Ah Puch
Ah Puch
matrixxp
Ah Puch
Level 147
God Stats
2W - 3L
1,837 SR
Queue Stats
43W - 44L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
14
8 / 1 / 1
7,627
636
8,582
12,125
5,478
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Zhong Kui
 
Zhong Kui
12
3 / 3 / 3
7,530
628
6,220
10,603
9,989
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Maui
9
0 / 3 / 7
6,019
502
3,219
9,453
7,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
0 / 0 / 2
6,915
576
4,748
7,832
2,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
2 / 2 / 3
7,092
591
5,679
6,252
4,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
1 / 3 / 2
5,940
495
2,081
9,543
6,503
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Thor
 
Thor
7
0 / 2 / 1
4,832
403
2,240
6,953
2,715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
AvatharToushen
Cernunnos
13
1 / 1 / 1
6,965
580
6,374
9,301
3,331
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Muzen Cab
XFALIDO
Ah Muzen Cab
12
2 / 3 / 1
6,424
535
6,725
10,320
4,164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ah Puch
matrixxp
Ah Puch
13
5 / 4 / 0
7,493
624
8,631
8,993
3,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
13
Kills
9
9
Deaths
13
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
8
1
1
8.5
W
Zhong Kui
 
Zhong Kui
3
3
3
1.5
L
Aphrodite
 
Aphrodite
1
3
2
0.67
L
Thor
 
Thor
0
2
1
0.25
L
Cernunnos
AvatharToushen
Cernunnos
1
1
1
1.5
W
Maui
0
3
7
1.17
L
Ah Muzen Cab
XFALIDO
Ah Muzen Cab
2
3
1
0.83
W
0
0
2
1
W
2
2
3
1.75
L
Ah Puch
matrixxp
Ah Puch
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,448
Damage
26,051
46,265
Taken
45,110
30,587
Mitigated
20,449
14,778
Healing
14,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
8,582
2,543
0
2,541
12,125
5,478
28
1,004
11,121
0
47,983
W
Zhong Kui
 
Zhong Kui
6,220
363
0
4,063
10,603
9,989
0
6,535
4,068
46,021
1,094
L
Aphrodite
 
Aphrodite
2,081
257
2,060
3,787
9,543
6,503
0
1,505
8,014
19,309
0
L
Thor
 
Thor
2,240
538
0
1,814
6,953
2,715
0
1,727
5,090
0
23,296
L
Cernunnos
AvatharToushen
Cernunnos
6,374
3,563
0
4,040
9,301
3,331
0
906
8,395
0
65,783
W
Maui
3,219
650
0
2,259
9,453
7,494
12
1,600
7,853
10,483
1,562
L
Ah Muzen Cab
XFALIDO
Ah Muzen Cab
6,725
2,354
0
1,048
10,320
4,164
0
4,396
5,558
0
50,420
W
4,748
2,586
0
4,745
7,832
2,726
0
213
7,619
0
63,469
W
5,679
472
0
1,170
6,252
4,900
158
1,141
5,111
41,841
0
L
Ah Puch
matrixxp
Ah Puch
8,631
412
0
1,932
8,993
3,736
0
5,481
3,440
45,800
1,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,183
Gold Earned
31,654
390
Minions Killed
340
0
Camps Cleared
0
1,215,869
Distance Traveled
1,008,662
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
7,627
636
73
6
0
319,333
0
W
Zhong Kui
7,530
628
85
7
0
205,645
0
L
Aphrodite
5,940
495
13
1
0
219,804
4
L
Thor
4,832
403
33
3
0
121,372
0
L
Cernunnos
6,965
580
111
9
0
232,082
2
W
Maui
6,019
502
16
1
0
237,879
4
L
Ah Muzen Cab
6,424
535
95
8
0
219,234
2
W
Anhur
6,915
576
112
9
0
217,353
4
W
Tiamat
7,092
591
104
9
0
235,659
0
L
Ah Puch
7,493
624
88
7
0
216,170
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role